Player Matchup

Ra
Ra
Isaiahsd577
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 83L
1,375 Elo+
Solo
Yemoja
Yemoja
LazyNinjaX
Yemoja
Level 43
God Stats
0W - 1L
1,747 SR
Queue Stats
13W - 25L
1,322 Elo+
Party 1
Thor
Thor
Owdi5000
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,268 Elo+
Party 1
Team Averages
Level 54
1,582 SR
1,321 Elo+

VS

Team Averages
Level 55
1,610 SR
1,403 Elo+
Mercury
Mercury
Blazed_420x6x
Mercury
Level 106
God Stats
6W - 7L
1,500 SR
Queue Stats
94W - 150L
1,254 Elo+
Solo
Discordia
Discordia
Cushwood
Discordia
Level 27
God Stats
6W - 4L
1,804 SR
Queue Stats
42W - 43L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
TruffleButterJW
Jormungandr
Level 31
God Stats
13W - 14L
1,525 SR
Queue Stats
146W - 131L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,935
721
2,972
8,443
3,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
LazyNinjaX
Yemoja
10
3 / 5 / 0
8,291
754
3,249
12,659
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
9
0 / 6 / 2
6,583
598
1,037
9,917
3,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
12 / 4 / 3
9,943
904
7,629
7,259
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Cushwood
Discordia
13
2 / 0 / 12
8,483
771
11,282
2,801
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
TruffleButterJW
Jormungandr
10
3 / 2 / 8
7,920
720
4,522
8,327
6,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
17
18
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
12
4
3
3.38
W
Discordia
Cushwood
Discordia
2
0
12
8
L
2
7
3
0.5
L
Yemoja
LazyNinjaX
Yemoja
3
5
0
0.6
L
Thor
0
6
2
0.17
W
Jormungandr
TruffleButterJW
Jormungandr
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,258
Damage
23,433
31,019
Taken
18,387
13,559
Mitigated
9,477
4,086
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
7,629
4,360
0
1,220
7,259
2,580
76
3,199
4,060
0
27,160
W
Discordia
Cushwood
Discordia
11,282
79
0
470
2,801
896
1,841
919
1,882
32,951
0
L
2,972
415
547
771
8,443
3,364
305
5,230
2,841
27,296
0
L
Yemoja
LazyNinjaX
Yemoja
3,249
634
813
1,543
12,659
6,708
40
5,908
6,443
16,649
0
L
Thor
1,037
172
147
265
9,917
3,487
0
4,727
4,954
0
10,256
W
Jormungandr
TruffleButterJW
Jormungandr
4,522
724
0
1,932
8,327
6,001
562
2,153
6,174
14,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,809
Gold Earned
26,346
85
Minions Killed
101
0
Camps Cleared
0
504,175
Distance Traveled
567,794
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,943
904
33
3
0
193,690
0
W
Discordia
8,483
771
53
5
0
211,810
0
L
Ra
7,935
721
41
4
0
135,001
1
L
Yemoja
8,291
754
26
2
0
168,373
3
L
Thor
6,583
598
18
2
0
200,801
0
W
Jormungandr
7,920
720
15
1
0
162,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role