Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EpicShotzLT
Heimdallr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Chaac
Chaac
Pandawee
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,593 Elo+
Solo
Olorun
Olorun
Raigue
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Fenrir
Fenrir
Rivnar
Fenrir
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
247W - 257L
1,515 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,565 Elo+

VS

Team Averages
Level 122
1,540 SR
1,579 Elo+
Ah Muzen Cab
Ah Muzen Cab
Corky X
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,801 Elo+
Party 1
Kukulkan
Kukulkan
Trippy_Dippy_1
Kukulkan
Level 160
God Stats
3W - 1L
1,273 SR
Queue Stats
122W - 127L
1,401 Elo+
Solo
Eset
Eset
ZulDemon
Eset
Level 61
God Stats
13W - 12L
1,524 SR
Queue Stats
636W - 653L
1,435 Elo+
Solo
Hun Batz
Hun Batz
iceboxx239
Hun Batz
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 70L
1,741 Elo+
Party 1
Medusa
Medusa
xSuicidE SmiLe
Medusa
Level 127
God Stats
1W - 0L
1,901 SR
Queue Stats
28W - 26L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 7 / 6
8,641
665
8,556
13,917
5,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
EpicShotzLT
Heimdallr
16
4 / 7 / 5
9,345
719
8,708
15,291
7,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Pandawee
Chaac
19
6 / 4 / 6
11,443
880
10,270
20,244
29,852
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Raigue
Olorun
1
0 / 3 / 0
3,468
267
0
1,579
255
Fenrir
Rivnar
Fenrir
18
5 / 8 / 7
10,192
784
9,682
15,267
15,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Corky X
Ah Muzen Cab
17
9 / 5 / 15
10,591
815
14,449
10,464
5,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Kukulkan
19
3 / 1 / 19
11,244
865
14,881
6,604
3,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
17
7 / 3 / 11
11,004
846
8,499
8,080
3,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
iceboxx239
Hun Batz
16
6 / 4 / 14
10,444
803
9,329
13,018
10,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 17
10,505
808
11,770
11,762
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
15
Kills
29
29
Deaths
16
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
6
0.43
W
Ah Muzen Cab
Corky X
Ah Muzen Cab
9
5
15
3.3
L
Heimdallr
EpicShotzLT
Heimdallr
4
7
5
0.93
L
Chaac
Pandawee
Chaac
6
4
6
2.25
L
Olorun
Raigue
Olorun
0
3
0
0
L
Fenrir
Rivnar
Fenrir
5
8
7
1.06
W
Kukulkan
3
1
19
12.5
W
Eset
7
3
11
4.17
W
Hun Batz
iceboxx239
Hun Batz
6
4
14
3.25
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
58,928
66,298
Taken
49,928
58,590
Mitigated
28,930
13,598
Healing
18,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,556
1,716
1,047
1,915
13,917
5,684
0
6,302
7,615
0
18,966
W
Ah Muzen Cab
Corky X
Ah Muzen Cab
14,449
5,571
2,702
1,567
10,464
5,875
2,613
0
10,339
0
25,303
L
Heimdallr
EpicShotzLT
Heimdallr
8,708
2,687
48
1,227
15,291
7,143
566
5,321
9,970
0
25,370
L
Chaac
Pandawee
Chaac
10,270
1,454
769
4,518
20,244
29,852
0
5,975
14,269
0
28,523
L
Olorun
Raigue
Olorun
0
0
0
0
1,579
255
0
0
1,579
0
0
L
Fenrir
Rivnar
Fenrir
9,682
739
2,013
2,061
15,267
15,656
1,252
5,782
9,485
0
15,674
W
Kukulkan
14,881
957
561
567
6,604
3,566
656
0
6,529
44,656
0
W
Eset
8,499
619
3,555
1,628
8,080
3,179
563
0
8,005
16,217
0
W
Hun Batz
iceboxx239
Hun Batz
9,329
1,537
943
1,987
13,018
10,395
630
0
12,964
0
19,665
W
11,770
3,724
2,782
2,491
11,762
5,915
1,789
0
11,737
0
22,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
53,788
126
Minions Killed
136
0
Camps Cleared
0
788,367
Distance Traveled
1,244,600
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,641
665
25
2
0
184,800
0
W
Ah Muzen Cab
10,591
815
22
2
0
221,341
0
L
Heimdallr
9,345
719
36
3
0
184,341
0
L
Chaac
11,443
880
40
3
0
200,123
0
L
Olorun
3,468
267
0
0
0
0
0
L
Fenrir
10,192
784
25
2
0
219,103
0
W
Kukulkan
11,244
865
66
5
0
260,769
0
W
Eset
11,004
846
18
1
0
248,248
3
W
Hun Batz
10,444
803
12
1
0
264,894
0
W
Medusa
10,505
808
18
1
0
249,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role