Player Matchup

He Bo
He Bo
DarthObesity
He Bo
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
242W - 193L
1,408 Elo+
Solo
Neith
Neith
H0tpepperz
Neith
Level 21
God Stats
32W - 28L
1,651 SR
Queue Stats
260W - 284L
1,492 Elo+
Solo
Guan Yu
Guan Yu
ShoJShot
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,363 Elo+
Solo
Chronos
Chronos
Silence2110
Chronos
Level 25
God Stats
3W - 4L
1,459 SR
Queue Stats
22W - 28L
1,366 Elo+
Solo
Loki
Loki
urtrolling
Loki
Level 26
God Stats
3W - 8L
1,323 SR
Queue Stats
87W - 83L
1,421 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,410 Elo+

VS

Team Averages
Level 27
1,516 SR
1,460 Elo+
Poseidon
Poseidon
BigWoody226
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,479 Elo+
Solo
Neith
Neith
DarkHolg
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,188 Elo+
Solo
Zhong Kui
Zhong Kui
NOTCLUTCHMAN
Zhong Kui
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,608 Elo+
Party 1
Hun Batz
Hun Batz
V2jeffy
Hun Batz
Level 62
God Stats
13W - 10L
1,579 SR
Queue Stats
119W - 113L
1,522 Elo+
Party 1
Osiris
Osiris
Палач300
Osiris
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
5,489
549
3,888
5,025
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
8
0 / 4 / 0
4,486
449
3,881
6,877
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
ShoJShot
Guan Yu
8
0 / 2 / 1
4,678
468
932
6,417
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
Silence2110
Chronos
8
0 / 4 / 1
4,552
455
1,450
8,265
3,190
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 0 / 0
6,234
623
2,817
5,947
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigWoody226
Poseidon
10
2 / 3 / 1
5,948
595
2,258
4,370
1,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
DarkHolg
Neith
9
1 / 2 / 3
5,332
533
4,001
4,773
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
NOTCLUTCHMAN
Zhong Kui
12
6 / 1 / 2
6,711
671
9,742
7,692
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
V2jeffy
Hun Batz
10
3 / 1 / 1
6,033
603
2,148
4,339
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 0
6,409
641
3,834
4,367
2,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
14
14
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BigWoody226
Poseidon
2
3
1
0.83
W
Neith
DarkHolg
Neith
1
2
3
1.25
L
3
4
2
1
L
Neith
0
4
0
0
W
Zhong Kui
NOTCLUTCHMAN
Zhong Kui
6
1
2
7
L
Guan Yu
ShoJShot
Guan Yu
0
2
1
0.25
L
Chronos
Silence2110
Chronos
0
4
1
0.13
W
Hun Batz
V2jeffy
Hun Batz
3
1
1
3.5
L
5
0
0
5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,968
Damage
21,983
32,531
Taken
25,541
11,009
Mitigated
11,847
9,178
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BigWoody226
Poseidon
2,258
620
0
760
4,370
1,024
339
1,270
2,946
29,346
0
W
Neith
DarkHolg
Neith
4,001
2,123
0
1,670
4,773
1,284
803
2,422
2,113
0
14,849
L
3,888
269
0
698
5,025
1,374
0
1,406
3,619
16,314
0
L
Neith
3,881
2,291
0
2,007
6,877
1,823
0
4,099
2,778
0
21,110
W
Zhong Kui
NOTCLUTCHMAN
Zhong Kui
9,742
1,077
0
2,574
7,692
6,011
0
989
6,703
37,530
0
L
Guan Yu
ShoJShot
Guan Yu
932
338
0
1,960
6,417
2,960
0
0
6,417
0
9,608
L
Chronos
Silence2110
Chronos
1,450
524
0
1,850
8,265
3,190
108
5,643
2,622
14,779
0
W
Hun Batz
V2jeffy
Hun Batz
2,148
394
0
1,922
4,339
1,132
0
239
4,074
0
27,535
L
2,817
648
0
2,663
5,947
1,662
0
852
5,095
0
24,238
W
3,834
1,241
0
2,246
4,367
2,396
382
0
4,217
0
32,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,439
Gold Earned
30,433
178
Minions Killed
268
0
Camps Cleared
0
874,512
Distance Traveled
931,784
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,948
595
61
6
0
174,025
0
W
Neith
5,332
533
32
3
0
201,896
0
L
He Bo
5,489
549
39
4
0
155,094
1
L
Neith
4,486
449
34
3
0
179,606
3
W
Zhong Kui
6,711
671
53
5
0
191,262
0
L
Guan Yu
4,678
468
20
2
0
179,018
1
L
Chronos
4,552
455
20
2
0
167,301
0
W
Hun Batz
6,033
603
52
5
0
207,440
3
L
Loki
6,234
623
65
7
0
193,493
0
W
Osiris
6,409
641
70
7
0
157,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role