Player Matchup

King Arthur
King Arthur
AMA Darkari
King Arthur
Level 142
God Stats
1W - 1L
1,311 SR
Queue Stats
207W - 240L
1,449 Elo+
Party 1
Ullr
Ullr
Bobby Plush
Ullr
Level 160
God Stats
13W - 35L
1,456 SR
Queue Stats
735W - 705L
1,664 Elo+
Party 1
Da Ji
Da Ji
IndigoVermin456
Da Ji
Level 153
God Stats
10W - 13L
1,309 SR
Queue Stats
157W - 171L
1,444 Elo+
Party 1
The Morrigan
The Morrigan
OfficerMcNastey
The Morrigan
Level 158
God Stats
2W - 0L
1,740 SR
Queue Stats
77W - 60L
1,651 Elo+
Party 1
Chaac
Chaac
V2HO
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,494 Elo+
Party 1
Team Averages
Level 148
1,463 SR
1,541 Elo+

VS

Team Averages
Level 121
1,636 SR
1,597 Elo+
Bacchus
Bacchus
CentralPiano28
Bacchus
Level 158
God Stats
2W - 2L
1,795 SR
Queue Stats
334W - 333L
1,599 Elo+
Solo
Scylla
Scylla
Chaos Aced
Scylla
Level 107
God Stats
11W - 13L
1,499 SR
Queue Stats
655W - 545L
1,587 Elo+
Party 2
Neith
Neith
LionelVonCastle
Neith
Level 90
God Stats
0W - 2L
1,746 SR
Queue Stats
268W - 248L
1,608 Elo+
Solo
Mercury
Mercury
dbing43
Mercury
Level 125
God Stats
8W - 2L
1,825 SR
Queue Stats
159W - 152L
1,588 Elo+
Party 2
Tyr
Tyr
iCosmiic
Tyr
Level 127
God Stats
1W - 7L
1,315 SR
Queue Stats
370W - 305L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AMA Darkari
King Arthur
6
0 / 0 / 1
3,560
712
808
2,467
1,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,315
663
75
963
216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 0
3,553
711
790
1,969
454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
OfficerMcNastey
The Morrigan
7
2 / 0 / 0
3,768
754
1,461
1,703
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
V2HO
Chaac
5
1 / 0 / 1
3,180
636
852
1,967
844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
2,991
598
0
2,006
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Chaos Aced
Scylla
5
0 / 2 / 0
2,893
579
844
1,549
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
906
181
0
0
0
Mercury
dbing43
Mercury
5
0 / 2 / 0
3,098
620
800
3,310
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,276
655
751
2,290
920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AMA Darkari
King Arthur
0
0
1
0.5
W
0
0
0
0
L
0
0
0
0
L
Scylla
Chaos Aced
Scylla
0
2
0
0
W
1
0
0
1
L
0
0
0
0
W
The Morrigan
OfficerMcNastey
The Morrigan
2
0
0
2
W
Chaac
V2HO
Chaac
1
0
1
1.5
L
Mercury
dbing43
Mercury
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,986
Damage
2,395
9,069
Taken
9,155
3,010
Mitigated
2,719
4,698
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AMA Darkari
King Arthur
808
179
0
1,000
2,467
1,031
0
0
2,417
0
12,049
W
75
0
0
161
963
216
0
0
963
0
17,553
L
0
0
0
1,000
2,006
746
0
0
1,981
9,346
0
L
Scylla
Chaos Aced
Scylla
844
74
0
100
1,549
294
0
392
1,082
8,750
0
W
790
236
0
1,511
1,969
454
0
0
1,919
0
10,634
L
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
OfficerMcNastey
The Morrigan
1,461
635
0
915
1,703
465
0
553
1,096
19,591
512
W
Chaac
V2HO
Chaac
852
77
0
1,111
1,967
844
0
209
1,730
0
4,349
L
Mercury
dbing43
Mercury
800
672
0
913
3,310
759
0
725
2,560
0
10,994
L
751
200
0
1,434
2,290
920
0
0
2,165
0
8,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
13,164
149
Minions Killed
79
0
Camps Cleared
0
443,918
Distance Traveled
333,633
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,560
712
36
7
0
91,546
0
W
Ullr
3,315
663
39
8
0
85,212
0
L
Bacchus
2,991
598
21
4
0
80,796
2
L
Scylla
2,893
579
12
2
0
65,719
1
W
Da Ji
3,553
711
31
6
0
88,697
0
L
Neith
906
181
0
0
0
0
0
W
The Morrigan
3,768
754
34
7
0
77,865
0
W
Chaac
3,180
636
9
2
0
100,598
0
L
Mercury
3,098
620
27
5
0
94,150
1
L
Tyr
3,276
655
19
4
0
92,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role