Player Matchup

Mulan
Mulan
MoreReturns
Mulan
Level 13
God Stats
15W - 4L
1,708 SR
Queue Stats
361W - 342L
1,501 Elo+
Party 1
Janus
Janus
Thedijeysupreme
Janus
Level 11
God Stats
4W - 9L
1,500 SR
Queue Stats
187W - 179L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
akridmanesp
Erlang Shen
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 168L
1,501 Elo+
Party 1
Anubis
Anubis
elquinba
Anubis
Level 29
God Stats
9W - 6L
1,717 SR
Queue Stats
9W - 6L
1,618 Elo+
Solo
Jing Wei
Jing Wei
sandrapm23
Jing Wei
Level 7
God Stats
7W - 1L
1,500 SR
Queue Stats
211W - 214L
1,501 Elo+
Party 1
Team Averages
Level 18
1,585 SR
1,533 Elo+

VS

Team Averages
Level 19
1,604 SR
1,562 Elo+
Guan Yu
Guan Yu
BabyBoySniff
Guan Yu
Level 7
God Stats
4W - 5L
1,508 SR
Queue Stats
20W - 25L
1,617 Elo+
Party 2
Nox
Nox
Dahrling
Nox
Level 18
God Stats
9W - 9L
1,967 SR
Queue Stats
263W - 260L
1,511 Elo+
Solo
Bastet
Bastet
Napztarz
Bastet
Level 36
God Stats
1W - 1L
1,745 SR
Queue Stats
56W - 59L
1,621 Elo+
Party 2
Neith
Neith
NikoHelpAHHH
Neith
Level 5
God Stats
0W - 3L
1,302 SR
Queue Stats
3W - 5L
1,563 Elo+
Solo
Danzaburou
Danzaburou
bradswag2
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 5
13,008
520
13,859
16,606
24,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
7 / 3 / 9
13,148
526
14,425
11,652
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
akridmanesp
Erlang Shen
18
6 / 4 / 13
13,212
528
15,236
25,459
24,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
elquinba
Anubis
20
6 / 6 / 6
12,979
519
13,084
17,570
9,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
sandrapm23
Jing Wei
17
0 / 4 / 8
11,076
443
3,141
12,336
4,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BabyBoySniff
Guan Yu
20
2 / 2 / 4
12,414
497
8,923
23,633
19,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 5
10,517
421
11,212
11,360
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Napztarz
Bastet
20
9 / 6 / 5
13,361
534
10,976
23,565
9,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 8 / 12
10,075
403
9,080
15,986
5,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
bradswag2
Danzaburou
17
4 / 6 / 4
11,878
475
12,215
16,857
6,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
50
24
Kills
20
20
Deaths
24
41
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BabyBoySniff
Guan Yu
2
2
4
2
L
4
2
5
3.25
W
5
3
5
2.5
L
Bastet
Napztarz
Bastet
9
6
5
1.92
L
1
8
12
0.88
W
7
3
9
3.83
W
Erlang Shen
akridmanesp
Erlang Shen
6
4
13
3.13
L
Danzaburou
bradswag2
Danzaburou
4
6
4
1
W
Anubis
elquinba
Anubis
6
6
6
1.5
W
Jing Wei
sandrapm23
Jing Wei
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,745
Damage
52,406
83,623
Taken
91,401
66,429
Mitigated
48,849
26,325
Healing
28,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BabyBoySniff
Guan Yu
8,923
3,139
312
9,792
23,633
19,733
2,153
2,166
20,967
0
66,440
L
11,212
1,641
441
2,641
11,360
8,495
126
4,042
7,293
43,134
0
W
13,859
2,118
0
5,414
16,606
24,670
650
0
16,131
0
68,341
L
Bastet
Napztarz
Bastet
10,976
4,402
0
9,057
23,565
9,009
0
6,665
16,800
0
99,508
L
9,080
4,668
0
2,751
15,986
5,427
582
5,349
10,537
0
48,878
W
14,425
1,694
0
1,232
11,652
4,426
1,390
1,218
10,434
91,580
0
W
Erlang Shen
akridmanesp
Erlang Shen
15,236
8,567
0
7,875
25,459
24,001
993
4,942
20,492
0
51,611
L
Danzaburou
bradswag2
Danzaburou
12,215
5,519
610
2,559
16,857
6,185
0
9,287
7,570
0
55,956
W
Anubis
elquinba
Anubis
13,084
999
0
8,562
17,570
9,136
1,045
2,106
15,414
95,784
0
W
Jing Wei
sandrapm23
Jing Wei
3,141
1,831
0
3,242
12,336
4,196
2,827
5,913
6,423
0
54,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,423
Gold Earned
58,245
543
Minions Killed
510
0
Camps Cleared
0
2,246,433
Distance Traveled
2,122,057
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,414
497
126
5
0
500,788
1
L
Nox
10,517
421
77
3
0
335,932
6
W
Mulan
13,008
520
117
5
0
391,480
3
L
Bastet
13,361
534
147
6
0
477,998
2
L
Neith
10,075
403
72
3
0
359,434
2
W
Janus
13,148
526
150
6
0
496,054
3
W
Erlang Shen
13,212
528
38
2
0
479,511
1
L
Danzaburou
11,878
475
88
4
0
447,905
7
W
Anubis
12,979
519
128
5
0
447,989
3
W
Jing Wei
11,076
443
110
4
0
431,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role