Player Matchup

Janus
Janus
BallonSpiderIRL
Janus
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
197W - 166L
1,551 Elo+
Party 1
Thanatos
Thanatos
Bambi_321
Thanatos
Level 36
God Stats
2W - 3L
1,671 SR
Queue Stats
61W - 78L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
MadJac1999
Baron Samedi
Level 26
God Stats
14W - 12L
1,491 SR
Queue Stats
34W - 34L
1,510 Elo+
Party 2
Anhur
Anhur
RundyNuudoo
Anhur
Level 17
God Stats
0W - 4L
1,567 SR
Queue Stats
31W - 23L
1,572 Elo+
Party 1
Khepri
Khepri
jojobunny
Khepri
Level 47
God Stats
9W - 8L
1,508 SR
Queue Stats
130W - 112L
1,496 Elo+
Solo
Team Averages
Level 51
1,547 SR
1,512 Elo+

VS

Team Averages
Level 57
1,502 SR
1,332 Elo+
Sol
Sol
Breixito
Sol
Level 20
God Stats
2W - 1L
1,759 SR
Queue Stats
39W - 35L
1,558 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Th3Equalizer
Tsukuyomi
Level 49
God Stats
14W - 6L
1,492 SR
Queue Stats
72W - 62L
1,461 Elo+
Solo
Ymir
Ymir
Viladesuso
Ymir
Level 8
God Stats
3W - 3L
1,187 SR
Queue Stats
23W - 15L
1,145 Elo+
Party 3
Artemis
Artemis
Woodwardia
Artemis
Level 53
God Stats
5W - 7L
1,287 SR
Queue Stats
11W - 11L
1,025 Elo+
Party 3
Cabrakan
Cabrakan
estecaruno
Cabrakan
Level 155
God Stats
3W - 3L
1,787 SR
Queue Stats
151W - 136L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 3
10,687
562
14,670
9,618
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Bambi_321
Thanatos
13
3 / 6 / 3
8,640
455
4,736
13,659
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MadJac1999
Baron Samedi
15
4 / 6 / 5
9,499
500
9,375
11,631
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 7 / 2
7,813
411
5,134
12,651
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
jojobunny
Khepri
13
0 / 1 / 6
8,279
436
4,106
11,311
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,020
527
9,694
13,875
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Th3Equalizer
Tsukuyomi
17
7 / 2 / 3
10,356
545
7,968
9,503
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 2 / 8
9,858
519
8,918
14,473
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Woodwardia
Artemis
15
5 / 1 / 7
9,281
488
11,811
13,778
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
estecaruno
Cabrakan
15
5 / 5 / 5
9,402
495
8,501
15,794
13,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
13
Kills
25
25
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
L
Thanatos
Bambi_321
Thanatos
3
6
3
0.75
W
4
3
4
2
L
Baron Samedi
MadJac1999
Baron Samedi
4
6
5
1.08
L
0
7
2
0.14
W
Tsukuyomi
Th3Equalizer
Tsukuyomi
7
2
3
4.25
W
4
2
8
4
W
Artemis
Woodwardia
Artemis
5
1
7
8.5
W
Cabrakan
estecaruno
Cabrakan
5
5
5
1.5
L
Khepri
jojobunny
Khepri
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,021
Damage
46,892
58,870
Taken
67,423
31,204
Mitigated
38,492
15,943
Healing
25,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,670
615
0
925
9,618
3,449
0
4,925
4,643
69,881
0
L
Thanatos
Bambi_321
Thanatos
4,736
632
0
7,798
13,659
4,509
0
4,102
9,457
0
38,088
W
9,694
2,393
0
8,900
13,875
5,102
251
6,794
6,857
69,862
0
L
Baron Samedi
MadJac1999
Baron Samedi
9,375
1,357
1,186
2,240
11,631
12,569
625
5,392
6,089
40,499
0
L
5,134
2,468
0
2,119
12,651
3,239
184
4,815
7,811
0
30,698
W
Tsukuyomi
Th3Equalizer
Tsukuyomi
7,968
2,036
0
3,600
9,503
4,086
430
3,279
6,061
0
61,534
W
8,918
1,486
0
1,400
14,473
11,415
0
5,227
9,032
61,437
0
W
Artemis
Woodwardia
Artemis
11,811
7,304
0
7,897
13,778
4,709
1,258
6,288
7,368
0
49,139
W
Cabrakan
estecaruno
Cabrakan
8,501
1,163
0
3,951
15,794
13,180
524
5,439
9,954
43,745
0
L
Khepri
jojobunny
Khepri
4,106
392
0
1,675
11,311
7,438
0
7,473
3,757
20,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
48,917
334
Minions Killed
496
0
Camps Cleared
0
1,695,468
Distance Traveled
1,625,547
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,687
562
127
7
0
368,536
4
L
Thanatos
8,640
455
78
4
0
371,777
0
W
Sol
10,020
527
133
7
0
295,528
1
L
Baron Samedi
9,499
500
61
3
0
297,541
3
L
Anhur
7,813
411
43
2
0
297,172
0
W
Tsukuyomi
10,356
545
116
6
0
419,327
4
W
Ymir
9,858
519
79
4
0
316,167
1
W
Artemis
9,281
488
78
4
0
283,793
3
W
Cabrakan
9,402
495
90
5
0
310,732
4
L
Khepri
8,279
436
25
1
0
360,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role