Player Matchup

Apollo
Apollo
FlynnRus
Apollo
Level 28
God Stats
26W - 28L
1,574 SR
Queue Stats
99W - 85L
1,560 Elo+
Solo
Thanatos
Thanatos
JPAV007
Thanatos
Level 25
God Stats
35W - 17L
1,669 SR
Queue Stats
101W - 83L
1,567 Elo+
Party 1
Chaac
Chaac
RushLF
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
S1rDouchbag
Nox
Level 17
God Stats
3W - 3L
1,798 SR
Queue Stats
28W - 23L
1,505 Elo+
Solo
Yemoja
Yemoja
Vehkula
Yemoja
Level 26
God Stats
10W - 3L
1,481 SR
Queue Stats
213W - 213L
1,552 Elo+
Solo
Team Averages
Level 25
1,604 SR
1,537 Elo+

VS

Team Averages
Level 25
1,564 SR
1,588 Elo+
Bellona
Bellona
MacarenaOP7
Bellona
Level 26
God Stats
18W - 7L
1,633 SR
Queue Stats
21W - 10L
1,500 Elo+
Party 2
Athena
Athena
RosalindaKO
Athena
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 28L
1,802 Elo+
Party 2
Rama
Rama
SaneacuentasONE
Rama
Level 28
God Stats
3W - 4L
1,428 SR
Queue Stats
100W - 89L
1,545 Elo+
Solo
Pele
Pele
StrachySmurf
Pele
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Tr1ptic0n
Baron Samedi
Level 27
God Stats
3W - 3L
1,757 SR
Queue Stats
84W - 57L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FlynnRus
Apollo
14
5 / 1 / 2
8,896
556
8,097
11,033
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
JPAV007
Thanatos
15
6 / 4 / 7
9,206
575
8,756
13,294
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
RushLF
Chaac
15
3 / 2 / 8
8,652
541
10,447
16,295
18,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 2 / 6
8,158
510
6,661
6,687
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Vehkula
Yemoja
13
1 / 0 / 7
8,185
512
3,797
5,238
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MacarenaOP7
Bellona
13
1 / 5 / 2
7,943
496
9,593
15,292
9,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
12
0 / 3 / 1
7,134
446
3,802
10,744
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 0
7,543
471
5,210
7,468
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 3
8,474
530
4,674
10,956
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Tr1ptic0n
Baron Samedi
13
3 / 4 / 2
8,164
510
8,935
9,821
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
9
9
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
FlynnRus
Apollo
5
1
2
6
W
Thanatos
JPAV007
Thanatos
6
4
7
2.38
L
Bellona
MacarenaOP7
Bellona
1
5
2
0.4
L
Athena
0
3
1
0.17
W
Chaac
RushLF
Chaac
3
2
8
3.5
W
3
2
6
3
L
1
2
0
0.5
L
4
5
3
1.1
L
Baron Samedi
Tr1ptic0n
Baron Samedi
3
4
2
1
W
Yemoja
Vehkula
Yemoja
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,758
Damage
32,214
52,547
Taken
54,281
35,539
Mitigated
26,687
30,121
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
FlynnRus
Apollo
8,097
4,612
0
3,530
11,033
4,006
315
2,241
8,768
0
61,527
W
Thanatos
JPAV007
Thanatos
8,756
3,203
0
11,137
13,294
7,195
482
3,349
9,784
0
65,392
L
Bellona
MacarenaOP7
Bellona
9,593
3,391
0
5,630
15,292
9,815
177
1,595
13,272
623
43,480
L
Athena
3,802
748
0
2,639
10,744
4,994
0
2,090
8,629
23,328
0
W
Chaac
RushLF
Chaac
10,447
2,885
0
9,850
16,295
18,313
146
1,865
14,354
124
45,330
W
6,661
777
0
961
6,687
2,291
656
3,681
2,787
39,596
0
L
5,210
3,848
0
2,836
7,468
3,671
666
2,470
4,954
0
55,673
L
4,674
1,263
0
3,026
10,956
3,505
0
1,385
9,521
0
49,399
L
Baron Samedi
Tr1ptic0n
Baron Samedi
8,935
764
264
2,931
9,821
4,702
164
3,011
6,773
46,922
0
W
Yemoja
Vehkula
Yemoja
3,797
1,005
2,437
2,206
5,238
3,734
456
1,647
3,573
16,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,097
Gold Earned
39,258
410
Minions Killed
439
0
Camps Cleared
0
1,544,119
Distance Traveled
1,447,390
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,896
556
119
7
0
294,967
5
W
Thanatos
9,206
575
96
6
0
340,847
2
L
Bellona
7,943
496
87
5
0
292,648
1
L
Athena
7,134
446
49
3
0
308,442
3
W
Chaac
8,652
541
85
5
0
332,076
4
W
Nox
8,158
510
85
5
0
307,270
4
L
Rama
7,543
471
115
7
0
284,681
3
L
Pele
8,474
530
105
7
0
283,102
4
L
Baron Samedi
8,164
510
83
5
0
278,517
2
W
Yemoja
8,185
512
25
2
0
268,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role