Player Matchup

Hachiman
Hachiman
Silver II
Buelat
Hachiman
Silver II
Level 48
God Stats
15W - 12L
1,666 SR
Queue Stats
145W - 149L
1,169 MMR
Party 1
Poseidon
Poseidon
Silver IV
Knusper88
Poseidon
Silver IV
Level 63
God Stats
1W - 5L
1,257 SR
Queue Stats
105W - 122L
748 MMR
Party 1
Horus
Horus
Silver III
NyTe-_-WolF
Horus
Silver III
Level 66
God Stats
14W - 11L
1,300 SR
Queue Stats
1,038W - 1,053L
767 MMR
Solo
Aphrodite
Aphrodite
Silver III
Tecla1611
Aphrodite
Silver III
Level 95
God Stats
48W - 50L
1,051 SR
Queue Stats
226W - 233L
1,106 MMR
Solo
Loki
Loki
Silver V
mokaddemsaid
Loki
Silver V
Level 46
God Stats
8W - 8L
1,635 SR
Queue Stats
98W - 131L
713 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 64
1,382 SR
900 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,415 SR
896 MMR
Neith
Neith
Silver II
Glitzi89
Neith
Silver II
Level 121
God Stats
18W - 39L
1,314 SR
Queue Stats
462W - 481L
980 MMR
Solo
Jormungandr
Jormungandr
Silver IV
LattaRousku
Jormungandr
Silver IV
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 58L
723 MMR
Solo
Nu Wa
Nu Wa
Bronze III
O-Snatch-O
Nu Wa
Bronze III
Level 35
God Stats
2W - 4L
1,305 SR
Queue Stats
7W - 18L
1,074 MMR
Solo
Mulan
Mulan
Silver V
PlatinPlayer710
Mulan
Silver V
Level 111
God Stats
8W - 9L
1,500 SR
Queue Stats
281W - 311L
591 MMR
Solo
Thor
Thor
Silver II
zubodel888
Thor
Silver II
Level 143
God Stats
14W - 19L
1,456 SR
Queue Stats
616W - 667L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buelat
Hachiman
20
12 / 1 / 10
16,446
609
30,279
29,296
11,611
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Knusper88
Poseidon
20
4 / 4 / 7
14,268
528
14,924
19,720
6,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 5 / 7
15,257
565
14,591
32,279
31,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Tecla1611
Aphrodite
19
5 / 3 / 12
13,204
489
21,036
25,431
11,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
1 / 10 / 6
12,438
461
2,781
18,246
8,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuArachneSetAnubisNemesis

VS

Bans
DanzaburouChaacCu ChulainnBakasuraYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Glitzi89
Neith
17
4 / 5 / 1
11,535
427
10,701
15,711
6,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
LattaRousku
Jormungandr
16
0 / 8 / 5
10,209
378
9,893
29,861
20,733
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
20
6 / 8 / 4
14,079
521
32,197
20,980
9,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 8 / 6
13,115
486
16,525
27,302
39,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 4 / 6
12,262
454
14,361
21,916
9,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
33
Kills
23
23
Deaths
33
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Buelat
Hachiman
12
1
10
17
L
Neith
Glitzi89
Neith
4
5
1
0.9
W
Poseidon
Knusper88
Poseidon
4
4
7
1.88
L
Jormungandr
LattaRousku
Jormungandr
0
8
5
0.31
W
11
5
7
2.9
L
Nu Wa
6
8
4
1
L
7
8
6
1.25
W
Aphrodite
Tecla1611
Aphrodite
5
3
12
3.67
W
1
10
6
0.4
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,611
Damage
83,677
124,972
Taken
115,770
69,770
Mitigated
86,020
74,196
Healing
20,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Buelat
Hachiman
30,279
22,065
0
19,271
29,296
11,611
7,472
11,323
17,973
0
132,817
L
Neith
Glitzi89
Neith
10,701
5,585
0
3,326
15,711
6,264
2,362
3,517
12,119
0
62,957
W
Poseidon
Knusper88
Poseidon
14,924
1,895
0
3,828
19,720
6,742
1,119
8,307
11,413
92,041
0
L
Jormungandr
LattaRousku
Jormungandr
9,893
1,895
220
2,426
29,861
20,733
312
11,638
18,112
44,798
0
W
14,591
7,009
4,003
6,957
32,279
31,263
1,730
8,087
24,192
7,369
75,451
L
Nu Wa
32,197
5,219
206
3,129
20,980
9,793
2,668
6,496
13,981
135,929
0
L
16,525
2,030
0
6,935
27,302
39,801
1,355
6,093
20,557
1,672
84,045
W
Aphrodite
Tecla1611
Aphrodite
21,036
1,436
20,773
17,006
25,431
11,782
1,051
9,827
15,604
76,849
0
W
2,781
432
390
1,968
18,246
8,372
1,727
6,166
12,080
0
50,356
L
14,361
1,764
0
4,701
21,916
9,429
0
8,953
12,700
0
92,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,613
Gold Earned
61,200
633
Minions Killed
681
0
Camps Cleared
0
2,464,562
Distance Traveled
2,054,925
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,446
609
184
7
0
474,166
9
L
Neith
11,535
427
112
4
0
420,235
8
W
Poseidon
14,268
528
147
5
0
495,328
5
L
Jormungandr
10,209
378
75
3
0
438,126
3
W
Horus
15,257
565
115
4
0
526,672
5
L
Nu Wa
14,079
521
214
8
0
378,255
0
L
Mulan
13,115
486
149
6
0
363,045
5
W
Aphrodite
13,204
489
106
4
0
489,504
5
W
Loki
12,438
461
81
3
0
478,892
8
L
Thor
12,262
454
131
5
0
455,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role