Player Matchup

Neith
Neith
Barchelo
Neith
Level 37
God Stats
1W - 0L
1,750 SR
Queue Stats
32W - 21L
1,631 Elo+
Party 1
Osiris
Osiris
Diablixxx
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,603 Elo+
Party 1
Nemesis
Nemesis
REDuuu
Nemesis
Level 29
God Stats
4W - 2L
1,220 SR
Queue Stats
69W - 56L
1,511 Elo+
Party 1
Agni
Agni
UnlacyEn1emy8
Agni
Level 12
God Stats
3W - 1L
1,603 SR
Queue Stats
7W - 6L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
WorstArtemisEU
Cabrakan
Level 28
God Stats
1W - 1L
1,349 SR
Queue Stats
35W - 25L
1,609 Elo+
Party 1
Team Averages
Level 27
1,484 SR
1,580 Elo+

VS

Team Averages
Level 24
1,520 SR
1,481 Elo+
Apollo
Apollo
BrainHeadz
Apollo
Level 7
God Stats
9W - 15L
1,455 SR
Queue Stats
12W - 23L
1,191 Elo+
Solo
Pele
Pele
Edijz
Pele
Level 28
God Stats
11W - 12L
1,652 SR
Queue Stats
138W - 155L
1,494 Elo+
Party 2
Medusa
Medusa
N1kk3
Medusa
Level 28
God Stats
5W - 6L
1,553 SR
Queue Stats
91W - 75L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
cromnex
Kuzenbo
Level 27
God Stats
3W - 3L
1,589 SR
Queue Stats
71W - 44L
1,673 Elo+
Party 2
Aphrodite
Aphrodite
kiIua
Aphrodite
Level 29
God Stats
3W - 5L
1,351 SR
Queue Stats
126W - 147L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barchelo
Neith
9
6 / 2 / 4
6,303
630
6,260
4,148
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Diablixxx
Osiris
10
6 / 2 / 1
6,293
629
8,455
6,769
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
REDuuu
Nemesis
9
4 / 1 / 2
5,851
585
4,324
6,362
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 1 / 4
5,686
569
4,058
3,643
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
9
7 / 0 / 6
6,530
653
6,130
5,350
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BrainHeadz
Apollo
8
0 / 6 / 0
4,631
463
2,078
5,276
1,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
Edijz
Pele
7
1 / 4 / 2
4,831
483
3,368
7,382
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
N1kk3
Medusa
7
2 / 5 / 0
4,871
487
3,333
7,370
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
cromnex
Kuzenbo
8
2 / 4 / 1
5,159
516
5,327
9,663
6,747
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
kiIua
Aphrodite
5
0 / 7 / 0
4,106
411
1,858
7,878
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
26
Kills
5
6
Deaths
26
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Barchelo
Neith
6
2
4
4
L
Apollo
BrainHeadz
Apollo
0
6
0
0
W
Osiris
Diablixxx
Osiris
6
2
1
3.25
L
Pele
Edijz
Pele
1
4
2
0.5
L
Medusa
N1kk3
Medusa
2
5
0
0.4
W
Nemesis
REDuuu
Nemesis
4
1
2
5
W
3
1
4
5
W
Cabrakan
7
0
6
10
L
Kuzenbo
cromnex
Kuzenbo
2
4
1
0.63
L
Aphrodite
kiIua
Aphrodite
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
15,964
26,272
Taken
37,569
12,803
Mitigated
15,659
5,578
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Barchelo
Neith
6,260
3,573
0
984
4,148
1,308
631
632
3,516
0
20,902
L
Apollo
BrainHeadz
Apollo
2,078
1,401
0
0
5,276
1,584
862
1,958
3,318
0
20,738
W
Osiris
Diablixxx
Osiris
8,455
4,987
0
2,455
6,769
4,336
0
3,288
3,221
0
29,818
L
Pele
Edijz
Pele
3,368
669
0
1,976
7,382
1,866
432
274
7,108
0
18,198
L
Medusa
N1kk3
Medusa
3,333
1,879
0
995
7,370
1,670
0
3,545
3,825
0
14,609
W
Nemesis
REDuuu
Nemesis
4,324
2,052
0
869
6,362
1,996
0
1,158
5,129
0
30,084
W
4,058
830
0
0
3,643
1,035
0
719
2,899
19,246
0
W
Cabrakan
6,130
708
0
1,270
5,350
4,128
467
1,028
4,322
21,241
0
L
Kuzenbo
cromnex
Kuzenbo
5,327
1,794
0
2,376
9,663
6,747
142
1,007
8,656
18,684
0
L
Aphrodite
kiIua
Aphrodite
1,858
584
225
2,174
7,878
3,792
0
3,404
4,474
8,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
23,598
229
Minions Killed
155
0
Camps Cleared
0
879,769
Distance Traveled
825,781
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,303
630
39
4
0
151,792
1
L
Apollo
4,631
463
44
4
0
128,905
1
W
Osiris
6,293
629
56
6
0
174,313
0
L
Pele
4,831
483
39
4
0
187,538
4
L
Medusa
4,871
487
22
2
0
177,510
2
W
Nemesis
5,851
585
56
6
0
184,822
0
W
Agni
5,686
569
42
4
0
187,892
1
W
Cabrakan
6,530
653
36
4
0
180,950
3
L
Kuzenbo
5,159
516
32
3
0
189,305
3
L
Aphrodite
4,106
411
18
2
0
142,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role