Player Matchup

Kuzenbo
Kuzenbo
M4MUTEdeGEL0
Kuzenbo
Level 21
God Stats
3W - 4L
1,356 SR
Queue Stats
25W - 35L
1,325 Elo+
Party 3
Fenrir
Fenrir
Milk Toddy8825
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
RafinhaHawk
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,389 Elo+
Party 3
Odin
Odin
adilsonaajr
Odin
Level 29
God Stats
2W - 1L
1,732 SR
Queue Stats
7W - 7L
1,436 Elo+
Party 1
Da Ji
Da Ji
flavios37
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,064 Elo+
Party 3
Team Averages
Level 17
1,518 SR
1,330 Elo+

VS

Team Averages
Level 18
1,409 SR
1,472 Elo+
Chang'e
Chang'e
Digo
Chang'e
Level 18
God Stats
4W - 4L
1,335 SR
Queue Stats
36W - 34L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Lambimia
Danzaburou
Level 6
God Stats
2W - 1L
1,209 SR
Queue Stats
22W - 20L
1,388 Elo+
Solo
Cupid
Cupid
PowerGuido3000
Cupid
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 37L
1,500 Elo+
Solo
Loki
Loki
ProphetSouls
Loki
Level 47
God Stats
8W - 5L
1,500 SR
Queue Stats
55W - 45L
1,463 Elo+
Party 2
Medusa
Medusa
R4UF4
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
M4MUTEdeGEL0
Kuzenbo
20
4 / 0 / 13
15,451
1,104
6,188
14,180
20,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 9 / 8
13,844
989
7,590
16,619
8,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
RafinhaHawk
Kukulkan
20
10 / 11 / 11
15,848
1,132
38,069
25,226
11,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 11
12,904
922
14,103
22,425
29,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
flavios37
Da Ji
18
0 / 15 / 8
11,698
836
11,603
23,061
10,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Digo
Chang'e
20
5 / 3 / 22
13,860
990
16,584
18,683
11,240
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Lambimia
Danzaburou
20
4 / 5 / 21
13,662
976
17,521
15,410
6,438
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 7 / 23
13,547
968
14,356
16,086
7,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
16 / 3 / 13
16,197
1,157
26,122
15,141
6,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
R4UF4
Medusa
20
12 / 4 / 14
14,285
1,020
18,750
15,899
7,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
134
22
Kills
41
41
Deaths
22
51
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Digo
Chang'e
5
3
22
5.33
W
Danzaburou
Lambimia
Danzaburou
4
5
21
2.9
L
Kuzenbo
M4MUTEdeGEL0
Kuzenbo
4
0
13
10.5
L
6
9
8
1.11
W
4
7
23
2.21
W
16
3
13
7.5
W
Medusa
R4UF4
Medusa
12
4
14
4.75
L
Kukulkan
RafinhaHawk
Kukulkan
10
11
11
1.41
L
2
6
11
1.25
L
Da Ji
flavios37
Da Ji
0
15
8
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,553
Damage
93,333
101,511
Taken
81,219
81,609
Mitigated
38,557
3,064
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Digo
Chang'e
16,584
1,828
4,345
4,374
18,683
11,240
0
10,616
7,897
30,602
0
W
Danzaburou
Lambimia
Danzaburou
17,521
12,408
231
1,509
15,410
6,438
0
7,702
7,583
0
40,267
L
Kuzenbo
M4MUTEdeGEL0
Kuzenbo
6,188
1,730
0
1,362
14,180
20,994
0
1,349
12,831
31,524
0
L
7,590
1,205
189
657
16,619
8,860
0
2,600
14,019
0
19,093
W
14,356
6,559
1,759
1,468
16,086
7,309
0
10,135
5,901
0
37,886
W
26,122
8,826
0
236
15,141
6,566
0
7,260
7,706
0
50,429
W
Medusa
R4UF4
Medusa
18,750
12,220
0
2,868
15,899
7,004
0
8,544
7,280
0
43,238
L
Kukulkan
RafinhaHawk
Kukulkan
38,069
4,046
0
0
25,226
11,404
0
2,996
22,230
90,879
0
L
14,103
2,940
0
378
22,425
29,968
0
4,572
17,853
0
25,186
L
Da Ji
flavios37
Da Ji
11,603
2,184
0
478
23,061
10,383
0
5,067
17,994
0
21,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,745
Gold Earned
71,551
235
Minions Killed
267
6
Camps Cleared
6
1,281,884
Distance Traveled
1,123,385
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,860
990
39
3
2
235,179
2
W
Danzaburou
13,662
976
42
3
0
167,212
0
L
Kuzenbo
15,451
1,104
31
2
0
281,225
0
L
Fenrir
13,844
989
17
1
4
262,283
0
W
Cupid
13,547
968
56
4
0
207,109
0
W
Loki
16,197
1,157
64
5
3
296,215
0
W
Medusa
14,285
1,020
66
5
1
217,670
2
L
Kukulkan
15,848
1,132
146
10
0
251,528
0
L
Odin
12,904
922
27
2
1
264,721
0
L
Da Ji
11,698
836
14
1
1
222,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role