Player Matchup

Artio
Artio
Erroia
Artio
Level 123
God Stats
5W - 3L
1,727 SR
Queue Stats
493W - 520L
1,539 Elo+
Solo
Odin
Odin
ItsKuzenbo
Odin
Level 134
God Stats
6W - 2L
1,281 SR
Queue Stats
100W - 110L
1,229 Elo+
Solo
Zeus
Zeus
Kuroonami
Zeus
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 67L
1,339 Elo+
Party 1
Izanami
Izanami
T4K2
Izanami
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,421 Elo+
Solo
Ah Puch
Ah Puch
sArcom
Ah Puch
Level 126
God Stats
5W - 3L
1,501 SR
Queue Stats
65W - 69L
1,373 Elo+
Party 1
Team Averages
Level 117
1,502 SR
1,380 Elo+

VS

Team Averages
Level 100
1,504 SR
1,543 Elo+
Cerberus
Cerberus
EclipsedSugoi
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,541 Elo+
Party 2
Merlin
Merlin
Reborion
Merlin
Level 124
God Stats
3W - 5L
1,537 SR
Queue Stats
32W - 20L
1,737 Elo+
Solo
Erlang Shen
Erlang Shen
Ryandinho
Erlang Shen
Level 128
God Stats
0W - 1L
1,507 SR
Queue Stats
5W - 5L
1,541 Elo+
Party 2
Chang'e
Chang'e
YeSsDaddy
Chang'e
Level 85
God Stats
15W - 21L
1,505 SR
Queue Stats
113W - 139L
1,457 Elo+
Solo
Cupid
Cupid
palonykriek
Cupid
Level 60
God Stats
18W - 22L
1,468 SR
Queue Stats
52W - 60L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Erroia
Artio
18
1 / 3 / 20
10,822
984
9,478
21,409
22,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 0 / 9
11,385
1,035
11,877
11,760
9,843
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
19
13 / 1 / 9
13,356
1,214
22,699
6,299
2,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
T4K2
Izanami
15
4 / 2 / 4
9,876
898
7,506
5,606
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
sArcom
Ah Puch
18
0 / 0 / 19
11,170
1,015
16,826
4,618
2,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

225

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EclipsedSugoi
Cerberus
16
0 / 7 / 5
9,550
868
5,719
21,313
16,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
Reborion
Merlin
17
1 / 0 / 5
10,459
951
13,390
8,352
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Ryandinho
Erlang Shen
16
2 / 6 / 4
10,117
920
10,368
17,840
11,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
YeSsDaddy
Chang'e
15
3 / 7 / 3
10,354
941
8,440
16,516
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 4 / 5
10,117
920
7,703
8,573
3,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
24
Kills
6
6
Deaths
24
61
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EclipsedSugoi
Cerberus
0
7
5
0.36
W
Artio
Erroia
Artio
1
3
20
3.67
W
6
0
9
10.5
W
Zeus
13
1
9
17.5
L
Merlin
Reborion
Merlin
1
0
5
3.5
L
Erlang Shen
Ryandinho
Erlang Shen
2
6
4
0.67
W
Izanami
T4K2
Izanami
4
2
4
3
L
Chang'e
YeSsDaddy
Chang'e
3
7
3
0.64
L
0
4
5
0.63
W
Ah Puch
sArcom
Ah Puch
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,386
Damage
45,620
49,692
Taken
72,594
40,078
Mitigated
39,453
6,311
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EclipsedSugoi
Cerberus
5,719
199
0
853
21,313
16,443
0
10,600
10,713
20,882
0
W
Artio
Erroia
Artio
9,478
495
1,479
3,294
21,409
22,700
0
14,019
7,030
21,002
0
W
11,877
957
0
403
11,760
9,843
0
4,685
7,007
0
27,597
W
Zeus
22,699
3,397
0
0
6,299
2,860
0
1,811
4,482
60,959
0
L
Merlin
Reborion
Merlin
13,390
169
0
46
8,352
2,961
0
6,455
1,897
44,272
0
L
Erlang Shen
Ryandinho
Erlang Shen
10,368
4,332
0
651
17,840
11,117
0
14,275
3,565
0
23,264
W
Izanami
T4K2
Izanami
7,506
5,938
0
573
5,606
2,170
0
3,698
1,824
0
8,507
L
Chang'e
YeSsDaddy
Chang'e
8,440
1,546
3,068
2,525
16,516
5,757
0
11,402
5,114
23,299
0
L
7,703
3,618
923
538
8,573
3,175
0
6,271
2,302
0
41,434
W
Ah Puch
sArcom
Ah Puch
16,826
616
0
562
4,618
2,505
0
2,768
1,800
47,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,609
Gold Earned
50,597
229
Minions Killed
264
8
Camps Cleared
10
968,834
Distance Traveled
1,059,646
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,550
868
40
4
0
212,511
0
W
Artio
10,822
984
12
1
2
230,136
0
W
Odin
11,385
1,035
31
3
4
222,399
2
W
Zeus
13,356
1,214
86
8
0
206,591
0
L
Merlin
10,459
951
67
6
0
204,971
0
L
Erlang Shen
10,117
920
29
3
1
231,166
0
W
Izanami
9,876
898
5
0
0
82,788
0
L
Chang'e
10,354
941
38
3
4
192,548
0
L
Cupid
10,117
920
90
8
5
218,450
1
W
Ah Puch
11,170
1,015
95
9
2
226,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role