Player Matchup

Medusa
Medusa
Barbaricbear
Medusa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 134L
1,304 Elo+
Party 2
Jing Wei
Jing Wei
Hypnosiss
Jing Wei
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ItsRealxMeat
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 40L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Svcker
Guan Yu
Level 5
God Stats
1W - 6L
1,271 SR
Queue Stats
154W - 157L
1,304 Elo+
Party 2
Cupid
Cupid
mnder
Cupid
Level 27
God Stats
8W - 16L
1,412 SR
Queue Stats
53W - 82L
1,362 Elo+
Solo
Team Averages
Level 17
1,437 SR
1,402 Elo+

VS

Team Averages
Level 25
1,526 SR
1,475 Elo+
Zeus
Zeus
GRANKANN
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Geb
Geb
Rifulex
Geb
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
Rockplast
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
davidshemtov12
Thanatos
Level 24
God Stats
43W - 46L
1,470 SR
Queue Stats
664W - 676L
1,380 Elo+
Solo
Nemesis
Nemesis
tutatuta
Nemesis
Level 24
God Stats
3W - 4L
1,658 SR
Queue Stats
8W - 9L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
11 / 9 / 3
10,724
511
21,707
19,941
7,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Hypnosiss
Jing Wei
6
1 / 2 / 1
6,483
309
471
2,144
453
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
4 / 2 / 2
8,367
398
2,734
7,126
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Svcker
Guan Yu
8
1 / 4 / 1
6,896
328
2,163
7,708
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
mnder
Cupid
16
1 / 5 / 12
9,885
471
8,480
14,838
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 4 / 4
10,868
518
9,597
11,005
3,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
15
2 / 3 / 8
9,535
454
4,066
11,469
10,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
15
4 / 6 / 3
10,042
478
5,937
11,418
4,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
7 / 3 / 4
11,532
549
7,788
13,306
11,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
tutatuta
Nemesis
17
4 / 5 / 5
10,994
524
9,091
15,449
6,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
18
Kills
21
22
Deaths
21
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
11
9
3
1.39
W
Zeus
4
4
4
1.5
L
Jing Wei
Hypnosiss
Jing Wei
1
2
1
0.75
L
4
2
2
2.5
W
Geb
2
3
8
2
W
Loki
4
6
3
0.92
L
Guan Yu
Svcker
Guan Yu
1
4
1
0.38
W
Thanatos
7
3
4
3
L
Cupid
mnder
Cupid
1
5
12
1.4
W
Nemesis
tutatuta
Nemesis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
36,479
51,757
Taken
62,647
19,787
Mitigated
36,163
12,238
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
21,707
9,840
0
4,404
19,941
7,852
93
5,597
14,344
0
69,398
W
Zeus
9,597
1,294
0
701
11,005
3,759
1,489
0
11,005
66,661
0
L
Jing Wei
Hypnosiss
Jing Wei
471
471
0
242
2,144
453
476
125
2,019
0
8,554
L
2,734
1,186
0
2,582
7,126
2,085
551
439
6,687
0
30,635
W
Geb
4,066
688
0
1,459
11,469
10,687
1,064
0
11,395
18,346
0
W
Loki
5,937
2,314
0
1,117
11,418
4,140
1,763
0
11,363
0
38,439
L
Guan Yu
Svcker
Guan Yu
2,163
609
170
1,582
7,708
3,815
113
2,107
5,601
0
11,792
W
Thanatos
7,788
1,633
0
10,162
13,306
11,280
1,925
0
13,306
0
60,713
L
Cupid
mnder
Cupid
8,480
3,291
28
3,230
14,838
5,582
1,259
5,395
9,443
0
60,171
W
Nemesis
tutatuta
Nemesis
9,091
4,104
0
4,732
15,449
6,297
4,413
0
15,399
0
49,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
52,971
304
Minions Killed
378
0
Camps Cleared
0
1,262,519
Distance Traveled
1,891,956
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,724
511
87
4
0
306,927
2
W
Zeus
10,868
518
106
5
0
333,332
2
L
Jing Wei
6,483
309
12
1
0
123,025
3
L
Loki
8,367
398
75
4
0
207,871
3
W
Geb
9,535
454
22
1
0
405,606
0
W
Loki
10,042
478
54
3
0
323,573
2
L
Guan Yu
6,896
328
23
1
0
290,546
4
W
Thanatos
11,532
549
100
5
0
429,944
1
L
Cupid
9,885
471
107
5
0
334,150
2
W
Nemesis
10,994
524
96
5
0
399,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role