Player Matchup

Danzaburou
Danzaburou
Lynarii
Danzaburou
Level 59
God Stats
3W - 3L
1,465 SR
Queue Stats
20W - 17L
1,578 Elo+
Party 2
Mulan
Mulan
OhLookaChicken
Mulan
Level 48
God Stats
2W - 1L
1,586 SR
Queue Stats
19W - 15L
1,578 Elo+
Party 2
Mercury
Mercury
SpeedyMillz
Mercury
Level 143
God Stats
7W - 4L
1,837 SR
Queue Stats
95W - 90L
1,467 Elo+
Solo
Artio
Artio
VδïÐ
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
verlorenekreatur
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 95
1,578 SR
1,524 Elo+

VS

Team Averages
Level 118
1,479 SR
1,545 Elo+
Kuzenbo
Kuzenbo
BunnyGirI
Kuzenbo
Level 101
God Stats
1W - 2L
1,503 SR
Queue Stats
175W - 153L
1,537 Elo+
Solo
Mercury
Mercury
Spadezyyy
Mercury
Level 122
God Stats
4W - 4L
1,276 SR
Queue Stats
184W - 182L
1,481 Elo+
Party 3
Hou Yi
Hou Yi
WeezyFC
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 120L
1,650 Elo+
Party 3
Poseidon
Poseidon
eljuan587
Poseidon
Level 144
God Stats
8W - 8L
1,500 SR
Queue Stats
364W - 360L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
igotblunts
Sun Wukong
Level 152
God Stats
1W - 1L
1,614 SR
Queue Stats
43W - 36L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lynarii
Danzaburou
19
10 / 1 / 2
11,891
626
10,322
16,821
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 3 / 0
9,342
492
4,472
11,610
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
SpeedyMillz
Mercury
17
8 / 1 / 4
10,415
548
10,112
14,072
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
VδïÐ
Artio
14
2 / 1 / 13
9,496
500
11,765
15,294
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 3 / 6
8,449
445
5,874
12,456
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BunnyGirI
Kuzenbo
12
1 / 3 / 1
7,916
417
6,269
12,213
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Spadezyyy
Mercury
15
1 / 6 / 4
9,403
495
5,450
12,657
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
WeezyFC
Hou Yi
14
0 / 4 / 1
8,960
472
6,307
8,387
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
eljuan587
Poseidon
15
4 / 6 / 1
9,427
496
13,854
13,695
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
igotblunts
Sun Wukong
16
3 / 2 / 0
9,666
509
13,088
15,631
10,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
9
9
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BunnyGirI
Kuzenbo
1
3
1
0.5
W
Danzaburou
Lynarii
Danzaburou
10
1
2
11
W
1
3
0
0.33
L
Mercury
Spadezyyy
Mercury
1
6
4
0.5
W
Mercury
SpeedyMillz
Mercury
8
1
4
10
W
Artio
VδïÐ
Artio
2
1
13
8.5
L
Hou Yi
WeezyFC
Hou Yi
0
4
1
0.13
L
Poseidon
eljuan587
Poseidon
4
6
1
0.75
L
Sun Wukong
igotblunts
Sun Wukong
3
2
0
1.5
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,545
Damage
44,968
70,253
Taken
62,583
39,602
Mitigated
33,980
32,928
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BunnyGirI
Kuzenbo
6,269
2,452
0
2,508
12,213
12,197
0
3,243
8,967
24,233
0
W
Danzaburou
Lynarii
Danzaburou
10,322
4,266
0
7,557
16,821
6,996
2,729
4,711
12,110
0
87,729
W
4,472
418
0
4,518
11,610
9,841
0
0
11,610
0
56,268
L
Mercury
Spadezyyy
Mercury
5,450
2,181
0
878
12,657
4,505
0
3,416
9,185
0
61,342
W
Mercury
SpeedyMillz
Mercury
10,112
5,573
0
6,466
14,072
5,413
0
3,132
10,940
0
70,680
W
Artio
VδïÐ
Artio
11,765
658
1,385
6,751
15,294
12,621
0
6,423
8,871
25,348
0
L
Hou Yi
WeezyFC
Hou Yi
6,307
2,636
0
1,414
8,387
2,487
427
2,445
5,911
0
52,815
L
Poseidon
eljuan587
Poseidon
13,854
1,944
0
4,201
13,695
4,574
866
5,284
8,229
76,403
0
L
Sun Wukong
igotblunts
Sun Wukong
13,088
2,511
0
6,936
15,631
10,217
705
2,872
12,227
0
63,778
W
5,874
766
1,655
4,596
12,456
4,731
260
5,857
6,599
38,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,593
Gold Earned
45,372
464
Minions Killed
456
0
Camps Cleared
0
1,853,778
Distance Traveled
1,643,668
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,916
417
31
2
0
324,450
4
W
Danzaburou
11,891
626
150
8
0
322,558
4
W
Mulan
9,342
492
126
7
0
358,906
3
L
Mercury
9,403
495
109
6
0
367,811
0
W
Mercury
10,415
548
101
5
0
446,967
3
W
Artio
9,496
500
21
1
0
383,029
2
L
Hou Yi
8,960
472
96
5
0
319,586
1
L
Poseidon
9,427
496
115
6
0
291,926
1
L
Sun Wukong
9,666
509
105
6
0
339,895
3
W
Chang'e
8,449
445
66
3
0
342,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role