Player Matchup

Loki
Loki
CallMeGraze
Loki
Level 29
God Stats
25W - 16L
1,679 SR
Queue Stats
33W - 20L
1,659 Elo+
Solo
Bellona
Bellona
OJSimpson420
Bellona
Level 24
God Stats
26W - 28L
1,465 SR
Queue Stats
52W - 78L
1,352 Elo+
Solo
Hachiman
Hachiman
SkullKid-619
Hachiman
Level 25
God Stats
37W - 36L
1,603 SR
Queue Stats
519W - 512L
1,464 Elo+
Party 1
Raijin
Raijin
hosseinpsnow1002
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,584 Elo+
Solo
Cthulhu
Cthulhu
uzidatank
Cthulhu
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Team Averages
Level 20
1,549 SR
1,512 Elo+

VS

Team Averages
Level 19
1,471 SR
1,508 Elo+
Agni
Agni
Apocalypto1204
Agni
Level 20
God Stats
13W - 7L
1,440 SR
Queue Stats
84W - 80L
1,554 Elo+
Solo
Guan Yu
Guan Yu
BMac
Guan Yu
Level 7
God Stats
9W - 7L
1,613 SR
Queue Stats
20W - 24L
1,681 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bushycell
Ah Muzen Cab
Level 22
God Stats
1W - 2L
1,171 SR
Queue Stats
146W - 206L
1,235 Elo+
Solo
Ymir
Ymir
FroastedFlakes
Ymir
Level 21
God Stats
34W - 21L
1,635 SR
Queue Stats
45W - 41L
1,595 Elo+
Solo
Ravana
Ravana
gman371
Ravana
Level 24
God Stats
20W - 11L
1,497 SR
Queue Stats
151W - 143L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,274
520
2,481
10,072
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
OJSimpson420
Bellona
12
1 / 3 / 1
6,625
473
5,187
9,504
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
SkullKid-619
Hachiman
9
1 / 5 / 0
5,549
396
3,784
7,899
3,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 9 / 1
6,139
439
2,442
9,922
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
uzidatank
Cthulhu
7
0 / 7 / 0
5,393
385
2,866
9,737
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
8,842
632
11,732
6,268
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
BMac
Guan Yu
13
2 / 2 / 1
7,761
554
5,203
10,623
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Bushycell
Ah Muzen Cab
10
2 / 1 / 6
6,548
468
2,833
5,037
1,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 0 / 4
8,619
616
6,400
10,364
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
gman371
Ravana
14
5 / 1 / 6
8,251
589
6,583
4,507
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
24
24
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Guan Yu
BMac
Guan Yu
2
2
1
1.25
W
Ah Muzen Cab
Bushycell
Ah Muzen Cab
2
1
6
5
L
2
0
2
3
W
7
0
4
9
L
Bellona
OJSimpson420
Bellona
1
3
1
0.5
L
Hachiman
SkullKid-619
Hachiman
1
5
0
0.2
W
Ravana
gman371
Ravana
5
1
6
8
L
1
9
1
0.17
L
Cthulhu
uzidatank
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,760
Damage
32,751
47,134
Taken
36,799
25,725
Mitigated
22,097
8,119
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,732
1,159
104
1,532
6,268
2,273
270
1,563
4,705
55,045
0
W
Guan Yu
BMac
Guan Yu
5,203
576
198
5,024
10,623
9,043
55
0
10,623
0
38,674
W
Ah Muzen Cab
Bushycell
Ah Muzen Cab
2,833
703
0
622
5,037
1,606
374
947
3,972
0
17,112
L
2,481
680
0
3,330
10,072
3,182
0
3,310
6,548
0
43,795
W
6,400
1,941
373
3,327
10,364
7,311
72
1,941
8,333
37,328
0
L
Bellona
OJSimpson420
Bellona
5,187
1,452
0
3,136
9,504
8,582
0
300
8,878
0
32,300
L
Hachiman
SkullKid-619
Hachiman
3,784
1,123
111
330
7,899
3,471
0
3,230
4,635
0
21,513
W
Ravana
gman371
Ravana
6,583
1,681
0
2,082
4,507
1,864
897
649
3,858
0
52,098
L
2,442
592
195
489
9,922
3,340
0
5,549
4,043
24,201
0
L
Cthulhu
uzidatank
Cthulhu
2,866
83
0
528
9,737
7,150
0
5,141
4,547
12,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
40,021
283
Minions Killed
385
0
Camps Cleared
0
1,147,061
Distance Traveled
1,372,079
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,842
632
118
8
0
262,893
0
W
Guan Yu
7,761
554
87
6
0
252,114
0
W
Ah Muzen Cab
6,548
468
33
2
0
293,805
0
L
Loki
7,274
520
101
7
0
294,954
7
W
Ymir
8,619
616
61
4
0
247,925
5
L
Bellona
6,625
473
72
5
0
232,787
0
L
Hachiman
5,549
396
43
3
0
200,610
2
W
Ravana
8,251
589
86
6
0
315,342
3
L
Raijin
6,139
439
47
3
0
199,928
1
L
Cthulhu
5,393
385
20
1
0
218,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role