Player Matchup

Yemoja
Yemoja
HegeI
Yemoja
Level 18
God Stats
9W - 8L
1,578 SR
Queue Stats
203W - 162L
1,546 Elo+
Solo
Janus
Janus
NeiLeif
Janus
Level 27
God Stats
27W - 22L
1,626 SR
Queue Stats
111W - 117L
1,537 Elo+
Solo
Pele
Pele
SikoLogik
Pele
Level 28
God Stats
46W - 47L
1,385 SR
Queue Stats
497W - 477L
1,617 Elo+
Solo
Neith
Neith
Tesaidem
Neith
Level 3
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Loki
Loki
aldara11
Loki
Level 20
God Stats
6W - 9L
1,336 SR
Queue Stats
20W - 20L
1,580 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,587 Elo+

VS

Team Averages
Level 18
1,619 SR
1,657 Elo+
Danzaburou
Danzaburou
Downfell
Danzaburou
Level 28
God Stats
2W - 1L
1,773 SR
Queue Stats
7W - 10L
1,481 Elo+
Solo
Fafnir
Fafnir
Exhaustedkhoury
Fafnir
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 54L
1,561 Elo+
Solo
Hercules
Hercules
Satinshand69
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 24L
1,765 Elo+
Solo
Neith
Neith
Smoker300
Neith
Level 4
God Stats
5W - 3L
1,751 SR
Queue Stats
37W - 27L
1,838 Elo+
Solo
Ao Kuang
Ao Kuang
ppup42
Ao Kuang
Level 26
God Stats
7W - 5L
1,570 SR
Queue Stats
263W - 230L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HegeI
Yemoja
7
1 / 1 / 2
5,199
520
1,933
4,241
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
NeiLeif
Janus
7
2 / 7 / 0
4,771
477
2,366
6,282
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
9
1 / 3 / 4
5,510
551
3,464
8,639
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Tesaidem
Neith
6
0 / 6 / 1
3,928
393
2,654
6,431
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
10
1 / 2 / 1
5,809
581
3,471
5,187
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Downfell
Danzaburou
8
0 / 1 / 3
4,915
492
3,042
3,196
880
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 1 / 2
5,586
559
2,226
4,207
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Satinshand69
Hercules
11
2 / 2 / 1
6,292
629
3,665
6,566
4,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Smoker300
Neith
11
10 / 1 / 2
7,069
707
8,173
6,208
2,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
ppup42
Ao Kuang
12
5 / 0 / 3
6,695
670
4,939
5,953
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
19
19
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Downfell
Danzaburou
0
1
3
1.5
W
2
1
2
3
L
Yemoja
HegeI
Yemoja
1
1
2
2
L
Janus
NeiLeif
Janus
2
7
0
0.29
W
Hercules
Satinshand69
Hercules
2
2
1
1.25
L
Pele
1
3
4
1
W
Neith
Smoker300
Neith
10
1
2
11
L
Neith
Tesaidem
Neith
0
6
1
0.08
L
Loki
1
2
1
0.75
W
Ao Kuang
ppup42
Ao Kuang
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,888
Damage
22,045
30,780
Taken
26,130
9,298
Mitigated
12,145
6,813
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Downfell
Danzaburou
3,042
1,932
0
1,347
3,196
880
2,001
851
2,239
0
22,216
W
2,226
773
0
1,566
4,207
2,827
809
1,012
3,147
4,931
0
L
Yemoja
HegeI
Yemoja
1,933
344
639
1,851
4,241
1,731
0
1,557
2,684
8,746
0
L
Janus
NeiLeif
Janus
2,366
624
0
402
6,282
1,582
0
962
5,320
16,322
0
W
Hercules
Satinshand69
Hercules
3,665
1,088
0
1,400
6,566
4,617
0
0
6,566
0
33,634
L
Pele
3,464
1,282
0
2,660
8,639
2,492
0
1,432
7,207
0
26,930
W
Neith
Smoker300
Neith
8,173
2,344
0
1,339
6,208
2,018
2,118
1,387
4,751
0
35,934
L
Neith
Tesaidem
Neith
2,654
1,288
0
881
6,431
1,801
0
2,499
3,932
0
10,785
L
Loki
3,471
1,056
0
380
5,187
1,692
0
715
4,472
0
31,448
W
Ao Kuang
ppup42
Ao Kuang
4,939
1,265
0
2,252
5,953
1,803
0
789
5,128
32,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
30,557
192
Minions Killed
271
0
Camps Cleared
0
856,265
Distance Traveled
898,252
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,915
492
50
5
0
157,893
1
W
Fafnir
5,586
559
6
1
0
188,028
2
L
Yemoja
5,199
520
20
2
0
156,494
2
L
Janus
4,771
477
33
3
0
183,301
0
W
Hercules
6,292
629
87
9
0
162,180
2
L
Pele
5,510
551
48
5
0
183,117
0
W
Neith
7,069
707
63
6
0
171,279
2
L
Neith
3,928
393
18
2
0
173,254
0
L
Loki
5,809
581
73
7
0
160,099
3
W
Ao Kuang
6,695
670
65
7
0
218,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role