Player Matchup

Sylvanus
Sylvanus
Dondesz
Sylvanus
Level 146
God Stats
3W - 0L
1,854 SR
Queue Stats
77W - 76L
1,578 Elo+
Solo
Ullr
Ullr
ENTxMiauu
Ullr
Level 155
God Stats
41W - 42L
1,407 SR
Queue Stats
123W - 133L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Nufious
Nu Wa
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 40L
1,504 Elo+
Solo
Vulcan
Vulcan
Pudelkopf
Vulcan
Level 126
God Stats
3W - 2L
1,510 SR
Queue Stats
272W - 258L
1,583 Elo+
Solo
Horus
Horus
Ronin2699
Horus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,554 SR
1,541 Elo+

VS

Team Averages
Level 90
1,624 SR
1,578 Elo+
The Morrigan
The Morrigan
ElaizeDemonheart
The Morrigan
Level 56
God Stats
5W - 3L
1,875 SR
Queue Stats
129W - 103L
1,564 Elo+
Party 2
Da Ji
Da Ji
Kotetzuru
Da Ji
Level 52
God Stats
12W - 8L
1,708 SR
Queue Stats
235W - 222L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
Lowle
Cthulhu
Level 66
God Stats
8W - 9L
1,934 SR
Queue Stats
238W - 219L
1,554 Elo+
Party 2
Neith
Neith
Mechanix666
Neith
Level 150
God Stats
0W - 9L
1,101 SR
Queue Stats
98W - 109L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
thakasis
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dondesz
Sylvanus
16
1 / 1 / 17
9,591
959
6,807
13,489
14,011
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
16
7 / 0 / 5
10,826
1,083
9,097
8,724
3,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Nufious
Nu Wa
16
1 / 0 / 17
9,705
971
11,492
8,852
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
Pudelkopf
Vulcan
16
7 / 0 / 7
10,530
1,053
14,498
6,101
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Ronin2699
Horus
16
3 / 1 / 11
9,731
973
7,433
7,941
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

277

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElaizeDemonheart
The Morrigan
14
0 / 6 / 1
8,248
825
6,681
6,938
2,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Kotetzuru
Da Ji
14
1 / 3 / 1
8,657
866
6,300
8,147
2,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Lowle
Cthulhu
14
0 / 2 / 2
9,165
917
13,541
15,721
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 3 / 1
8,948
895
11,584
11,745
3,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
thakasis
Baron Samedi
15
0 / 5 / 2
8,713
871
4,784
9,553
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
19
Kills
2
2
Deaths
19
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dondesz
Sylvanus
1
1
17
9.5
W
Ullr
7
0
5
9.5
L
The Morrigan
ElaizeDemonheart
The Morrigan
0
6
1
0.08
L
Da Ji
Kotetzuru
Da Ji
1
3
1
0.5
L
Cthulhu
Lowle
Cthulhu
0
2
2
0.5
L
1
3
1
0.5
W
Nu Wa
Nufious
Nu Wa
1
0
17
9.5
W
Vulcan
Pudelkopf
Vulcan
7
0
7
10.5
W
Horus
Ronin2699
Horus
3
1
11
8.5
L
Baron Samedi
thakasis
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,327
Damage
42,890
45,107
Taken
52,104
36,718
Mitigated
23,131
17,077
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dondesz
Sylvanus
6,807
786
6,897
5,142
13,489
14,011
0
7,795
5,694
9,681
0
W
Ullr
9,097
4,529
0
13
8,724
3,877
0
4,492
4,232
0
41,489
L
The Morrigan
ElaizeDemonheart
The Morrigan
6,681
1,190
0
117
6,938
2,040
0
3,220
3,188
18,589
1,411
L
Da Ji
Kotetzuru
Da Ji
6,300
1,468
0
187
8,147
2,492
0
5,118
2,842
0
12,499
L
Cthulhu
Lowle
Cthulhu
13,541
501
528
702
15,721
12,762
0
10,454
4,652
35,504
0
L
11,584
4,516
0
2,007
11,745
3,042
0
7,249
4,136
0
37,708
W
Nu Wa
Nufious
Nu Wa
11,492
2,602
0
539
8,852
9,740
0
4,525
4,327
30,669
0
W
Vulcan
Pudelkopf
Vulcan
14,498
3,286
0
0
6,101
2,897
0
2,896
3,205
35,942
0
W
Horus
Ronin2699
Horus
7,433
2,606
1,993
2,493
7,941
6,193
0
4,059
3,882
0
13,135
L
Baron Samedi
thakasis
Baron Samedi
4,784
693
1,495
1,024
9,553
2,795
0
5,365
4,059
39,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,383
Gold Earned
43,731
201
Minions Killed
249
9
Camps Cleared
6
1,010,597
Distance Traveled
980,016
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,591
959
5
1
0
198,394
0
W
Ullr
10,826
1,083
86
9
5
212,269
2
L
The Morrigan
8,248
825
33
3
3
174,789
2
L
Da Ji
8,657
866
17
2
2
215,562
4
L
Cthulhu
9,165
917
46
5
0
213,292
2
L
Neith
8,948
895
57
6
1
192,002
0
W
Nu Wa
9,705
971
21
2
1
201,856
3
W
Vulcan
10,530
1,053
70
7
2
209,490
1
W
Horus
9,731
973
19
2
1
188,588
0
L
Baron Samedi
8,713
871
96
10
0
184,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role