Player Matchup

Cernunnos
Cernunnos
AkaiJesus
Cernunnos
Level 29
God Stats
9W - 5L
1,644 SR
Queue Stats
98W - 88L
1,587 Elo+
Party 3
Agni
Agni
Hombre-violento
Agni
Level 20
God Stats
3W - 1L
2,073 SR
Queue Stats
34W - 21L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
Noncooperation
Sylvanus
Level 22
God Stats
6W - 5L
1,563 SR
Queue Stats
40W - 38L
1,614 Elo+
Solo
Terra
Terra
akaiboa
Terra
Level 22
God Stats
9W - 9L
1,889 SR
Queue Stats
92W - 87L
1,686 Elo+
Party 3
He Bo
He Bo
n3ry-cg
He Bo
Level 23
God Stats
4W - 5L
1,720 SR
Queue Stats
54W - 40L
1,657 Elo+
Party 2
Team Averages
Level 23
1,778 SR
1,637 Elo+

VS

Team Averages
Level 24
1,539 SR
1,602 Elo+
Horus
Horus
Chanka4acog
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,634 Elo+
Party 4
Janus
Janus
Meenzerx
Janus
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 102L
1,773 Elo+
Party 1
Medusa
Medusa
Ni6o
Medusa
Level 8
God Stats
3W - 2L
1,533 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 4
Fenrir
Fenrir
Stinkende_Eichel
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 58L
1,688 Elo+
Party 1
Ao Kuang
Ao Kuang
oJellyJokero
Ao Kuang
Level 64
God Stats
3W - 1L
1,661 SR
Queue Stats
385W - 351L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AkaiJesus
Cernunnos
17
3 / 2 / 2
9,923
431
13,915
11,507
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 3
9,905
431
13,361
16,205
7,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
7 / 5 / 7
11,483
499
17,841
25,027
16,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
akaiboa
Terra
15
0 / 3 / 5
9,419
410
7,102
18,760
16,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
n3ry-cg
He Bo
16
4 / 8 / 1
10,331
449
8,490
15,082
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
9,192
400
7,278
23,369
23,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Meenzerx
Janus
20
10 / 5 / 8
12,950
563
21,923
14,627
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Ni6o
Medusa
17
0 / 3 / 6
9,804
426
9,384
13,540
5,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 3 / 5
11,810
513
17,787
22,811
25,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
oJellyJokero
Ao Kuang
20
8 / 3 / 7
12,927
562
9,252
19,975
8,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
15
Kills
25
25
Deaths
15
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AkaiJesus
Cernunnos
3
2
2
2
W
1
1
9
5.5
L
1
7
3
0.36
W
Janus
Meenzerx
Janus
10
5
8
2.8
W
Medusa
Ni6o
Medusa
0
3
6
1
L
Sylvanus
7
5
7
2.1
W
6
3
5
2.83
L
Terra
akaiboa
Terra
0
3
5
0.83
L
He Bo
n3ry-cg
He Bo
4
8
1
0.56
W
Ao Kuang
oJellyJokero
Ao Kuang
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,709
Damage
65,624
86,581
Taken
94,322
51,258
Mitigated
68,508
30,537
Healing
35,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AkaiJesus
Cernunnos
13,915
5,358
0
3,544
11,507
4,492
1,027
2,181
9,326
0
76,405
W
7,278
3,544
3,743
7,077
23,369
23,176
53
8,292
15,077
0
26,772
L
13,361
1,324
0
5,493
16,205
7,357
639
7,844
8,361
59,840
0
W
Janus
Meenzerx
Janus
21,923
1,599
409
4,485
14,627
6,090
3,402
8,996
5,631
104,444
0
W
Medusa
Ni6o
Medusa
9,384
4,110
0
5,250
13,540
5,185
0
4,686
8,854
0
69,452
L
Sylvanus
17,841
2,734
3,276
9,170
25,027
16,761
34
12,622
12,405
74,842
15,310
W
17,787
3,200
0
6,377
22,811
25,933
2,227
14,654
8,157
0
71,453
L
Terra
akaiboa
Terra
7,102
593
2,295
4,441
18,760
16,367
0
5,160
13,600
35,566
0
L
He Bo
n3ry-cg
He Bo
8,490
344
333
1,985
15,082
6,281
0
3,368
11,714
49,908
0
W
Ao Kuang
oJellyJokero
Ao Kuang
9,252
2,714
0
8,286
19,975
8,124
2,334
9,877
10,098
91,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,061
Gold Earned
56,683
506
Minions Killed
569
0
Camps Cleared
0
1,942,023
Distance Traveled
2,157,062
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,923
431
134
6
0
360,953
4
W
Horus
9,192
400
32
1
0
471,916
4
L
Agni
9,905
431
118
5
0
363,443
1
W
Janus
12,950
563
164
7
0
418,023
4
W
Medusa
9,804
426
134
6
0
415,628
1
L
Sylvanus
11,483
499
126
5
0
377,374
2
W
Fenrir
11,810
513
103
4
0
430,717
3
L
Terra
9,419
410
48
2
0
445,301
6
L
He Bo
10,331
449
80
3
0
394,952
0
W
Ao Kuang
12,927
562
136
6
0
420,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role