Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
Diabetic127
Cu Chulainn
Gold IV
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 72L
1,724 MMR
Party 4
Hou Yi
Hou Yi
Gold III
Peěp
Hou Yi
Gold III
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 77L
1,771 MMR
Party 3
Fenrir
Fenrir
Platinum V
Smakal61
Fenrir
Platinum V
Level 155
God Stats
56W - 48L
1,572 SR
Queue Stats
481W - 447L
1,773 MMR
Solo
Chang'e
Chang'e
Gold III
UKoolaidria
Chang'e
Gold III
Level 97
God Stats
7W - 0L
1,836 SR
Queue Stats
46W - 19L
1,767 MMR
Party 3
Ymir
Ymir
Gold II
xNotorious_VICx
Ymir
Gold II
Level 144
God Stats
15W - 3L
1,941 SR
Queue Stats
79W - 58L
1,805 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,670 SR
1,768 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,494 SR
1,768 MMR
Loki
Loki
Platinum IV
Broseidon27
Loki
Platinum IV
Level 123
God Stats
32W - 36L
1,662 SR
Queue Stats
338W - 326L
1,824 MMR
Party 2
Ganesha
Ganesha
Gold III
El flat head
Ganesha
Gold III
Level 124
God Stats
52W - 45L
1,557 SR
Queue Stats
294W - 260L
1,717 MMR
Party 2
Apollo
Apollo
Gold II
KawaiiKuroiNeko
Apollo
Gold II
Level 159
God Stats
2W - 3L
1,611 SR
Queue Stats
54W - 38L
1,767 MMR
Party 1
Discordia
Discordia
Gold II
TH3lMADlHATT3R
Discordia
Gold II
Level 85
God Stats
16W - 13L
1,300 SR
Queue Stats
1,058W - 1,061L
1,764 MMR
Solo
Achilles
Achilles
Gold II
ottirut
Achilles
Gold II
Level 148
God Stats
1W - 2L
1,340 SR
Queue Stats
128W - 125L
1,767 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Diabetic127
Cu Chulainn
20
4 / 1 / 7
14,028
610
9,573
16,971
16,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Peěp
Hou Yi
20
11 / 4 / 7
15,067
655
23,006
19,560
8,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Smakal61
Fenrir
20
8 / 3 / 7
13,934
606
8,437
18,107
11,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
UKoolaidria
Chang'e
20
9 / 0 / 6
14,355
624
19,098
14,950
7,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 8
11,673
508
4,181
20,744
20,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
DanzaburouSetTsukuyomiKing ArthurScylla

VS

Bans
CthulhuJanusKumbhakarnaNu WaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 2
10,706
465
7,426
17,619
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
El flat head
Ganesha
14
1 / 7 / 6
9,613
418
5,952
19,150
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 6 / 2
10,623
462
8,972
15,329
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TH3lMADlHATT3R
Discordia
18
1 / 5 / 5
11,038
480
15,445
9,570
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
ottirut
Achilles
15
0 / 7 / 2
9,596
417
5,582
20,655
19,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
33
Kills
9
9
Deaths
33
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Cu Chulainn
Diabetic127
Cu Chulainn
4
1
7
7.5
L
Ganesha
El flat head
Ganesha
1
7
6
0.57
L
3
6
2
0.67
W
Hou Yi
Peěp
Hou Yi
11
4
7
3.63
W
Fenrir
Smakal61
Fenrir
8
3
7
3.83
L
Discordia
TH3lMADlHATT3R
Discordia
1
5
5
0.7
W
Chang'e
UKoolaidria
Chang'e
9
0
6
12
L
Achilles
ottirut
Achilles
0
7
2
0.14
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,295
Damage
43,377
90,332
Taken
82,323
64,267
Mitigated
54,394
41,198
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,426
771
0
4,257
17,619
6,768
0
6,282
11,158
0
72,081
W
Cu Chulainn
Diabetic127
Cu Chulainn
9,573
1,788
0
8,776
16,971
16,073
2,006
1,639
15,071
7,378
83,234
L
Ganesha
El flat head
Ganesha
5,952
860
0
3,502
19,150
18,897
0
5,911
12,955
25,293
0
L
8,972
4,767
0
3,366
15,329
5,987
996
3,318
11,926
0
67,863
W
Hou Yi
Peěp
Hou Yi
23,006
14,986
0
7,421
19,560
8,576
6,049
7,067
12,443
0
123,966
W
Fenrir
Smakal61
Fenrir
8,437
1,899
0
7,152
18,107
11,708
5,657
3,979
12,891
0
97,625
L
Discordia
TH3lMADlHATT3R
Discordia
15,445
349
0
334
9,570
3,445
0
3,679
5,744
85,709
0
W
Chang'e
UKoolaidria
Chang'e
19,098
1,301
5,311
9,006
14,950
7,333
396
7,274
7,651
105,328
0
L
Achilles
ottirut
Achilles
5,582
1,138
0
3,540
20,655
19,297
0
4,159
15,905
1,188
51,829
W
4,181
668
0
3,532
20,744
20,577
260
4,841
15,235
31,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,057
Gold Earned
51,576
686
Minions Killed
510
0
Camps Cleared
0
2,137,363
Distance Traveled
2,122,055
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,706
465
114
5
0
432,978
8
W
Cu Chulainn
14,028
610
169
7
0
419,074
1
L
Ganesha
9,613
418
18
1
0
452,245
6
L
Apollo
10,623
462
134
6
0
435,472
5
W
Hou Yi
15,067
655
170
7
0
387,729
1
W
Fenrir
13,934
606
140
6
0
466,662
5
L
Discordia
11,038
480
140
6
0
414,211
2
W
Chang'e
14,355
624
173
8
0
422,237
1
L
Achilles
9,596
417
104
5
0
387,149
8
W
Ymir
11,673
508
34
1
0
441,661
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role