Player Matchup

Fafnir
Fafnir
JogglesCromson
Fafnir
Level 137
God Stats
1W - 1L
1,274 SR
Queue Stats
34W - 23L
1,634 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kouss
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 84L
1,566 Elo+
Solo
Artio
Artio
NotZion
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ShockXV
Janus
Level 121
God Stats
5W - 5L
1,334 SR
Queue Stats
92W - 77L
1,587 Elo+
Solo
Nemesis
Nemesis
thrazymakus
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 135
1,422 SR
1,557 Elo+

VS

Team Averages
Level 120
1,639 SR
1,622 Elo+
Janus
Janus
CodeMonkey97
Janus
Level 145
God Stats
2W - 5L
1,457 SR
Queue Stats
45W - 43L
1,688 Elo+
Party 2
Anhur
Anhur
GaiusB
Anhur
Level 88
God Stats
29W - 19L
1,902 SR
Queue Stats
244W - 228L
1,795 Elo+
Solo
Ymir
Ymir
PuttPutt97
Ymir
Level 122
God Stats
0W - 1L
1,780 SR
Queue Stats
2W - 9L
1,325 Elo+
Party 2
Fenrir
Fenrir
Srinquisidor
Fenrir
Level 160
God Stats
9W - 8L
1,559 SR
Queue Stats
163W - 165L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheGiraffeRider
Cu Chulainn
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 27L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,550
710
1,000
1,866
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Kouss
Ah Muzen Cab
5
0 / 0 / 0
3,224
645
920
713
130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
NotZion
Artio
6
1 / 0 / 0
3,677
735
1,411
2,158
1,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Janus
ShockXV
Janus
6
0 / 0 / 0
3,400
680
534
1,882
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
thrazymakus
Nemesis
6
0 / 1 / 1
3,470
694
1,980
2,576
662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,471
694
774
1,195
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
GaiusB
Anhur
1
0 / 0 / 0
951
190
0
0
0
6
0 / 0 / 0
3,446
689
163
3,027
1,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
5
1 / 1 / 0
3,544
709
1,357
3,741
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
TheGiraffeRider
Cu Chulainn
4
0 / 0 / 1
3,137
627
1,179
3,035
754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Anhur
GaiusB
Anhur
0
0
0
0
W
0
0
0
0
W
Ah Muzen Cab
Kouss
Ah Muzen Cab
0
0
0
0
W
Artio
NotZion
Artio
1
0
0
1
L
0
0
0
0
W
Janus
ShockXV
Janus
0
0
0
0
L
Fenrir
1
1
0
1
L
Cu Chulainn
TheGiraffeRider
Cu Chulainn
0
0
1
0.5
W
Nemesis
thrazymakus
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,845
Damage
3,473
9,195
Taken
10,998
3,574
Mitigated
3,093
3,771
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
774
0
0
568
1,195
282
0
447
726
15,781
0
L
Anhur
GaiusB
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
1,000
375
0
980
1,866
990
0
378
1,452
5,780
0
W
Ah Muzen Cab
Kouss
Ah Muzen Cab
920
519
0
529
713
130
0
0
713
0
14,641
W
Artio
NotZion
Artio
1,411
450
0
1,289
2,158
1,394
0
0
2,158
10,968
0
L
163
28
0
996
3,027
1,145
0
538
2,489
11,336
0
W
Janus
ShockXV
Janus
534
79
0
600
1,882
398
0
381
1,453
15,923
0
L
Fenrir
1,357
528
0
877
3,741
912
0
539
3,145
0
9,527
L
Cu Chulainn
TheGiraffeRider
Cu Chulainn
1,179
585
0
542
3,035
754
0
1,242
1,693
0
6,944
W
Nemesis
thrazymakus
Nemesis
1,980
1,130
0
373
2,576
662
0
58
2,482
0
15,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,321
Gold Earned
14,549
136
Minions Killed
114
0
Camps Cleared
0
489,670
Distance Traveled
356,713
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,471
694
33
7
0
97,117
1
L
Anhur
951
190
0
0
0
0
0
W
Fafnir
3,550
710
9
2
0
97,031
1
W
Ah Muzen Cab
3,224
645
33
7
0
91,188
0
W
Artio
3,677
735
21
4
0
100,990
0
L
Ymir
3,446
689
36
7
0
89,638
0
W
Janus
3,400
680
35
7
0
96,690
1
L
Fenrir
3,544
709
24
5
0
89,316
1
L
Cu Chulainn
3,137
627
21
4
0
80,642
0
W
Nemesis
3,470
694
38
8
0
103,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role