Player Matchup

Horus
Horus
Arthurgbs20031
Horus
Level 108
God Stats
13W - 7L
1,519 SR
Queue Stats
405W - 386L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 64
God Stats
245W - 255L
1,493 SR
Queue Stats
287W - 312L
1,453 Elo+
Solo
Ra
Ra
LucasTurboHD
Ra
Level 121
God Stats
13W - 10L
1,704 SR
Queue Stats
266W - 261L
1,531 Elo+
Party 1
Da Ji
Da Ji
MortisedMink847
Da Ji
Level 109
God Stats
25W - 27L
1,788 SR
Queue Stats
256W - 264L
1,423 Elo+
Party 1
Ullr
Ullr
SHChyro
Ullr
Level 87
God Stats
8W - 7L
1,801 SR
Queue Stats
86W - 90L
1,551 Elo+
Party 1
Team Averages
Level 98
1,661 SR
1,497 Elo+

VS

Team Averages
Level 104
1,565 SR
1,400 Elo+
Chang'e
Chang'e
DenisM16
Chang'e
Level 47
God Stats
0W - 2L
1,687 SR
Queue Stats
5W - 14L
1,340 Elo+
Solo
Heimdallr
Heimdallr
IMIFenix
Heimdallr
Level 147
God Stats
12W - 21L
1,383 SR
Queue Stats
269W - 312L
1,413 Elo+
Solo
Cerberus
Cerberus
PauuloRln
Cerberus
Level 129
God Stats
8W - 7L
1,757 SR
Queue Stats
440W - 473L
1,499 Elo+
Solo
Xbalanque
Xbalanque
crokitos
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,261 Elo+
Solo
Nemesis
Nemesis
soft_braba
Nemesis
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 155L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 13
14,328
573
13,862
26,455
34,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
CHACAL_1967_
Cthulhu
18
0 / 2 / 17
11,782
471
6,282
18,971
21,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 3 / 9
15,220
609
22,805
16,386
8,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 2 / 11
14,474
579
10,228
19,266
11,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
SHChyro
Ullr
20
6 / 1 / 9
15,069
603
16,542
22,610
12,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DenisM16
Chang'e
17
1 / 6 / 1
10,371
415
6,201
17,238
15,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
IMIFenix
Heimdallr
15
1 / 2 / 2
9,605
384
5,353
8,382
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
PauuloRln
Cerberus
16
1 / 10 / 5
10,175
407
13,503
24,368
10,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
crokitos
Xbalanque
19
4 / 9 / 7
12,045
482
23,096
24,168
7,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
soft_braba
Nemesis
18
4 / 6 / 3
11,530
461
7,527
15,853
9,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
33
Kills
11
11
Deaths
33
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
3
13
5.5
W
Cthulhu
CHACAL_1967_
Cthulhu
0
2
17
4.25
L
Chang'e
DenisM16
Chang'e
1
6
1
0.25
L
Heimdallr
IMIFenix
Heimdallr
1
2
2
1
W
11
3
9
5.17
W
6
2
11
5.75
L
Cerberus
PauuloRln
Cerberus
1
10
5
0.35
W
Ullr
SHChyro
Ullr
6
1
9
10.5
L
Xbalanque
crokitos
Xbalanque
4
9
7
0.83
L
Nemesis
soft_braba
Nemesis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,719
Damage
55,680
103,688
Taken
90,009
88,068
Mitigated
45,303
53,446
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,862
6,082
3,811
10,688
26,455
34,596
1,509
3,482
22,973
88
69,028
W
Cthulhu
CHACAL_1967_
Cthulhu
6,282
0
1,702
2,056
18,971
21,256
1,141
3,819
15,152
39,673
0
L
Chang'e
DenisM16
Chang'e
6,201
575
1,110
4,841
17,238
15,155
323
6,241
10,691
52,607
0
L
Heimdallr
IMIFenix
Heimdallr
5,353
1,802
0
2,676
8,382
2,899
0
1,635
6,681
0
45,303
W
22,805
3,244
9,264
7,968
16,386
8,460
1,419
4,288
12,098
112,145
0
W
10,228
2,502
0
9,612
19,266
11,355
1,606
2,630
16,636
0
106,151
L
Cerberus
PauuloRln
Cerberus
13,503
352
0
4,459
24,368
10,286
0
8,353
15,737
68,759
0
W
Ullr
SHChyro
Ullr
16,542
11,117
0
8,345
22,610
12,401
11,256
5,485
17,125
0
124,404
L
Xbalanque
crokitos
Xbalanque
23,096
11,307
0
5,929
24,168
7,922
123
7,282
16,313
0
75,654
L
Nemesis
soft_braba
Nemesis
7,527
3,131
0
947
15,853
9,041
0
4,952
10,716
0
79,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,873
Gold Earned
53,726
709
Minions Killed
530
0
Camps Cleared
0
2,489,062
Distance Traveled
1,966,558
41
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,328
573
122
5
0
479,268
9
W
Cthulhu
11,782
471
59
2
0
517,378
5
L
Chang'e
10,371
415
79
3
0
430,322
8
L
Heimdallr
9,605
384
72
3
0
282,673
0
W
Ra
15,220
609
176
7
0
505,523
9
W
Da Ji
14,474
579
163
7
0
488,227
13
L
Cerberus
10,175
407
130
5
0
375,152
1
W
Ullr
15,069
603
189
8
0
498,666
5
L
Xbalanque
12,045
482
127
5
0
382,540
15
L
Nemesis
11,530
461
122
5
0
495,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role