Player Matchup

Bellona
Bellona
Bunbun21
Bellona
Level 105
God Stats
26W - 16L
1,568 SR
Queue Stats
96W - 86L
1,500 Elo+
Party 1
Ymir
Ymir
Fl6r1366
Ymir
Level 14
God Stats
20W - 14L
1,592 SR
Queue Stats
26W - 29L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
dylan12345o
Danzaburou
Level 7
God Stats
3W - 6L
1,718 SR
Queue Stats
31W - 56L
1,507 Elo+
Solo
Fenrir
Fenrir
x55ViperFang55x
Fenrir
Level 7
God Stats
6W - 3L
1,602 SR
Queue Stats
10W - 8L
1,529 Elo+
Party 1
Zeus
Zeus
xfallen05
Zeus
Level 8
God Stats
10W - 3L
1,524 SR
Queue Stats
51W - 50L
1,531 Elo+
Solo
Team Averages
Level 28
1,601 SR
1,512 Elo+

VS

Team Averages
Level 12
1,484 SR
1,543 Elo+
Ah Puch
Ah Puch
Alex55664
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,616 Elo+
Solo
Olorun
Olorun
Dragon051509
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Mr_Criticism
Sun Wukong
Level 20
God Stats
13W - 9L
1,615 SR
Queue Stats
52W - 60L
1,567 Elo+
Solo
Loki
Loki
Willverine83
Loki
Level 7
God Stats
2W - 2L
1,304 SR
Queue Stats
9W - 15L
1,453 Elo+
Solo
Arachne
Arachne
bxTHE LIONxd
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bunbun21
Bellona
19
8 / 4 / 16
12,647
1,150
17,687
13,764
11,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
18
10 / 4 / 15
12,509
1,137
13,861
13,520
8,121
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
dylan12345o
Danzaburou
18
3 / 2 / 21
11,205
1,019
9,187
6,932
2,654
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
14 / 7 / 18
14,053
1,278
16,349
15,066
7,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
19
7 / 4 / 23
12,662
1,151
23,991
9,109
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alex55664
Ah Puch
16
0 / 9 / 10
9,874
898
4,929
10,842
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
19
6 / 8 / 14
13,069
1,188
14,682
24,154
9,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Mr_Criticism
Sun Wukong
18
6 / 7 / 11
12,483
1,135
15,563
24,486
17,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 14 / 13
11,778
1,071
7,668
25,021
8,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
bxTHE LIONxd
Arachne
14
5 / 4 / 1
10,492
954
3,227
5,354
2,034
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
69
42
Kills
20
21
Deaths
42
93
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Alex55664
Ah Puch
0
9
10
0.56
W
Bellona
Bunbun21
Bellona
8
4
16
4
L
Olorun
6
8
14
1.63
W
Ymir
10
4
15
4.38
L
Sun Wukong
Mr_Criticism
Sun Wukong
6
7
11
1.64
L
3
14
13
0.68
L
Arachne
bxTHE LIONxd
Arachne
5
4
1
1.38
W
Danzaburou
dylan12345o
Danzaburou
3
2
21
6.75
W
14
7
18
3.29
W
Zeus
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,075
Damage
46,069
58,391
Taken
89,857
32,574
Mitigated
40,267
6,124
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Alex55664
Ah Puch
4,929
859
0
50
10,842
2,785
0
2,923
7,869
20,596
0
W
Bellona
Bunbun21
Bellona
17,687
6,592
379
3,085
13,764
11,218
0
4,103
9,386
0
41,835
L
Olorun
14,682
6,974
2,175
6,894
24,154
9,138
0
10,863
13,141
30,278
0
W
Ymir
13,861
1,293
0
520
13,520
8,121
0
3,302
9,414
31,045
0
L
Sun Wukong
Mr_Criticism
Sun Wukong
15,563
1,844
0
4,405
24,486
17,817
0
10,677
13,634
0
23,863
L
7,668
1,919
0
1,056
25,021
8,493
0
10,773
14,052
0
31,166
L
Arachne
bxTHE LIONxd
Arachne
3,227
2,836
0
443
5,354
2,034
0
2,616
2,688
0
7,870
W
Danzaburou
dylan12345o
Danzaburou
9,187
2,946
0
555
6,932
2,654
0
3,089
3,818
0
23,083
W
16,349
6,846
0
468
15,066
7,119
0
5,573
8,246
0
28,277
W
Zeus
23,991
1,776
159
958
9,109
3,462
0
3,544
5,465
46,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,076
Gold Earned
57,696
205
Minions Killed
155
3
Camps Cleared
3
926,121
Distance Traveled
695,050
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,874
898
40
4
0
91,642
0
W
Bellona
12,647
1,150
49
4
2
194,799
1
L
Olorun
13,069
1,188
43
4
0
164,070
0
W
Ymir
12,509
1,137
46
4
1
157,119
0
L
Sun Wukong
12,483
1,135
17
2
0
192,686
0
L
Loki
11,778
1,071
45
4
0
188,785
0
L
Arachne
10,492
954
10
1
3
57,867
0
W
Danzaburou
11,205
1,019
27
2
0
176,945
0
W
Fenrir
14,053
1,278
29
3
0
197,330
0
W
Zeus
12,662
1,151
54
5
0
199,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role