Player Matchup

Cthulhu
Cthulhu
Captain_Ashak
Cthulhu
Level 10
God Stats
6W - 6L
1,253 SR
Queue Stats
15W - 10L
1,263 Elo+
Party 3
Discordia
Discordia
J4h5
Discordia
Level 23
God Stats
24W - 15L
1,520 SR
Queue Stats
311W - 328L
1,436 Elo+
Solo
Guan Yu
Guan Yu
Nozzrette
Guan Yu
Level 8
God Stats
1W - 2L
1,404 SR
Queue Stats
8W - 4L
1,196 Elo+
Party 3
Nemesis
Nemesis
djjiboutii
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,327 Elo+
Solo
Cupid
Cupid
the210selectaz
Cupid
Level 27
God Stats
4W - 5L
1,282 SR
Queue Stats
179W - 191L
1,426 Elo+
Solo
Team Averages
Level 18
1,392 SR
1,329 Elo+

VS

Team Averages
Level 17
1,438 SR
1,300 Elo+
Jing Wei
Jing Wei
Dazai_XDD
Jing Wei
Level 29
God Stats
2W - 6L
1,451 SR
Queue Stats
172W - 208L
1,446 Elo+
Party 1
Pele
Pele
Exorcist141
Pele
Level 11
God Stats
0W - 2L
1,320 SR
Queue Stats
12W - 30L
1,225 Elo+
Party 2
Sobek
Sobek
Gigogen
Sobek
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,280 Elo+
Party 2
Odin
Odin
Gus3331
Odin
Level 13
God Stats
0W - 2L
1,324 SR
Queue Stats
13W - 35L
1,179 Elo+
Party 2
Ao Kuang
Ao Kuang
Kenshin_XDD
Ao Kuang
Level 26
God Stats
11W - 9L
1,596 SR
Queue Stats
90W - 121L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
2 / 1 / 1
5,587
559
4,179
5,688
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
J4h5
Discordia
11
5 / 0 / 1
6,347
635
5,664
2,668
712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Nozzrette
Guan Yu
8
1 / 3 / 1
4,852
485
2,160
5,650
4,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
djjiboutii
Nemesis
8
3 / 3 / 3
5,261
526
3,879
5,754
1,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 1
5,886
589
2,932
4,252
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dazai_XDD
Jing Wei
9
1 / 3 / 2
5,084
508
2,842
5,605
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 2 / 0
4,560
456
1,728
4,493
976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Gigogen
Sobek
8
0 / 1 / 2
4,343
434
1,600
6,383
2,988
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Gus3331
Odin
7
0 / 6 / 0
4,270
427
2,644
7,359
1,936
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Kenshin_XDD
Ao Kuang
11
6 / 2 / 0
6,295
630
3,471
5,879
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
14
Kills
8
8
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
1
2.5
L
Jing Wei
Dazai_XDD
Jing Wei
1
3
2
0.67
L
1
2
0
0.5
L
Sobek
Gigogen
Sobek
0
1
2
1
L
Odin
Gus3331
Odin
0
6
0
0
W
Discordia
J4h5
Discordia
5
0
1
5.5
L
Ao Kuang
Kenshin_XDD
Ao Kuang
6
2
0
3
W
Guan Yu
Nozzrette
Guan Yu
1
3
1
0.5
W
Nemesis
djjiboutii
Nemesis
3
3
3
1.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,814
Damage
12,285
24,012
Taken
29,719
11,032
Mitigated
8,445
6,877
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,179
847
0
1,489
5,688
2,548
288
2,192
3,496
23,283
0
L
Jing Wei
Dazai_XDD
Jing Wei
2,842
1,757
280
2,239
5,605
1,010
1,030
1,425
4,110
0
19,258
L
1,728
637
0
867
4,493
976
99
0
4,493
0
11,193
L
Sobek
Gigogen
Sobek
1,600
199
0
259
6,383
2,988
0
3,154
3,229
9,629
0
L
Odin
Gus3331
Odin
2,644
1,077
0
0
7,359
1,936
0
3,799
3,190
0
11,811
W
Discordia
J4h5
Discordia
5,664
371
0
500
2,668
712
559
0
2,668
33,479
0
L
Ao Kuang
Kenshin_XDD
Ao Kuang
3,471
1,170
0
1,480
5,879
1,535
0
1,025
4,854
32,137
0
W
Guan Yu
Nozzrette
Guan Yu
2,160
249
557
1,779
5,650
4,204
266
2,147
3,503
0
9,811
W
Nemesis
djjiboutii
Nemesis
3,879
2,304
0
486
5,754
1,479
93
154
5,600
0
14,123
W
2,932
1,190
60
2,006
4,252
2,089
0
578
3,674
0
22,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
24,552
198
Minions Killed
165
0
Camps Cleared
0
942,784
Distance Traveled
918,835
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,587
559
38
4
0
202,546
4
L
Jing Wei
5,084
508
37
4
0
170,475
2
L
Pele
4,560
456
28
3
0
185,339
0
L
Sobek
4,343
434
13
1
0
192,697
0
L
Odin
4,270
427
21
2
0
171,297
0
W
Discordia
6,347
635
66
7
0
178,874
0
L
Ao Kuang
6,295
630
66
7
0
199,027
1
W
Guan Yu
4,852
485
13
1
0
183,770
0
W
Nemesis
5,261
526
28
3
0
205,684
0
W
Cupid
5,886
589
53
5
0
171,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role