Player Matchup

Anubis
Anubis
Britanny Morita
Anubis
Level 105
God Stats
8W - 3L
1,646 SR
Queue Stats
26W - 21L
1,661 Elo+
Solo
Hades
Hades
Chairman51
Hades
Level 66
God Stats
6W - 6L
1,600 SR
Queue Stats
121W - 116L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Damacrius
Ah Muzen Cab
Level 89
God Stats
11W - 8L
1,465 SR
Queue Stats
423W - 397L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
DangleSnipeCelly
Guan Yu
Level 88
God Stats
5W - 5L
1,318 SR
Queue Stats
343W - 324L
1,535 Elo+
Solo
Bellona
Bellona
Sciverius
Bellona
Level 107
God Stats
16W - 11L
1,503 SR
Queue Stats
521W - 474L
1,523 Elo+
Party 1
Team Averages
Level 91
1,507 SR
1,566 Elo+

VS

Team Averages
Level 116
1,472 SR
1,505 Elo+
Neith
Neith
FamousMarr_
Neith
Level 148
God Stats
11W - 7L
1,495 SR
Queue Stats
268W - 246L
1,683 Elo+
Solo
Ymir
Ymir
H0NCH0-_-R60LLA
Ymir
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 41L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
ISmokeAndSmash
Nu Wa
Level 140
God Stats
1W - 1L
1,555 SR
Queue Stats
5W - 8L
1,256 Elo+
Solo
Nike
Nike
IrateFlea307036
Nike
Level 88
God Stats
2W - 2L
1,309 SR
Queue Stats
155W - 141L
1,590 Elo+
Solo
Serqet
Serqet
YNW_Death
Serqet
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 128L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,011
1,001
9,296
9,933
4,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
17
8 / 3 / 8
11,175
1,118
10,029
14,499
7,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Damacrius
Ah Muzen Cab
17
5 / 0 / 12
10,866
1,087
15,663
5,143
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 3 / 11
9,955
996
9,595
17,304
18,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
Sciverius
Bellona
16
2 / 2 / 11
10,433
1,043
8,541
12,347
8,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

230

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,550
1,055
15,542
8,442
2,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 6 / 7
10,130
1,013
11,228
21,077
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 4
10,725
1,073
17,569
7,459
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 3 / 2
8,545
855
3,416
5,590
1,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
YNW_Death
Serqet
16
2 / 4 / 6
10,603
1,060
7,502
15,309
15,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
18
Kills
9
9
Deaths
18
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Hades
8
3
8
4
W
Ah Muzen Cab
Damacrius
Ah Muzen Cab
5
0
12
11
W
2
3
11
2.5
L
3
1
4
5
L
0
6
7
0.58
L
4
4
4
1.5
L
0
3
2
0.33
W
Bellona
Sciverius
Bellona
2
2
11
3.75
L
Serqet
YNW_Death
Serqet
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,124
Damage
55,257
59,226
Taken
57,877
40,840
Mitigated
40,409
17,620
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,296
100
438
2,516
9,933
4,141
0
5,044
4,465
43,629
0
W
Hades
10,029
804
1,172
3,298
14,499
7,776
0
7,047
6,885
20,491
0
W
Ah Muzen Cab
Damacrius
Ah Muzen Cab
15,663
8,322
0
2,980
5,143
1,756
0
3,092
1,913
0
40,006
W
9,595
852
2,667
2,510
17,304
18,262
0
6,800
9,934
391
13,998
L
15,542
8,462
0
3,003
8,442
2,825
0
2,633
5,809
0
40,430
L
11,228
1,407
0
2,411
21,077
18,852
0
8,731
12,346
28,800
0
L
17,569
4,759
0
355
7,459
1,859
0
2,840
4,619
48,366
0
L
3,416
493
0
400
5,590
1,581
0
1,782
3,808
0
8,076
W
Bellona
Sciverius
Bellona
8,541
2,696
0
2,039
12,347
8,905
0
5,584
6,497
0
31,204
L
Serqet
YNW_Death
Serqet
7,502
1,471
0
823
15,309
15,292
0
3,730
11,579
0
12,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,440
Gold Earned
50,553
226
Minions Killed
220
8
Camps Cleared
4
1,048,338
Distance Traveled
869,077
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,011
1,001
86
9
2
193,855
0
W
Hades
11,175
1,118
34
3
0
198,696
0
W
Ah Muzen Cab
10,866
1,087
60
6
0
228,537
0
W
Guan Yu
9,955
996
12
1
0
213,289
1
L
Neith
10,550
1,055
72
7
1
190,516
0
L
Ymir
10,130
1,013
30
3
0
183,814
0
L
Nu Wa
10,725
1,073
86
9
3
189,065
0
L
Nike
8,545
855
9
1
0
77,888
0
W
Bellona
10,433
1,043
34
3
6
213,961
0
L
Serqet
10,603
1,060
23
2
0
227,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role