Player Matchup

Yemoja
Yemoja
FrOsTyNiGhTMaRe
Yemoja
Level 26
God Stats
7W - 4L
1,544 SR
Queue Stats
38W - 50L
1,465 Elo+
Solo
Mercury
Mercury
Henrita88
Mercury
Level 27
God Stats
7W - 9L
1,413 SR
Queue Stats
92W - 82L
1,502 Elo+
Solo
Medusa
Medusa
JulianCidade
Medusa
Level 14
God Stats
43W - 25L
1,651 SR
Queue Stats
82W - 66L
1,502 Elo+
Solo
Janus
Janus
SirBiscoito4901
Janus
Level 25
God Stats
6W - 4L
1,511 SR
Queue Stats
26W - 27L
1,516 Elo+
Solo
Ymir
Ymir
daddyplznostop
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,551 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,507 Elo+

VS

Team Averages
Level 34
1,610 SR
1,538 Elo+
Rama
Rama
CI3verPup
Rama
Level 108
God Stats
3W - 3L
1,656 SR
Queue Stats
184W - 154L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
Cloyd Rivers69
Sun Wukong
Level 21
God Stats
8W - 8L
1,684 SR
Queue Stats
78W - 70L
1,558 Elo+
Solo
Bastet
Bastet
Damian Rdz Tx
Bastet
Level 24
God Stats
76W - 64L
1,634 SR
Queue Stats
434W - 428L
1,541 Elo+
Solo
Hera
Hera
Newhunterofgg
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,446 Elo+
Party 1
Khepri
Khepri
The32Scallops
Khepri
Level 8
God Stats
4W - 5L
1,576 SR
Queue Stats
4W - 5L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
10,124
596
5,888
8,713
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Henrita88
Mercury
13
2 / 2 / 4
8,560
504
3,208
12,114
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
15
9 / 1 / 8
9,904
583
10,333
12,444
4,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 1 / 2
9,916
583
9,292
8,174
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 3
9,967
586
10,810
14,663
14,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 2 / 2
9,666
569
11,129
13,633
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Cloyd Rivers69
Sun Wukong
14
3 / 4 / 0
8,671
510
10,916
18,546
9,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 1
6,942
408
6,343
9,795
3,310
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 7 / 2
7,481
440
1,730
10,035
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 8 / 0
6,591
388
2,429
11,466
9,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
25
Kills
6
6
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
3
2
2
2
L
Sun Wukong
Cloyd Rivers69
Sun Wukong
3
4
0
0.75
L
0
5
1
0.1
W
4
0
9
8.5
W
Mercury
Henrita88
Mercury
2
2
4
2
W
Medusa
9
1
8
13
L
0
7
2
0.14
W
7
1
2
8
L
0
8
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,531
Damage
32,547
56,108
Taken
63,475
34,086
Mitigated
30,416
25,905
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,129
8,775
0
7,484
13,633
4,565
0
2,465
11,168
0
72,849
L
Sun Wukong
Cloyd Rivers69
Sun Wukong
10,916
2,702
0
6,493
18,546
9,625
270
12,231
6,315
0
51,240
L
6,343
1,548
432
2,998
9,795
3,310
1,240
2,763
7,032
0
29,353
W
5,888
1,712
2,800
2,370
8,713
8,113
1,560
1,167
7,530
30,514
0
W
Mercury
Henrita88
Mercury
3,208
560
0
4,478
12,114
4,188
29
403
11,671
0
46,305
W
Medusa
10,333
5,491
0
5,567
12,444
4,854
3,329
908
11,536
0
64,600
L
1,730
585
0
615
10,035
3,351
476
4,077
5,958
33,918
0
W
9,292
839
130
3,910
8,174
2,819
150
943
7,145
57,993
0
L
2,429
392
0
0
11,466
9,565
0
4,454
7,012
12,165
0
W
10,810
3,154
0
6,650
14,663
14,112
660
596
14,067
59,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,471
Gold Earned
39,351
439
Minions Killed
349
0
Camps Cleared
0
1,533,477
Distance Traveled
1,465,230
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,666
569
128
8
0
308,223
2
L
Sun Wukong
8,671
510
104
6
0
303,384
2
L
Bastet
6,942
408
45
3
0
313,683
2
W
Yemoja
10,124
596
45
3
0
274,703
2
W
Mercury
8,560
504
79
5
0
333,292
3
W
Medusa
9,904
583
103
6
0
301,792
7
L
Hera
7,481
440
57
3
0
254,042
0
W
Janus
9,916
583
95
6
0
347,203
2
L
Khepri
6,591
388
15
1
0
285,898
0
W
Ymir
9,967
586
117
7
0
276,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role