Player Matchup

Janus
Janus
Finnick3
Janus
Level 47
God Stats
3W - 3L
1,546 SR
Queue Stats
93W - 156L
1,304 Elo+
Party 1
Kali
Kali
Mord-durch-AH6
Kali
Level 40
God Stats
5W - 16L
1,360 SR
Queue Stats
87W - 127L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
NightMonsterPT
Cthulhu
Level 35
God Stats
0W - 4L
1,359 SR
Queue Stats
5W - 20L
1,153 Elo+
Solo
Fenrir
Fenrir
PlsNerfAnubis
Fenrir
Level 27
God Stats
2W - 6L
1,662 SR
Queue Stats
77W - 125L
1,360 Elo+
Party 1
Osiris
Osiris
xTrellecx
Osiris
Level 28
God Stats
5W - 7L
1,558 SR
Queue Stats
46W - 79L
1,377 Elo+
Party 1
Team Averages
Level 35
1,497 SR
1,305 Elo+

VS

Team Averages
Level 45
1,514 SR
1,487 Elo+
Horus
Horus
Ricely
Horus
Level 36
God Stats
19W - 13L
1,720 SR
Queue Stats
41W - 39L
1,643 Elo+
Solo
Poseidon
Poseidon
cHryyys
Poseidon
Level 68
God Stats
13W - 5L
1,894 SR
Queue Stats
217W - 226L
1,459 Elo+
Party 3
Thor
Thor
juanga7
Thor
Level 69
God Stats
2W - 3L
1,297 SR
Queue Stats
69W - 71L
1,490 Elo+
Party 2
Anhur
Anhur
matalacabras
Anhur
Level 24
God Stats
2W - 2L
1,157 SR
Queue Stats
4W - 6L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
sminke
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Finnick3
Janus
16
6 / 9 / 1
10,680
485
15,197
15,053
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 4
8,969
408
4,248
17,558
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 5
9,490
431
8,365
16,406
13,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 4 / 4
9,333
424
9,121
14,123
6,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
xTrellecx
Osiris
16
3 / 2 / 2
9,472
431
9,797
11,375
11,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ricely
Horus
15
0 / 5 / 12
10,293
468
8,469
18,141
16,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
cHryyys
Poseidon
18
7 / 4 / 5
11,809
537
14,079
11,193
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
juanga7
Thor
19
7 / 2 / 7
12,495
568
10,266
17,127
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 4
11,649
530
9,741
11,770
4,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
sminke
Sun Wukong
17
3 / 2 / 8
11,466
521
12,932
19,979
11,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
15
Kills
23
23
Deaths
15
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
Finnick3
Janus
6
9
1
0.72
L
0
3
4
0.67
L
1
5
5
0.7
L
5
4
4
1.75
W
Horus
Ricely
Horus
0
5
12
1.2
W
Poseidon
cHryyys
Poseidon
7
4
5
2.38
W
Thor
juanga7
Thor
7
2
7
5.25
W
6
2
4
4
W
Sun Wukong
sminke
Sun Wukong
3
2
8
3.5
L
Osiris
xTrellecx
Osiris
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,728
Damage
55,487
74,515
Taken
78,210
43,578
Mitigated
44,421
12,458
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Finnick3
Janus
15,197
345
0
1,194
15,053
5,346
563
3,883
10,732
62,901
0
L
4,248
1,630
0
6,172
17,558
7,049
0
1,311
16,077
0
50,983
L
8,365
1,072
403
1,089
16,406
13,529
422
5,109
11,003
40,287
0
L
9,121
1,730
0
3,225
14,123
6,298
0
1,158
12,799
0
33,810
W
Horus
Ricely
Horus
8,469
3,690
1,665
3,580
18,141
16,399
1,047
5,781
12,204
0
31,070
W
Poseidon
cHryyys
Poseidon
14,079
925
0
1,385
11,193
4,065
633
4,424
6,608
77,077
0
W
Thor
juanga7
Thor
10,266
2,258
0
5,443
17,127
7,432
832
4,014
12,967
0
74,382
W
9,741
4,833
0
3,195
11,770
4,808
4,574
4,353
7,329
0
61,654
W
Sun Wukong
sminke
Sun Wukong
12,932
3,296
0
7,180
19,979
11,717
278
4,401
15,540
0
66,894
L
Osiris
xTrellecx
Osiris
9,797
3,478
0
375
11,375
11,356
700
1,478
9,825
0
46,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,944
Gold Earned
57,712
410
Minions Killed
469
0
Camps Cleared
0
2,122,532
Distance Traveled
2,164,481
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,680
485
112
5
0
338,846
2
L
Kali
8,969
408
87
4
0
477,325
3
L
Cthulhu
9,490
431
72
3
0
388,995
0
L
Fenrir
9,333
424
47
2
0
482,670
1
W
Horus
10,293
468
38
2
0
429,887
6
W
Poseidon
11,809
537
116
5
0
409,356
4
W
Thor
12,495
568
113
5
0
480,763
2
W
Anhur
11,649
530
100
5
0
399,207
3
W
Sun Wukong
11,466
521
102
5
0
445,268
2
L
Osiris
9,472
431
92
4
0
434,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role