Player Matchup

Thanatos
Thanatos
Insejnik
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hel
Hel
Phönx
Hel
Level 17
God Stats
14W - 15L
1,433 SR
Queue Stats
23W - 24L
1,418 Elo+
Solo
Bellona
Bellona
SniPouN-Legendes
Bellona
Level 12
God Stats
1W - 3L
1,277 SR
Queue Stats
26W - 38L
1,331 Elo+
Solo
Fenrir
Fenrir
Tilo_Gamer08
Fenrir
Level 4
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 3L
1,201 Elo+
Solo
Zeus
Zeus
therattlesnake18
Zeus
Level 18
God Stats
53W - 47L
1,516 SR
Queue Stats
57W - 55L
1,444 Elo+
Solo
Team Averages
Level 11
1,400 SR
1,379 Elo+

VS

Team Averages
Level 12
1,372 SR
1,329 Elo+
Neith
Neith
Brave_Raccoon
Neith
Level 15
God Stats
14W - 24L
1,329 SR
Queue Stats
21W - 32L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Leeleeman
Kukulkan
Level 6
God Stats
6W - 5L
1,700 SR
Queue Stats
8W - 9L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
dizzykrystel
Jing Wei
Level 28
God Stats
8W - 16L
1,239 SR
Queue Stats
217W - 266L
1,415 Elo+
Party 1
Yemoja
Yemoja
eucalyptus77
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,335 Elo+
Solo
Persephone
Persephone
fruitswirll
Persephone
Level 5
God Stats
4W - 12L
1,095 SR
Queue Stats
13W - 26L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Insejnik
Thanatos
16
3 / 5 / 9
10,167
924
12,008
11,570
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
Phönx
Hel
17
2 / 1 / 9
10,625
966
11,618
8,851
4,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 0 / 4
10,064
915
5,081
13,260
12,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
15
5 / 4 / 3
9,978
907
8,357
7,639
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 0 / 6
11,183
1,017
16,850
6,250
2,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

281

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,666
879
6,451
11,770
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Leeleeman
Kukulkan
16
2 / 2 / 7
10,441
949
14,589
13,123
4,676
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
dizzykrystel
Jing Wei
15
5 / 4 / 2
10,488
953
8,757
16,496
5,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
16
0 / 0 / 6
10,225
930
5,398
7,491
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
fruitswirll
Persephone
15
1 / 6 / 4
9,257
842
4,040
10,376
3,086
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
17
Kills
10
10
Deaths
17
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Thanatos
Insejnik
Thanatos
3
5
9
1.5
L
Kukulkan
Leeleeman
Kukulkan
2
2
7
2.75
W
Hel
Phönx
Hel
2
1
9
6.5
W
3
0
4
5
W
Fenrir
5
4
3
1.63
L
Jing Wei
dizzykrystel
Jing Wei
5
4
2
1.5
L
Yemoja
0
0
6
3
L
Persephone
fruitswirll
Persephone
1
6
4
0.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,914
Damage
39,235
47,570
Taken
59,256
26,791
Mitigated
23,566
15,264
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,451
3,735
0
1,217
11,770
3,972
0
5,748
5,876
0
14,367
W
Thanatos
Insejnik
Thanatos
12,008
3,299
0
5,068
11,570
5,248
0
5,910
5,660
0
20,576
L
Kukulkan
Leeleeman
Kukulkan
14,589
899
0
0
13,123
4,676
0
6,492
6,631
44,732
0
W
Hel
Phönx
Hel
11,618
1,870
4,981
4,186
8,851
4,126
0
4,055
4,796
36,354
0
W
5,081
733
0
535
13,260
12,057
0
6,986
6,274
18
20,866
W
Fenrir
8,357
1,430
0
239
7,639
3,116
0
3,566
4,073
0
10,273
L
Jing Wei
dizzykrystel
Jing Wei
8,757
6,555
354
1,690
16,496
5,328
0
8,825
7,546
0
21,830
L
Yemoja
5,398
504
1,717
794
7,491
6,504
0
2,999
4,442
19,131
0
L
Persephone
fruitswirll
Persephone
4,040
1,140
0
72
10,376
3,086
0
4,404
5,921
8,029
0
W
16,850
233
0
255
6,250
2,244
0
3,510
2,740
49,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,017
Gold Earned
50,077
196
Minions Killed
160
6
Camps Cleared
4
961,664
Distance Traveled
943,002
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,666
879
19
2
0
140,591
2
W
Thanatos
10,167
924
20
2
0
169,266
0
L
Kukulkan
10,441
949
72
7
1
209,962
0
W
Hel
10,625
966
70
6
2
206,998
0
W
Bellona
10,064
915
28
3
0
223,665
0
W
Fenrir
9,978
907
2
0
0
158,405
0
L
Jing Wei
10,488
953
37
3
2
211,860
2
L
Yemoja
10,225
930
29
3
0
222,932
0
L
Persephone
9,257
842
3
0
1
157,657
0
W
Zeus
11,183
1,017
76
7
4
203,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role