Player Matchup

Bacchus
Bacchus
Fuhiya
Bacchus
Level 160
God Stats
5W - 3L
1,744 SR
Queue Stats
331W - 319L
1,581 Elo+
Party 1
Erlang Shen
Erlang Shen
OllieJones
Erlang Shen
Level 86
God Stats
19W - 12L
1,605 SR
Queue Stats
211W - 218L
1,557 Elo+
Party 1
Kali
Kali
RivenLuv
Kali
Level 145
God Stats
27W - 18L
1,621 SR
Queue Stats
223W - 176L
1,593 Elo+
Solo
Chernobog
Chernobog
greatwings
Chernobog
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 109L
1,525 Elo+
Solo
Agni
Agni
mindflayerasnm
Agni
Level 107
God Stats
2W - 5L
1,298 SR
Queue Stats
215W - 214L
1,602 Elo+
Solo
Team Averages
Level 131
1,554 SR
1,572 Elo+

VS

Team Averages
Level 131
1,640 SR
1,559 Elo+
Cernunnos
Cernunnos
BreadEater12
Cernunnos
Level 155
God Stats
22W - 26L
1,580 SR
Queue Stats
342W - 354L
1,522 Elo+
Party 2
Fafnir
Fafnir
Brummieboii
Fafnir
Level 153
God Stats
8W - 9L
1,421 SR
Queue Stats
337W - 355L
1,482 Elo+
Party 2
He Bo
He Bo
NoFWay2K
He Bo
Level 127
God Stats
1W - 1L
1,743 SR
Queue Stats
57W - 42L
1,650 Elo+
Solo
Anubis
Anubis
homid1
Anubis
Level 148
God Stats
13W - 10L
1,715 SR
Queue Stats
209W - 197L
1,559 Elo+
Solo
King Arthur
King Arthur
ligmaballs69
King Arthur
Level 70
God Stats
2W - 0L
1,741 SR
Queue Stats
10W - 8L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fuhiya
Bacchus
17
8 / 5 / 2
10,920
520
16,870
20,107
24,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
OllieJones
Erlang Shen
1
0 / 0 / 0
5,645
269
0
545
98
Kali
17
3 / 4 / 6
10,552
502
6,340
17,912
10,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
greatwings
Chernobog
17
5 / 7 / 2
10,539
502
12,193
20,386
9,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 9 / 4
10,113
482
13,399
16,403
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BreadEater12
Cernunnos
20
10 / 0 / 5
13,866
660
14,962
17,637
8,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
17
4 / 3 / 10
12,331
587
5,111
14,360
17,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
NoFWay2K
He Bo
18
4 / 4 / 4
12,167
579
7,503
15,789
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
homid1
Anubis
17
4 / 5 / 5
11,845
564
12,877
13,207
6,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ligmaballs69
King Arthur
17
3 / 8 / 5
12,134
578
13,498
28,797
23,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
20
Kills
25
25
Deaths
20
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BreadEater12
Cernunnos
10
0
5
12.5
W
Fafnir
4
3
10
3
L
Bacchus
Fuhiya
Bacchus
8
5
2
1.8
W
He Bo
NoFWay2K
He Bo
4
4
4
1.5
L
Erlang Shen
OllieJones
Erlang Shen
0
0
0
0
L
Kali
3
4
6
1.5
L
Chernobog
greatwings
Chernobog
5
7
2
0.86
W
Anubis
homid1
Anubis
4
5
5
1.3
W
King Arthur
ligmaballs69
King Arthur
3
8
5
0.69
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,802
Damage
53,951
75,353
Taken
89,790
49,687
Mitigated
61,029
19,312
Healing
38,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BreadEater12
Cernunnos
14,962
8,028
0
11,978
17,637
8,308
9,371
2,549
15,000
0
117,861
W
Fafnir
5,111
1,209
0
4,514
14,360
17,509
1,147
3,416
10,769
29,180
0
L
Bacchus
Fuhiya
Bacchus
16,870
2,309
0
6,995
20,107
24,722
0
5,508
14,401
53,626
0
W
He Bo
NoFWay2K
He Bo
7,503
112
0
6,917
15,789
5,478
1,052
6,852
8,592
78,246
0
L
Erlang Shen
OllieJones
Erlang Shen
0
0
0
0
545
98
0
0
545
0
0
L
Kali
6,340
2,824
0
6,101
17,912
10,072
0
6,745
11,167
0
92,029
L
Chernobog
greatwings
Chernobog
12,193
7,251
0
4,790
20,386
9,666
150
5,039
15,347
0
66,665
W
Anubis
homid1
Anubis
12,877
258
0
6,629
13,207
6,340
1,034
5,647
7,082
66,679
0
W
King Arthur
ligmaballs69
King Arthur
13,498
2,939
0
8,314
28,797
23,394
1,104
10,068
18,078
0
68,587
L
13,399
745
0
1,426
16,403
5,129
0
8,199
8,204
60,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
62,343
431
Minions Killed
563
0
Camps Cleared
0
1,549,964
Distance Traveled
1,918,723
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,866
660
158
8
0
381,572
2
W
Fafnir
12,331
587
43
2
0
409,142
7
L
Bacchus
10,920
520
94
4
0
387,331
4
W
He Bo
12,167
579
136
6
0
379,284
3
L
Erlang Shen
5,645
269
0
0
0
0
0
L
Kali
10,552
502
122
6
0
414,815
3
L
Chernobog
10,539
502
111
5
0
393,186
6
W
Anubis
11,845
564
99
5
0
400,021
0
W
King Arthur
12,134
578
127
6
0
348,704
1
L
Agni
10,113
482
104
5
0
354,632
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role