Player Matchup

Thor
Thor
Hitkill8849
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,305 Elo+
Solo
Bellona
Bellona
John_Lennon_M
Bellona
Level 23
God Stats
6W - 9L
1,472 SR
Queue Stats
9W - 14L
1,373 Elo+
Party 1
Artemis
Artemis
LordOfHell_Edu
Artemis
Level 29
God Stats
11W - 18L
1,484 SR
Queue Stats
17W - 26L
1,375 Elo+
Party 1
Kali
Kali
Thorneirinha2
Kali
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 56L
1,424 Elo+
Solo
Khepri
Khepri
VitorxDevil
Khepri
Level 29
God Stats
1W - 3L
1,723 SR
Queue Stats
18W - 23L
1,401 Elo+
Party 1
Team Averages
Level 18
1,536 SR
1,376 Elo+

VS

Team Averages
Level 17
1,471 SR
1,417 Elo+
Agni
Agni
C4ifador222
Agni
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
478W - 532L
1,440 Elo+
Solo
Artemis
Artemis
Davyd Br246849
Artemis
Level 21
God Stats
44W - 53L
1,420 SR
Queue Stats
91W - 129L
1,338 Elo+
Solo
Izanami
Izanami
McN x Lucas
Izanami
Level 29
God Stats
30W - 21L
1,561 SR
Queue Stats
80W - 91L
1,496 Elo+
Solo
Bakasura
Bakasura
lovchorito
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,402 Elo+
Solo
Hercules
Hercules
scorpion1212544
Hercules
Level 17
God Stats
6W - 5L
1,373 SR
Queue Stats
136W - 142L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
4,320
393
1,871
6,527
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
8
0 / 1 / 0
5,136
467
2,500
5,510
4,543
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 3 / 0
4,917
447
5,616
4,826
1,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 0 / 0
6,738
613
5,981
10,515
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
8
0 / 2 / 1
5,010
455
3,179
5,508
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,970
543
6,224
4,703
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 3 / 5
5,630
512
4,620
6,180
1,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
McN x Lucas
Izanami
12
4 / 0 / 0
7,044
640
6,272
7,244
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
lovchorito
Bakasura
13
1 / 0 / 0
6,989
635
1,545
8,233
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
8
2 / 1 / 6
5,948
541
3,143
9,456
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
5
Kills
13
13
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
3
3
5
1.83
L
0
7
0
0
L
Bellona
0
1
0
0
L
1
3
0
0.33
W
Izanami
McN x Lucas
Izanami
4
0
0
4
L
4
0
0
4
L
Khepri
0
2
1
0.25
W
Bakasura
lovchorito
Bakasura
1
0
0
1
W
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
21,804
32,886
Taken
35,816
13,877
Mitigated
12,438
7,973
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,224
1,004
0
1,556
4,703
1,306
863
390
4,313
31,544
0
W
4,620
2,791
308
1,774
6,180
1,774
229
1,230
4,950
0
16,763
L
1,871
610
0
171
6,527
1,516
165
823
5,657
0
8,680
L
Bellona
2,500
778
0
168
5,510
4,543
839
0
5,510
0
22,009
L
5,616
3,180
0
349
4,826
1,248
0
1,566
3,156
0
18,964
W
Izanami
McN x Lucas
Izanami
6,272
4,128
0
4,860
7,244
2,295
830
0
7,244
0
41,574
L
5,981
3,597
0
5,145
10,515
3,929
244
1,743
8,711
0
35,790
L
Khepri
3,179
153
0
2,140
5,508
2,641
0
1,642
3,628
10,821
0
W
Bakasura
lovchorito
Bakasura
1,545
1,545
0
2,914
8,233
2,816
244
0
8,233
0
48,046
W
Hercules
3,143
1,726
0
5,000
9,456
4,247
0
1,559
7,897
0
5,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
31,581
180
Minions Killed
291
0
Camps Cleared
0
1,083,485
Distance Traveled
1,017,873
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,970
543
54
5
0
203,048
0
W
Artemis
5,630
512
36
3
0
163,549
0
L
Thor
4,320
393
16
1
0
225,219
0
L
Bellona
5,136
467
46
4
0
216,818
4
L
Artemis
4,917
447
31
3
0
198,613
0
W
Izanami
7,044
640
91
8
0
195,412
4
L
Kali
6,738
613
70
6
0
248,407
3
L
Khepri
5,010
455
17
2
0
194,428
1
W
Bakasura
6,989
635
104
9
0
252,389
0
W
Hercules
5,948
541
6
1
0
203,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role