Player Matchup

Zhong Kui
Zhong Kui
Kazaratth
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 51L
1,653 Elo+
Solo
Achilles
Achilles
KonunAleхander
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,695 Elo+
Solo
Bellona
Bellona
akkettsy
Bellona
Level 29
God Stats
6W - 5L
1,738 SR
Queue Stats
94W - 98L
1,557 Elo+
Solo
Apollo
Apollo
atlegut
Apollo
Level 21
God Stats
30W - 27L
1,436 SR
Queue Stats
537W - 531L
1,574 Elo+
Solo
Ares
Ares
myshateshoes
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,846 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,665 Elo+

VS

Team Averages
Level 16
1,494 SR
1,662 Elo+
Eset
Eset
ASweetAnimeGirl
Eset
Level 18
God Stats
9W - 1L
1,927 SR
Queue Stats
102W - 46L
1,753 Elo+
Solo
Kuzenbo
Kuzenbo
Malmoutyz
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,629 Elo+
Party 1
Loki
Loki
Rando02389
Loki
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 26L
1,784 Elo+
Solo
Neith
Neith
Rautoxm
Neith
Level 6
God Stats
1W - 1L
1,333 SR
Queue Stats
4W - 1L
1,629 Elo+
Party 1
Tyr
Tyr
Sinοn
Tyr
Level 28
God Stats
4W - 3L
1,211 SR
Queue Stats
82W - 83L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kazaratth
Zhong Kui
16
3 / 10 / 1
10,731
511
14,595
21,903
11,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
12
0 / 8 / 2
8,177
389
7,677
16,728
8,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
akkettsy
Bellona
20
8 / 6 / 2
13,190
628
16,679
24,327
24,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
atlegut
Apollo
15
5 / 10 / 3
10,169
484
13,971
21,144
8,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 8 / 6
8,960
427
5,467
21,625
23,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 11
13,127
625
26,387
14,790
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Malmoutyz
Kuzenbo
15
3 / 2 / 9
9,188
438
5,352
12,472
14,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
17 / 2 / 9
13,906
662
24,488
20,713
9,965
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Rautoxm
Neith
16
5 / 2 / 11
10,304
491
15,826
13,705
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
Sinοn
Tyr
16
2 / 7 / 9
10,183
485
10,980
22,097
24,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
16
Kills
41
42
Deaths
16
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
14
3
11
6.5
L
Zhong Kui
Kazaratth
Zhong Kui
3
10
1
0.35
L
Achilles
0
8
2
0.13
W
Kuzenbo
Malmoutyz
Kuzenbo
3
2
9
3.75
W
17
2
9
10.75
W
Neith
Rautoxm
Neith
5
2
11
5.25
W
Tyr
Sinοn
Tyr
2
7
9
0.93
L
Bellona
akkettsy
Bellona
8
6
2
1.5
L
Apollo
atlegut
Apollo
5
10
3
0.65
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,389
Damage
83,033
105,727
Taken
83,777
77,074
Mitigated
61,627
16,322
Healing
30,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,387
2,567
992
5,476
14,790
6,904
1,899
4,863
9,927
92,872
0
L
Zhong Kui
Kazaratth
Zhong Kui
14,595
2,654
0
4,997
21,903
11,695
0
5,976
15,687
64,980
0
L
Achilles
7,677
3,280
0
3,920
16,728
8,306
0
3,428
13,300
0
40,323
W
Kuzenbo
Malmoutyz
Kuzenbo
5,352
1,716
881
1,409
12,472
14,486
913
2,877
9,595
25,463
0
W
24,488
9,933
0
8,809
20,713
9,965
263
7,877
12,836
0
115,674
W
Neith
Rautoxm
Neith
15,826
9,586
0
7,077
13,705
6,009
3,954
4,138
9,567
0
70,182
W
Tyr
Sinοn
Tyr
10,980
1,834
311
5,774
22,097
24,263
1,572
1,847
20,250
0
40,343
L
Bellona
akkettsy
Bellona
16,679
3,983
0
2,893
24,327
24,828
0
8,065
16,262
7,403
70,658
L
Apollo
atlegut
Apollo
13,971
8,228
0
3,015
21,144
8,254
76
7,080
13,904
0
70,486
L
5,467
1,407
0
1,497
21,625
23,991
0
7,190
14,435
18,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,227
Gold Earned
56,708
441
Minions Killed
518
0
Camps Cleared
0
1,659,319
Distance Traveled
2,038,317
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,127
625
134
6
0
423,163
7
L
Zhong Kui
10,731
511
109
5
0
326,256
9
L
Achilles
8,177
389
63
3
0
282,854
1
W
Kuzenbo
9,188
438
29
1
0
416,819
4
W
Loki
13,906
662
162
8
0
445,515
2
W
Neith
10,304
491
113
5
0
398,238
3
W
Tyr
10,183
485
80
4
0
354,582
0
L
Bellona
13,190
628
138
7
0
396,515
5
L
Apollo
10,169
484
106
5
0
335,948
7
L
Ares
8,960
427
25
1
0
317,746
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role