Player Matchup

Cu Chulainn
Cu Chulainn
Djmitra
Cu Chulainn
Level 23
God Stats
1W - 4L
1,317 SR
Queue Stats
24W - 22L
1,560 Elo+
Party 1
Cerberus
Cerberus
SneakyNiky
Cerberus
Level 48
God Stats
7W - 5L
1,691 SR
Queue Stats
86W - 84L
1,639 Elo+
Party 2
Medusa
Medusa
TheNobleToad
Medusa
Level 29
God Stats
1W - 2L
1,765 SR
Queue Stats
106W - 84L
1,660 Elo+
Party 2
Fenrir
Fenrir
lgiorgi
Fenrir
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,686 Elo+
Solo
Hera
Hera
piTHE1
Hera
Level 40
God Stats
0W - 1L
1,503 SR
Queue Stats
24W - 22L
1,560 Elo+
Party 1
Team Averages
Level 36
1,555 SR
1,621 Elo+

VS

Team Averages
Level 56
1,588 SR
1,573 Elo+
Bellona
Bellona
CTCGod
Bellona
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 31L
1,661 Elo+
Party 4
Neith
Neith
Daniferr
Neith
Level 41
God Stats
6W - 11L
1,500 SR
Queue Stats
94W - 96L
1,555 Elo+
Solo
Chronos
Chronos
LeviathansSurge
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
WolfiBlue
Bacchus
Level 15
God Stats
5W - 0L
1,940 SR
Queue Stats
17W - 9L
1,649 Elo+
Party 3
Serqet
Serqet
dermox
Serqet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Djmitra
Cu Chulainn
12
0 / 5 / 2
7,128
475
5,199
11,385
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
SneakyNiky
Cerberus
11
2 / 2 / 5
7,683
512
4,969
11,982
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
4 / 5 / 0
8,026
535
10,186
9,796
3,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
lgiorgi
Fenrir
13
3 / 5 / 3
7,630
509
9,403
10,607
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
piTHE1
Hera
12
1 / 5 / 3
7,442
496
4,107
7,698
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CTCGod
Bellona
15
5 / 2 / 1
9,003
600
9,417
10,999
10,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Daniferr
Neith
16
8 / 1 / 3
9,946
663
8,105
11,672
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 4
8,272
551
7,858
11,020
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
WolfiBlue
Bacchus
12
1 / 3 / 8
7,714
514
5,582
10,446
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
dermox
Serqet
13
5 / 4 / 4
8,435
562
5,190
12,518
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
22
22
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
CTCGod
Bellona
5
2
1
2.75
W
Neith
Daniferr
Neith
8
1
3
9.5
L
Cu Chulainn
Djmitra
Cu Chulainn
0
5
2
0.2
W
3
1
4
5
L
Cerberus
SneakyNiky
Cerberus
2
2
5
2.25
L
Medusa
4
5
0
0.8
W
Bacchus
WolfiBlue
Bacchus
1
3
8
1.67
W
Serqet
dermox
Serqet
5
4
4
1.75
L
Fenrir
lgiorgi
Fenrir
3
5
3
0.9
L
Hera
piTHE1
Hera
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,864
Damage
36,152
51,468
Taken
56,655
24,347
Mitigated
30,398
11,899
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CTCGod
Bellona
9,417
4,009
0
3,080
10,999
10,061
1,690
0
10,537
0
50,177
W
Neith
Daniferr
Neith
8,105
5,202
1,023
4,470
11,672
4,246
699
3,114
8,558
0
70,142
L
Cu Chulainn
Djmitra
Cu Chulainn
5,199
1,239
0
3,746
11,385
7,447
435
0
11,385
0
36,080
W
7,858
2,414
0
3,457
11,020
3,747
1,966
2,360
8,660
58,117
0
L
Cerberus
SneakyNiky
Cerberus
4,969
456
0
2,583
11,982
6,950
0
6,390
5,378
16,469
0
L
Medusa
10,186
4,512
0
1,837
9,796
3,294
0
3,830
5,561
0
60,734
W
Bacchus
WolfiBlue
Bacchus
5,582
413
0
1,421
10,446
8,275
148
2,681
7,765
14,332
0
W
Serqet
dermox
Serqet
5,190
1,620
0
4,005
12,518
4,069
0
921
11,572
0
38,610
L
Fenrir
lgiorgi
Fenrir
9,403
2,088
0
2,733
10,607
4,228
627
1,672
8,583
0
42,174
L
Hera
piTHE1
Hera
4,107
1,365
0
1,000
7,698
2,428
318
1,144
6,530
43,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
43,370
403
Minions Killed
410
0
Camps Cleared
0
1,337,250
Distance Traveled
1,427,235
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,003
600
100
7
0
278,669
1
W
Neith
9,946
663
128
9
0
264,827
2
L
Cu Chulainn
7,128
475
76
5
0
251,056
1
W
Chronos
8,272
551
102
7
0
291,606
4
L
Cerberus
7,683
512
34
2
0
304,293
4
L
Medusa
8,026
535
100
7
0
254,150
5
W
Bacchus
7,714
514
15
1
0
298,860
5
W
Serqet
8,435
562
65
4
0
293,273
1
L
Fenrir
7,630
509
89
6
0
298,775
0
L
Hera
7,442
496
104
7
0
228,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role