Player Matchup

Anhur
Anhur
P4wNeZ
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Timbo360
Ymir
Level 72
God Stats
15W - 16L
1,439 SR
Queue Stats
30W - 27L
1,592 Elo+
Party 2
Camazotz
Camazotz
jannu24
Camazotz
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
266W - 220L
1,579 Elo+
Party 3
Anubis
Anubis
metshunt
Anubis
Level 68
God Stats
38W - 10L
1,583 SR
Queue Stats
77W - 56L
1,598 Elo+
Party 3
Janus
Janus
wupwupwupwupwup
Janus
Level 99
God Stats
11W - 15L
1,389 SR
Queue Stats
517W - 522L
1,440 Elo+
Solo
Team Averages
Level 103
1,482 SR
1,542 Elo+

VS

Team Averages
Level 120
1,409 SR
1,488 Elo+
Hou Yi
Hou Yi
HJLRE
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RaptuRe77
Cerberus
Level 152
God Stats
5W - 8L
1,518 SR
Queue Stats
120W - 126L
1,466 Elo+
Party 1
Bellona
Bellona
Veresаun
Bellona
Level 115
God Stats
6W - 20L
1,290 SR
Queue Stats
169W - 164L
1,498 Elo+
Party 1
Fenrir
Fenrir
VinkielL
Fenrir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
orionchelsea
Merlin
Level 114
God Stats
0W - 4L
1,237 SR
Queue Stats
93W - 99L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
P4wNeZ
Anhur
12
2 / 0 / 2
6,699
609
5,049
5,969
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
2 / 0 / 2
6,012
547
2,523
4,235
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
jannu24
Camazotz
10
2 / 0 / 1
5,980
544
3,633
7,453
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
metshunt
Anubis
13
4 / 0 / 0
7,277
662
4,376
2,394
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 2
6,408
583
4,513
3,779
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HJLRE
Hou Yi
10
0 / 3 / 0
5,266
479
2,769
6,251
1,071
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
RaptuRe77
Cerberus
7
0 / 1 / 0
4,291
390
2,322
8,196
3,543
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Veresаun
Bellona
10
0 / 3 / 0
5,536
503
681
6,834
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
VinkielL
Fenrir
9
0 / 3 / 0
4,900
445
2,340
7,051
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
9
0 / 3 / 0
5,189
472
3,342
5,035
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
13
Kills
0
0
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
HJLRE
Hou Yi
0
3
0
0
W
Anhur
P4wNeZ
Anhur
2
0
2
3
L
Cerberus
RaptuRe77
Cerberus
0
1
0
0
W
Ymir
2
0
2
3
L
Bellona
Veresаun
Bellona
0
3
0
0
L
Fenrir
VinkielL
Fenrir
0
3
0
0
W
Camazotz
jannu24
Camazotz
2
0
1
2.5
W
Anubis
metshunt
Anubis
4
0
0
4
L
Merlin
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,094
Damage
11,454
23,830
Taken
33,367
8,489
Mitigated
12,323
10,240
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
HJLRE
Hou Yi
2,769
1,761
0
1,804
6,251
1,071
0
843
5,408
0
34,218
W
Anhur
P4wNeZ
Anhur
5,049
2,888
0
1,854
5,969
1,662
280
1,078
4,891
0
48,422
L
Cerberus
RaptuRe77
Cerberus
2,322
0
299
2,043
8,196
3,543
0
2,139
6,057
14,431
0
W
Ymir
2,523
540
0
1,463
4,235
2,551
62
911
3,324
13,968
0
L
Bellona
Veresаun
Bellona
681
0
0
1,606
6,834
3,982
0
3,780
3,054
0
30,685
L
Fenrir
VinkielL
Fenrir
2,340
283
0
3,304
7,051
2,050
0
1,875
5,176
0
22,972
W
Camazotz
jannu24
Camazotz
3,633
724
0
5,208
7,453
2,141
0
1,699
5,754
0
28,662
W
Anubis
metshunt
Anubis
4,376
392
0
1,506
2,394
953
709
0
2,244
44,547
0
L
Merlin
3,342
133
0
750
5,035
1,677
0
2,775
2,260
31,280
0
W
4,513
571
0
209
3,779
1,182
0
1,976
1,803
38,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
25,182
347
Minions Killed
310
0
Camps Cleared
0
1,012,862
Distance Traveled
988,568
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,266
479
76
7
0
185,694
0
W
Anhur
6,699
609
83
8
0
187,958
0
L
Cerberus
4,291
390
32
3
0
227,224
3
W
Ymir
6,012
547
23
2
0
206,867
5
L
Bellona
5,536
503
83
8
0
191,340
3
L
Fenrir
4,900
445
53
5
0
201,176
1
W
Camazotz
5,980
544
63
6
0
248,072
1
W
Anubis
7,277
662
96
9
0
150,411
3
L
Merlin
5,189
472
66
6
0
183,134
3
W
Janus
6,408
583
82
7
0
219,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role