Player Matchup

Nu Wa
Nu Wa
Midzury
Nu Wa
Level 49
God Stats
2W - 11L
1,132 SR
Queue Stats
91W - 163L
1,363 Elo+
Party 2
Izanami
Izanami
Wise858
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
rakunieboraku
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,243 Elo+
Solo
Team Averages
Level 31
1,377 SR
1,368 Elo+

VS

Team Averages
Level 59
1,553 SR
1,388 Elo+
Chaac
Chaac
LifeWanted
Chaac
Level 87
God Stats
11W - 9L
1,790 SR
Queue Stats
115W - 189L
1,367 Elo+
Party 1
Discordia
Discordia
RoseWine
Discordia
Level 62
God Stats
34W - 60L
1,368 SR
Queue Stats
111W - 199L
1,297 Elo+
Party 1
Neith
Neith
XxDarkArrowxX
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Midzury
Nu Wa
12
3 / 4 / 2
9,009
644
10,856
9,775
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Wise858
Izanami
11
2 / 11 / 1
8,787
628
8,027
12,566
4,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 3
8,357
597
3,566
9,307
10,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 0 / 10
10,506
750
9,603
14,374
16,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
RoseWine
Discordia
14
3 / 2 / 11
10,281
734
7,900
6,958
2,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 3 / 4
11,061
790
10,097
11,179
3,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
0
10
11
L
Nu Wa
Midzury
Nu Wa
3
4
2
1
W
Discordia
RoseWine
Discordia
3
2
11
4.25
L
Izanami
Wise858
Izanami
2
11
1
0.23
W
9
3
4
3.67
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,449
Damage
27,600
31,648
Taken
32,511
18,800
Mitigated
23,196
3,614
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,603
1,389
0
3,934
14,374
16,594
0
6,021
7,873
0
46,192
L
Nu Wa
Midzury
Nu Wa
10,856
4,823
0
2,754
9,775
3,822
0
1,859
7,916
30,230
0
W
Discordia
RoseWine
Discordia
7,900
209
0
2,402
6,958
2,708
1,124
3,328
3,332
47,313
0
L
Izanami
Wise858
Izanami
8,027
5,732
0
106
12,566
4,799
0
2,692
9,874
0
28,516
W
10,097
4,901
0
3,777
11,179
3,894
268
4,063
6,826
0
39,994
L
3,566
861
565
189
9,307
10,179
0
3,498
5,809
18,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,153
Gold Earned
31,848
111
Minions Killed
201
0
Camps Cleared
0
597,643
Distance Traveled
810,694
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,506
750
51
4
0
307,151
1
L
Nu Wa
9,009
644
49
4
0
231,368
2
W
Discordia
10,281
734
95
7
0
247,949
0
L
Izanami
8,787
628
34
2
0
172,309
2
W
Neith
11,061
790
55
4
0
255,594
4
L
Yemoja
8,357
597
28
2
0
193,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role