Player Matchup

Osiris
Osiris
ErickXRaphael
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,669 Elo+
Solo
Neith
Neith
K4tzut0
Neith
Level 28
God Stats
17W - 15L
1,577 SR
Queue Stats
35W - 42L
1,631 Elo+
Solo
Loki
Loki
Siegward14
Loki
Level 17
God Stats
11W - 10L
1,136 SR
Queue Stats
166W - 174L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
StoltzAria
Aphrodite
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 78L
1,519 Elo+
Party 1
Janus
Janus
boliviano2031
Janus
Level 89
God Stats
2W - 1L
1,289 SR
Queue Stats
115W - 105L
1,496 Elo+
Party 1
Team Averages
Level 34
1,401 SR
1,555 Elo+

VS

Team Averages
Level 21
1,678 SR
1,584 Elo+
Danzaburou
Danzaburou
Downfell
Danzaburou
Level 28
God Stats
2W - 1L
1,856 SR
Queue Stats
7W - 10L
1,528 Elo+
Solo
Loki
Loki
HegeI
Loki
Level 18
God Stats
31W - 24L
1,709 SR
Queue Stats
203W - 162L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
NeiLeif
Sun Wukong
Level 27
God Stats
4W - 2L
1,825 SR
Queue Stats
111W - 117L
1,529 Elo+
Solo
Arachne
Arachne
Xygra
Arachne
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 87L
1,600 Elo+
Solo
Kukulkan
Kukulkan
mrvopros94
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 0
10,008
626
7,783
8,103
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
K4tzut0
Neith
12
0 / 3 / 15
7,721
483
9,826
10,659
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
19 / 5 / 3
10,770
673
12,016
13,683
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
StoltzAria
Aphrodite
12
3 / 7 / 9
7,327
458
4,134
9,667
3,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 9
9,301
581
15,693
11,039
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Downfell
Danzaburou
12
5 / 7 / 10
7,971
498
13,192
13,610
4,985
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
HegeI
Loki
14
1 / 4 / 1
8,156
510
3,749
10,172
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
NeiLeif
Sun Wukong
11
5 / 6 / 8
7,577
474
9,802
14,408
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Xygra
Arachne
15
7 / 5 / 8
10,036
627
10,424
15,738
8,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
mrvopros94
Kukulkan
10
2 / 10 / 1
6,902
431
2,273
11,448
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
32
Kills
20
21
Deaths
32
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Downfell
Danzaburou
5
7
10
1.43
W
6
1
0
6
L
Loki
HegeI
Loki
1
4
1
0.38
W
Neith
K4tzut0
Neith
0
3
15
2.5
L
Sun Wukong
NeiLeif
Sun Wukong
5
6
8
1.5
W
19
5
3
4.1
W
Aphrodite
StoltzAria
Aphrodite
3
7
9
1.07
L
Arachne
Xygra
Arachne
7
5
8
2.2
W
4
5
9
1.7
L
Kukulkan
mrvopros94
Kukulkan
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,452
Damage
39,440
53,151
Taken
65,376
22,514
Mitigated
31,939
13,173
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Downfell
Danzaburou
13,192
8,574
426
4,547
13,610
4,985
234
3,415
10,149
0
40,626
W
7,783
2,721
0
0
8,103
6,964
2,382
270
7,533
0
64,339
L
Loki
HegeI
Loki
3,749
829
0
2,951
10,172
5,516
0
1,860
8,270
0
42,837
W
Neith
K4tzut0
Neith
9,826
2,970
594
4,525
10,659
3,142
873
0
10,441
0
35,005
L
Sun Wukong
NeiLeif
Sun Wukong
9,802
2,007
0
2,492
14,408
8,848
0
3,284
11,060
0
26,877
W
12,016
4,484
0
3,195
13,683
5,161
0
910
12,655
0
49,704
W
Aphrodite
StoltzAria
Aphrodite
4,134
1,081
618
1,855
9,667
3,493
461
419
9,098
22,466
0
L
Arachne
Xygra
Arachne
10,424
7,266
0
3,887
15,738
8,722
70
6,124
9,384
0
44,506
W
15,693
1,272
0
2,386
11,039
3,754
1,148
674
10,190
60,469
0
L
Kukulkan
mrvopros94
Kukulkan
2,273
519
0
0
11,448
3,868
0
4,545
6,686
11,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
40,642
432
Minions Killed
288
0
Camps Cleared
0
1,523,398
Distance Traveled
1,473,389
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,971
498
66
4
0
267,222
0
W
Osiris
10,008
626
147
9
0
308,223
4
L
Loki
8,156
510
101
6
0
320,899
1
W
Neith
7,721
483
69
4
0
286,083
3
L
Sun Wukong
7,577
474
27
2
0
301,848
0
W
Loki
10,770
673
79
5
0
335,449
0
W
Aphrodite
7,327
458
35
2
0
306,355
1
L
Arachne
10,036
627
71
4
0
316,623
4
W
Janus
9,301
581
102
6
0
287,288
4
L
Kukulkan
6,902
431
23
1
0
266,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role