Player Matchup

Hera
Hera
Grancazador
Hera
Level 63
God Stats
8W - 9L
1,500 SR
Queue Stats
244W - 248L
1,410 Elo+
Solo
Hachiman
Hachiman
HAWK3Y310
Hachiman
Level 49
God Stats
5W - 5L
1,733 SR
Queue Stats
25W - 31L
1,435 Elo+
Solo
Fenrir
Fenrir
RemusSaxa
Fenrir
Level 49
God Stats
7W - 8L
1,463 SR
Queue Stats
108W - 121L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
TsardOnyx
Baba Yaga
Level 35
God Stats
9W - 10L
1,846 SR
Queue Stats
474W - 509L
1,437 Elo+
Solo
Artio
Artio
sicopata2016
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,400 Elo+
Solo
Team Averages
Level 61
1,608 SR
1,433 Elo+

VS

Team Averages
Level 73
1,571 SR
1,505 Elo+
King Arthur
King Arthur
Arlatiz
King Arthur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Coneypark
Danzaburou
Level 18
God Stats
13W - 7L
1,719 SR
Queue Stats
57W - 38L
1,527 Elo+
Party 1
Agni
Agni
Santiago300302
Agni
Level 109
God Stats
28W - 17L
1,699 SR
Queue Stats
390W - 392L
1,519 Elo+
Party 1
Scylla
Scylla
XxThunderthxX
Scylla
Level 77
God Stats
12W - 10L
1,376 SR
Queue Stats
176W - 170L
1,498 Elo+
Party 1
Cupid
Cupid
trashedmouth
Cupid
Level 83
God Stats
49W - 43L
1,562 SR
Queue Stats
343W - 388L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,307
846
10,722
14,382
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
HAWK3Y310
Hachiman
16
3 / 0 / 4
10,613
965
8,543
5,343
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
RemusSaxa
Fenrir
15
2 / 8 / 2
9,778
889
6,459
13,343
7,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
TsardOnyx
Baba Yaga
16
2 / 5 / 6
10,274
934
15,618
12,985
6,354
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 5 / 4
10,307
937
5,779
19,324
20,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

143

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arlatiz
King Arthur
16
1 / 6 / 10
9,854
896
6,256
15,870
10,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Coneypark
Danzaburou
18
6 / 0 / 15
12,013
1,092
9,589
4,829
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
9 / 1 / 12
11,921
1,084
14,074
7,814
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 16
10,677
971
14,255
9,547
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 2 / 11
11,604
1,055
15,996
12,919
5,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
9
Kills
26
26
Deaths
9
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arlatiz
King Arthur
1
6
10
1
W
Danzaburou
Coneypark
Danzaburou
6
0
15
13.5
L
1
8
3
0.31
L
Hachiman
HAWK3Y310
Hachiman
3
0
4
5
L
Fenrir
RemusSaxa
Fenrir
2
8
2
0.38
W
9
1
12
15
L
Baba Yaga
TsardOnyx
Baba Yaga
2
5
6
1
W
2
0
16
10
L
1
5
4
0.6
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,121
Damage
60,170
65,377
Taken
50,979
42,377
Mitigated
23,945
10,174
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arlatiz
King Arthur
6,256
1,004
0
731
15,870
10,095
0
10,534
5,336
0
24,411
W
Danzaburou
Coneypark
Danzaburou
9,589
4,675
0
1,511
4,829
2,005
0
2,884
1,945
0
24,806
L
10,722
2,537
0
1,437
14,382
5,723
0
7,789
6,273
26,808
0
L
Hachiman
HAWK3Y310
Hachiman
8,543
2,922
243
321
5,343
1,966
0
2,586
2,701
0
49,652
L
Fenrir
RemusSaxa
Fenrir
6,459
914
0
735
13,343
7,912
0
5,581
7,544
0
11,813
W
14,074
1,613
135
1,145
7,814
3,001
0
5,147
2,667
30,662
0
L
Baba Yaga
TsardOnyx
Baba Yaga
15,618
1,300
1,416
2,661
12,985
6,354
0
4,986
7,951
33,438
0
W
14,255
314
140
1,382
9,547
3,494
0
6,498
3,049
35,201
0
L
5,779
604
281
3,080
19,324
20,422
0
6,507
12,345
22,151
0
W
15,996
11,979
284
5,020
12,919
5,350
0
7,056
5,863
0
34,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
56,069
213
Minions Killed
196
5
Camps Cleared
8
982,564
Distance Traveled
1,039,867
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,854
896
36
3
1
202,751
0
W
Danzaburou
12,013
1,092
32
3
5
230,971
0
L
Hera
9,307
846
30
3
1
175,374
1
L
Hachiman
10,613
965
92
8
4
187,246
1
L
Fenrir
9,778
889
12
1
0
210,018
1
W
Agni
11,921
1,084
42
4
1
197,009
0
L
Baba Yaga
10,274
934
50
5
0
193,604
0
W
Scylla
10,677
971
56
5
0
231,119
0
L
Artio
10,307
937
29
3
0
216,322
0
W
Cupid
11,604
1,055
30
3
1
178,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role