Player Matchup

Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
KennethCP0609
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Themauro00
Sun Wukong
Level 112
God Stats
2W - 3L
1,420 SR
Queue Stats
117W - 109L
1,536 Elo+
Party 3
Kali
Kali
eljuan587
Kali
Level 144
God Stats
5W - 4L
1,500 SR
Queue Stats
364W - 360L
1,564 Elo+
Solo
Xbalanque
Xbalanque
loushadeslayer
Xbalanque
Level 127
God Stats
5W - 3L
1,574 SR
Queue Stats
279W - 254L
1,573 Elo+
Party 2
Team Averages
Level 119
1,499 SR
1,535 Elo+

VS

Team Averages
Level 92
1,602 SR
1,548 Elo+
Mercury
Mercury
Gryphon117
Mercury
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 51L
1,577 Elo+
Party 1
Ares
Ares
Gusepi
Ares
Level 119
God Stats
1W - 1L
1,894 SR
Queue Stats
466W - 444L
1,560 Elo+
Solo
Artemis
Artemis
LordKingJew
Artemis
Level 96
God Stats
4W - 3L
1,618 SR
Queue Stats
15W - 18L
1,535 Elo+
Solo
Ra
Ra
Rampage76
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 102L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
Zannnn
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 0 / 3
5,852
585
4,669
3,783
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 0 / 5
5,933
593
2,254
4,539
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Themauro00
Sun Wukong
11
2 / 1 / 0
6,055
606
3,058
7,264
3,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
9
2 / 0 / 1
5,362
536
2,581
6,545
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
loushadeslayer
Xbalanque
9
4 / 0 / 4
5,665
567
4,679
5,067
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gryphon117
Mercury
7
0 / 2 / 0
4,511
451
1,819
5,016
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Gusepi
Ares
7
1 / 3 / 0
4,754
475
2,207
4,954
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
LordKingJew
Artemis
7
0 / 3 / 0
4,486
449
2,840
5,927
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 3 / 1
4,643
464
1,255
4,067
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Zannnn
Danzaburou
8
0 / 2 / 1
4,880
488
3,019
4,329
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
1
1
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
3
4.5
L
Mercury
Gryphon117
Mercury
0
2
0
0
L
Ares
Gusepi
Ares
1
3
0
0.33
W
2
0
5
4.5
L
Artemis
LordKingJew
Artemis
0
3
0
0
L
0
3
1
0.17
W
Sun Wukong
Themauro00
Sun Wukong
2
1
0
2
L
Danzaburou
Zannnn
Danzaburou
0
2
1
0.25
W
Kali
2
0
1
2.5
W
Xbalanque
loushadeslayer
Xbalanque
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,241
Damage
11,140
27,198
Taken
24,293
9,328
Mitigated
9,623
11,091
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,669
585
0
440
3,783
1,024
0
994
2,727
30,507
0
L
Mercury
Gryphon117
Mercury
1,819
795
0
500
5,016
2,701
0
237
4,744
0
23,062
L
Ares
Gusepi
Ares
2,207
93
0
601
4,954
1,929
0
1,383
3,527
8,717
0
W
2,254
253
0
2,308
4,539
1,881
31
695
3,770
18,055
0
L
Artemis
LordKingJew
Artemis
2,840
1,748
0
2,135
5,927
1,316
0
1,294
4,609
0
17,219
L
1,255
159
61
1,110
4,067
1,352
158
2,564
1,309
20,787
0
W
Sun Wukong
Themauro00
Sun Wukong
3,058
203
0
2,631
7,264
3,021
0
335
6,929
0
31,835
L
Danzaburou
Zannnn
Danzaburou
3,019
1,489
0
1,347
4,329
2,325
0
1,130
3,181
0
20,917
W
Kali
2,581
1,247
0
3,312
6,545
2,098
0
340
6,205
0
22,131
W
Xbalanque
loushadeslayer
Xbalanque
4,679
2,949
0
2,400
5,067
1,304
320
962
4,105
0
25,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
23,274
259
Minions Killed
191
0
Camps Cleared
0
920,548
Distance Traveled
895,204
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,852
585
55
6
0
175,433
1
L
Mercury
4,511
451
47
5
0
215,022
0
L
Ares
4,754
475
16
2
0
168,657
3
W
Ymir
5,933
593
28
3
0
177,134
3
L
Artemis
4,486
449
41
4
0
151,339
0
L
Ra
4,643
464
46
5
0
184,520
4
W
Sun Wukong
6,055
606
92
9
0
195,123
2
L
Danzaburou
4,880
488
41
4
0
175,666
1
W
Kali
5,362
536
39
4
0
200,276
0
W
Xbalanque
5,665
567
45
5
0
172,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role