Player Matchup

Nemesis
Nemesis
blazingboylel
Nemesis
Level 22
God Stats
2W - 8L
1,446 SR
Queue Stats
198W - 209L
1,427 Elo+
Solo
Xbalanque
Xbalanque
cenen20
Xbalanque
Level 18
God Stats
0W - 4L
1,321 SR
Queue Stats
84W - 101L
1,491 Elo+
Solo
Ares
Ares
crimson_funk7
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Solo
Chernobog
Chernobog
jalys
Chernobog
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 10L
1,245 Elo+
Solo
Zeus
Zeus
likezs_gamezs938
Zeus
Level 22
God Stats
2W - 3L
1,596 SR
Queue Stats
6W - 11L
1,388 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,345 Elo+

VS

Team Averages
Level 14
1,552 SR
1,427 Elo+
Sun Wukong
Sun Wukong
Adept Lux
Sun Wukong
Level 29
God Stats
5W - 1L
1,802 SR
Queue Stats
218W - 226L
1,505 Elo+
Solo
Jormungandr
Jormungandr
HotFire2024
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,190 Elo+
Solo
Neith
Neith
QuartzFoxx
Neith
Level 11
God Stats
2W - 3L
1,456 SR
Queue Stats
38W - 48L
1,514 Elo+
Solo
Xbalanque
Xbalanque
Ruffest-ThingOut
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,424 Elo+
Solo
Khepri
Khepri
The32Scallops
Khepri
Level 8
God Stats
4W - 5L
1,501 SR
Queue Stats
4W - 5L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
9 / 1 / 0
9,858
493
18,521
20,504
9,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
cenen20
Xbalanque
13
4 / 11 / 4
8,754
438
9,841
16,226
5,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 6 / 0
5,678
284
670
6,262
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
jalys
Chernobog
6
0 / 2 / 1
5,889
294
310
6,686
1,434
11
1 / 8 / 4
7,521
376
6,700
13,207
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adept Lux
Sun Wukong
20
9 / 1 / 6
12,329
616
14,886
16,603
9,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
HotFire2024
Jormungandr
13
5 / 6 / 8
9,710
486
4,787
16,500
8,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
16
8 / 1 / 4
11,383
569
12,743
12,125
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
14
5 / 2 / 7
9,510
476
9,885
11,095
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 10
9,099
455
3,867
13,480
13,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
14
Kills
27
28
Deaths
16
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adept Lux
Sun Wukong
9
1
6
12
W
Jormungandr
HotFire2024
Jormungandr
5
6
8
1.5
W
Neith
8
1
4
10
W
Xbalanque
5
2
7
4.25
W
0
6
10
0.83
L
Nemesis
9
1
0
9
L
Xbalanque
cenen20
Xbalanque
4
11
4
0.55
L
0
6
0
0
L
Chernobog
jalys
Chernobog
0
2
1
0.25
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,042
Damage
46,168
62,885
Taken
69,803
24,516
Mitigated
38,444
10,530
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adept Lux
Sun Wukong
14,886
5,973
0
6,372
16,603
9,032
2,444
1,181
15,422
0
109,165
W
Jormungandr
HotFire2024
Jormungandr
4,787
1,307
0
264
16,500
8,113
469
2,407
14,093
30,208
0
W
Neith
12,743
5,397
0
5,685
12,125
3,993
4,492
38
12,087
0
57,327
W
Xbalanque
9,885
6,002
0
1,852
11,095
3,914
4,130
2,540
8,555
0
40,160
W
3,867
585
0
0
13,480
13,392
203
935
12,545
13,641
0
L
Nemesis
18,521
10,097
0
5,064
20,504
9,645
0
3,171
17,333
0
55,320
L
Xbalanque
cenen20
Xbalanque
9,841
4,100
0
3,106
16,226
5,114
0
929
15,297
0
44,450
L
670
569
0
100
6,262
1,789
0
1,135
5,127
4,006
0
L
Chernobog
jalys
Chernobog
310
305
0
6
6,686
1,434
0
1,368
5,318
0
3,212
L
6,700
1,405
135
2,119
13,207
6,534
128
2,051
11,156
27,808
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
52,031
192
Minions Killed
422
0
Camps Cleared
0
1,311,313
Distance Traveled
1,792,392
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,329
616
191
10
0
419,975
3
W
Jormungandr
9,710
486
50
3
0
331,276
1
W
Neith
11,383
569
92
5
0
348,462
0
W
Xbalanque
9,510
476
71
4
0
371,337
5
W
Khepri
9,099
455
18
1
0
321,342
0
L
Nemesis
9,858
493
62
3
0
476,299
1
L
Xbalanque
8,754
438
76
4
0
258,898
0
L
Ares
5,678
284
5
0
0
105,645
3
L
Chernobog
5,889
294
5
0
0
189,748
0
L
Zeus
7,521
376
44
2
0
280,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role