Player Matchup

Nemesis
Nemesis
Darkssasin49
Nemesis
Level 16
God Stats
6W - 9L
1,077 SR
Queue Stats
62W - 75L
1,275 Elo+
Solo
Skadi
Skadi
EVILTAINT
Skadi
Level 29
God Stats
26W - 23L
1,471 SR
Queue Stats
32W - 29L
1,292 Elo+
Solo
Ra
Ra
El3ctricEy3
Ra
Level 28
God Stats
46W - 46L
1,508 SR
Queue Stats
102W - 110L
1,369 Elo+
Solo
Ganesha
Ganesha
SoupsFTW
Ganesha
Level 22
God Stats
3W - 3L
1,288 SR
Queue Stats
7W - 12L
1,253 Elo+
Solo
Hades
Hades
Stormdanuts
Hades
Level 26
God Stats
1W - 3L
1,282 SR
Queue Stats
77W - 64L
1,210 Elo+
Solo
Team Averages
Level 24
1,325 SR
1,280 Elo+

VS

Team Averages
Level 24
1,466 SR
1,350 Elo+
Cernunnos
Cernunnos
BrMk MuDiNhO
Cernunnos
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
277W - 252L
1,459 Elo+
Solo
Nemesis
Nemesis
ChancyDrew
Nemesis
Level 18
God Stats
61W - 45L
1,502 SR
Queue Stats
236W - 250L
1,219 Elo+
Solo
Ra
Ra
DesertSphinx144
Ra
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
69W - 90L
1,324 Elo+
Solo
Hades
Hades
YolkyQuasar7212
Hades
Level 26
God Stats
31W - 36L
1,500 SR
Queue Stats
70W - 77L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
olloG4m3Rollo
Baron Samedi
Level 18
God Stats
76W - 77L
1,326 SR
Queue Stats
144W - 186L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkssasin49
Nemesis
13
1 / 12 / 7
9,371
390
6,672
18,818
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
EVILTAINT
Skadi
20
10 / 10 / 2
13,052
544
19,906
19,244
8,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
4 / 5 / 2
11,508
480
6,380
13,383
7,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
SoupsFTW
Ganesha
17
2 / 6 / 11
11,885
495
12,050
20,116
20,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 0 / 0
6,331
264
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrMk MuDiNhO
Cernunnos
20
12 / 1 / 6
15,850
660
28,355
21,748
12,416
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ChancyDrew
Nemesis
16
2 / 4 / 11
11,510
480
4,387
14,654
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 4 / 4
12,966
540
4,052
11,130
4,374
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 7 / 2
11,743
489
6,260
16,388
10,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
olloG4m3Rollo
Baron Samedi
18
10 / 5 / 4
13,252
552
9,859
15,475
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
17
Kills
32
33
Deaths
21
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BrMk MuDiNhO
Cernunnos
12
1
6
15
W
Nemesis
ChancyDrew
Nemesis
2
4
11
1.88
L
Nemesis
Darkssasin49
Nemesis
1
12
7
0.38
W
4
4
4
1.5
L
Skadi
EVILTAINT
Skadi
10
10
2
1.1
L
4
5
2
1
L
Ganesha
SoupsFTW
Ganesha
2
6
11
1.25
L
0
0
0
0
W
4
7
2
0.71
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,008
Damage
52,913
71,561
Taken
79,395
43,195
Mitigated
40,262
10,461
Healing
27,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BrMk MuDiNhO
Cernunnos
28,355
14,021
0
13,482
21,748
12,416
6,398
5,423
16,325
0
143,409
W
Nemesis
ChancyDrew
Nemesis
4,387
1,503
0
1,081
14,654
4,927
0
2,847
11,807
0
54,486
L
Nemesis
Darkssasin49
Nemesis
6,672
2,198
0
3,404
18,818
6,741
116
5,941
12,877
0
40,702
W
4,052
455
1,107
3,425
11,130
4,374
4,699
3,124
8,006
76,815
0
L
Skadi
EVILTAINT
Skadi
19,906
12,018
0
1,960
19,244
8,000
1,830
4,126
15,118
0
79,535
L
6,380
573
498
3,410
13,383
7,567
690
4,015
9,368
69,922
939
L
Ganesha
SoupsFTW
Ganesha
12,050
615
0
1,189
20,116
20,887
567
6,089
14,027
59,003
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,260
260
122
3,385
16,388
10,850
1,009
3,208
13,180
45,997
0
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
9,859
790
900
4,388
15,475
7,695
3,718
3,690
11,785
52,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,147
Gold Earned
65,321
397
Minions Killed
561
0
Camps Cleared
0
1,646,956
Distance Traveled
1,909,084
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,850
660
189
8
0
388,781
6
W
Nemesis
11,510
480
71
3
0
443,919
3
L
Nemesis
9,371
390
56
2
0
491,386
0
W
Ra
12,966
540
138
6
0
385,714
4
L
Skadi
13,052
544
143
6
0
347,302
0
L
Ra
11,508
480
148
6
0
376,095
0
L
Ganesha
11,885
495
49
2
0
432,173
0
L
Hades
6,331
264
1
0
0
0
0
W
Hades
11,743
489
71
3
0
308,986
0
W
Baron Samedi
13,252
552
92
4
0
381,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role