Player Matchup

Awilix
Awilix
Silver I
DP_21_25
Awilix
Silver I
Level 120
God Stats
20W - 16L
1,672 SR
Queue Stats
149W - 151L
1,276 MMR
Solo
Ymir
Ymir
Gold IV
UptownOutrage
Ymir
Gold IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 227L
1,308 MMR
Solo
Cupid
Cupid
Silver IV
Webbbyy97
Cupid
Silver IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,137 MMR
Party 1
Janus
Janus
Silver II
iGeorgieX
Janus
Silver II
Level 123
God Stats
2W - 3L
1,621 SR
Queue Stats
124W - 122L
1,391 MMR
Party 1
Bellona
Bellona
Bronze III
iWillTbAgYoU00
Bellona
Bronze III
Level 34
God Stats
2W - 7L
1,466 SR
Queue Stats
35W - 64L
1,308 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,552 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,388 SR
1,323 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
Bulllll
Cthulhu
Gold V
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 40L
1,307 MMR
Solo
King Arthur
King Arthur
Bronze III
HadesVengence
King Arthur
Bronze III
Level 144
God Stats
1W - 1L
1,260 SR
Queue Stats
4W - 6L
1,413 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
Jakob23Dollars_
Erlang Shen
Gold V
Level 99
God Stats
1W - 4L
1,181 SR
Queue Stats
175W - 169L
1,261 MMR
Solo
Cernunnos
Cernunnos
Silver III
PersephonesWrath
Cernunnos
Silver III
Level 130
God Stats
1W - 0L
1,498 SR
Queue Stats
12W - 20L
1,135 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DP_21_25
Awilix
20
9 / 5 / 4
13,252
491
22,509
21,243
9,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 6 / 5
11,075
410
17,774
25,394
24,611
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Webbbyy97
Cupid
19
5 / 6 / 5
13,038
483
11,318
19,525
8,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
iGeorgieX
Janus
18
4 / 4 / 10
12,172
451
22,391
18,886
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
7,201
267
375
2,188
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bans
Cu ChulainnSetNu WaDanzaburouApollo

VS

Bans
ScyllaHachimanArachneSkadiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
6 / 8 / 7
15,357
569
14,004
16,252
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Bulllll
Cthulhu
20
5 / 4 / 7
13,046
483
11,066
21,820
17,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
HadesVengence
King Arthur
20
2 / 1 / 12
13,345
494
15,754
27,666
26,463
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Jakob23Dollars_
Erlang Shen
20
6 / 4 / 6
15,319
567
14,971
27,504
21,430
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
20
2 / 3 / 5
14,807
548
12,015
21,238
8,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
20
Kills
21
21
Deaths
20
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
8
7
1.19
W
Cthulhu
Bulllll
Cthulhu
5
4
7
2.13
L
Awilix
DP_21_25
Awilix
9
5
4
2.2
W
King Arthur
HadesVengence
King Arthur
2
1
12
8
W
Erlang Shen
Jakob23Dollars_
Erlang Shen
6
4
6
2.25
W
Cernunnos
2
3
5
1.5
L
2
6
5
0.75
L
Cupid
Webbbyy97
Cupid
5
6
5
1.25
L
Janus
iGeorgieX
Janus
4
4
10
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,367
Damage
67,810
87,236
Taken
114,480
50,354
Mitigated
80,706
21,048
Healing
38,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,004
1,320
0
4,374
16,252
6,488
818
3,739
12,349
115,937
0
W
Cthulhu
Bulllll
Cthulhu
11,066
1,115
2,094
4,052
21,820
17,329
769
7,331
14,252
45,973
0
L
Awilix
DP_21_25
Awilix
22,509
11,549
0
5,038
21,243
9,519
0
3,565
17,070
0
110,218
W
King Arthur
HadesVengence
King Arthur
15,754
2,096
0
10,035
27,666
26,463
1,098
11,286
16,115
0
54,491
W
Erlang Shen
Jakob23Dollars_
Erlang Shen
14,971
6,897
0
5,435
27,504
21,430
1,745
12,174
15,080
0
124,240
W
Cernunnos
12,015
5,978
0
12,317
21,238
8,996
7,549
4,647
16,495
0
128,863
L
17,774
2,706
459
696
25,394
24,611
341
10,377
14,439
62,519
0
L
Cupid
Webbbyy97
Cupid
11,318
6,602
247
7,787
19,525
8,369
1,046
5,077
13,986
24
73,140
L
Janus
iGeorgieX
Janus
22,391
1,320
0
5,841
18,886
7,015
274
5,374
13,255
86,361
0
L
375
177
0
980
2,188
840
0
0
2,038
0
5,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,738
Gold Earned
71,874
533
Minions Killed
669
0
Camps Cleared
0
2,047,098
Distance Traveled
2,575,135
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,357
569
197
7
0
474,553
5
W
Cthulhu
13,046
483
71
3
0
529,178
7
L
Awilix
13,252
491
148
5
0
501,520
3
W
King Arthur
13,345
494
66
2
0
510,078
1
W
Erlang Shen
15,319
567
167
6
0
588,767
9
W
Cernunnos
14,807
548
168
6
0
472,559
11
L
Ymir
11,075
410
98
4
0
462,708
13
L
Cupid
13,038
483
145
5
0
474,323
7
L
Janus
12,172
451
128
5
0
549,429
3
L
Bellona
7,201
267
14
1
0
59,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role