Player Matchup

Artemis
Artemis
BlueShe11
Artemis
Level 23
God Stats
2W - 3L
1,526 SR
Queue Stats
28W - 29L
1,492 Elo+
Party 3
Sylvanus
Sylvanus
Fin41ly1999
Sylvanus
Level 125
God Stats
26W - 29L
1,127 SR
Queue Stats
474W - 457L
1,446 Elo+
Party 2
Set
Set
Hans8546
Set
Level 25
God Stats
53W - 45L
1,603 SR
Queue Stats
267W - 241L
1,508 Elo+
Party 2
Chaac
Chaac
Ryan Woodman
Chaac
Level 92
God Stats
15W - 12L
1,180 SR
Queue Stats
927W - 849L
1,524 Elo+
Party 3
Zeus
Zeus
ShadowSparks18
Zeus
Level 149
God Stats
49W - 42L
1,675 SR
Queue Stats
269W - 267L
1,488 Elo+
Party 2
Team Averages
Level 83
1,422 SR
1,492 Elo+

VS

Team Averages
Level 68
1,598 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
A_I2_IVI_Y
Ah Muzen Cab
Level 48
God Stats
6W - 8L
1,363 SR
Queue Stats
18W - 21L
1,457 Elo+
Solo
Danzaburou
Danzaburou
CapTommy43
Danzaburou
Level 104
God Stats
219W - 126L
1,602 SR
Queue Stats
1,012W - 971L
1,500 Elo+
Party 1
Bacchus
Bacchus
Kuruk_24
Bacchus
Level 69
God Stats
46W - 26L
1,645 SR
Queue Stats
444W - 446L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sam_the_Cassell
Cu Chulainn
Level 101
God Stats
43W - 20L
1,815 SR
Queue Stats
418W - 402L
1,493 Elo+
Party 1
Persephone
Persephone
pApACASTORO23
Persephone
Level 19
God Stats
6W - 6L
1,567 SR
Queue Stats
19W - 23L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueShe11
Artemis
14
1 / 6 / 1
8,399
400
3,394
12,086
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Fin41ly1999
Sylvanus
15
0 / 5 / 2
8,593
409
7,848
14,004
9,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 4
9,896
471
5,551
13,275
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
2 / 1 / 0
11,174
532
12,859
22,708
27,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 4 / 2
10,578
504
13,197
10,072
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A_I2_IVI_Y
Ah Muzen Cab
18
7 / 1 / 2
11,779
561
9,784
8,132
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
CapTommy43
Danzaburou
19
7 / 2 / 4
12,047
574
12,536
15,544
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Kuruk_24
Bacchus
17
2 / 2 / 13
11,115
529
9,049
18,036
20,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Sam_the_Cassell
Cu Chulainn
19
0 / 2 / 2
11,788
561
14,035
15,384
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
pApACASTORO23
Persephone
19
2 / 0 / 2
12,417
591
6,690
9,638
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
18
18
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
A_I2_IVI_Y
Ah Muzen Cab
7
1
2
8
L
Artemis
BlueShe11
Artemis
1
6
1
0.25
W
Danzaburou
CapTommy43
Danzaburou
7
2
4
4.5
L
Sylvanus
Fin41ly1999
Sylvanus
0
5
2
0.2
L
2
2
4
2
W
Bacchus
Kuruk_24
Bacchus
2
2
13
4.25
L
2
1
0
2
W
Cu Chulainn
Sam_the_Cassell
Cu Chulainn
0
2
2
0.5
L
2
4
2
0.75
W
Persephone
pApACASTORO23
Persephone
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,849
Damage
52,094
72,145
Taken
66,734
50,288
Mitigated
49,201
29,367
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
A_I2_IVI_Y
Ah Muzen Cab
9,784
2,444
0
1,774
8,132
3,383
2,436
3,674
4,323
0
83,729
L
Artemis
BlueShe11
Artemis
3,394
1,763
0
1,545
12,086
4,698
228
5,160
6,894
0
39,226
W
Danzaburou
CapTommy43
Danzaburou
12,536
6,026
0
4,106
15,544
6,236
2,694
5,291
10,001
0
82,020
L
Sylvanus
Fin41ly1999
Sylvanus
7,848
3,079
1,494
4,100
14,004
9,084
778
2,482
11,522
50,210
13,615
L
5,551
2,845
0
5,674
13,275
5,318
0
1,799
11,334
0
73,275
W
Bacchus
Kuruk_24
Bacchus
9,049
651
350
5,739
18,036
20,925
0
7,422
10,318
28,327
0
L
12,859
2,719
0
15,241
22,708
27,483
348
1,680
20,188
0
83,686
W
Cu Chulainn
Sam_the_Cassell
Cu Chulainn
14,035
4,343
0
4,413
15,384
15,114
552
0
14,759
0
88,336
L
13,197
315
0
1,313
10,072
3,705
104
4,228
5,702
77,719
0
W
Persephone
pApACASTORO23
Persephone
6,690
0
0
3,908
9,638
3,543
392
3,293
6,203
87,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,640
Gold Earned
59,146
684
Minions Killed
676
0
Camps Cleared
0
1,772,571
Distance Traveled
1,969,437
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,779
561
159
8
0
389,083
0
L
Artemis
8,399
400
87
4
0
330,578
4
W
Danzaburou
12,047
574
115
5
0
391,555
3
L
Sylvanus
8,593
409
117
6
0
282,529
8
L
Set
9,896
471
132
6
0
422,088
3
W
Bacchus
11,115
529
36
2
0
401,448
5
L
Chaac
11,174
532
188
9
0
382,934
2
W
Cu Chulainn
11,788
561
186
9
0
377,402
0
L
Zeus
10,578
504
160
8
0
354,442
5
W
Persephone
12,417
591
180
9
0
409,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role