Player Matchup

Yemoja
Yemoja
ENEMYCINNA33
Yemoja
Level 29
God Stats
56W - 90L
1,389 SR
Queue Stats
57W - 102L
1,327 Elo+
Solo
Thor
Thor
EPIC33035
Thor
Level 7
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 6L
1,238 Elo+
Solo
Merlin
Merlin
chunikker
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Neith
Neith
kwelch93
Neith
Level 15
God Stats
4W - 9L
1,526 SR
Queue Stats
32W - 44L
1,181 Elo+
Solo
Loki
Loki
steezybun
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,056 Elo+
Solo
Team Averages
Level 14
1,527 SR
1,203 Elo+

VS

Team Averages
Level 17
1,391 SR
1,324 Elo+
Ra
Ra
I-Hate-Sunshine
Ra
Level 12
God Stats
4W - 1L
1,211 SR
Queue Stats
145W - 139L
1,376 Elo+
Solo
King Arthur
King Arthur
Leon_DevilOD
King Arthur
Level 5
God Stats
2W - 1L
1,376 SR
Queue Stats
3W - 7L
1,194 Elo+
Solo
Mulan
Mulan
Willyw0nka3834
Mulan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 130L
1,217 Elo+
Solo
Terra
Terra
k40ticC00kie
Terra
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Danzaburou
Danzaburou
totomrn1406
Danzaburou
Level 18
God Stats
30W - 31L
1,369 SR
Queue Stats
63W - 69L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 7 / 0
12,970
865
16,167
22,401
13,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thor
16
1 / 2 / 1
11,503
767
3,029
4,792
1,566
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
chunikker
Merlin
17
1 / 8 / 1
12,054
804
16,399
15,798
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kwelch93
Neith
19
0 / 1 / 4
12,939
863
14,344
13,030
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
18
1 / 6 / 2
12,786
852
4,177
19,203
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 7
15,206
1,014
18,130
6,681
3,316
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Leon_DevilOD
King Arthur
20
6 / 0 / 12
14,264
951
24,419
22,180
24,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 2 / 2
12,845
856
7,636
8,317
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 0 / 9
15,592
1,039
9,291
17,606
24,630
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
totomrn1406
Danzaburou
20
0 / 2 / 14
13,838
923
7,043
10,794
4,676

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
4
Kills
24
24
Deaths
4
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
7
0
0.14
L
Thor
1
2
1
0.75
W
8
0
7
11.5
W
King Arthur
Leon_DevilOD
King Arthur
6
0
12
12
W
4
2
2
2.5
L
Merlin
chunikker
Merlin
1
8
1
0.19
W
6
0
9
10.5
L
Neith
kwelch93
Neith
0
1
4
2
L
Loki
1
6
2
0.33
W
Danzaburou
totomrn1406
Danzaburou
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,116
Damage
66,519
75,224
Taken
65,578
36,365
Mitigated
62,283
10,591
Healing
25,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
16,167
4,915
1,442
4,206
22,401
13,454
0
9,505
12,481
52,158
0
L
Thor
3,029
1,217
0
0
4,792
1,566
0
1,598
3,069
0
3,231
W
18,130
4,817
1,853
4,478
6,681
3,316
0
3,994
2,687
56,453
0
W
King Arthur
Leon_DevilOD
King Arthur
24,419
3,185
0
7,779
22,180
24,573
0
10,924
11,256
0
43,074
W
7,636
2,498
0
186
8,317
5,088
0
2,990
5,327
0
13,255
L
Merlin
chunikker
Merlin
16,399
3,486
0
429
15,798
6,069
0
6,416
8,715
32,730
0
W
9,291
4,155
2,944
6,994
17,606
24,630
0
9,350
8,256
23,124
0
L
Neith
kwelch93
Neith
14,344
9,833
0
4,130
13,030
6,172
0
2,782
9,947
0
42,792
L
Loki
4,177
824
0
384
19,203
9,104
0
7,120
11,656
0
6,918
W
Danzaburou
totomrn1406
Danzaburou
7,043
2,562
0
855
10,794
4,676
0
5,308
5,006
0
25,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,252
Gold Earned
71,745
173
Minions Killed
239
3
Camps Cleared
6
947,061
Distance Traveled
1,217,068
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,970
865
80
5
1
203,247
0
L
Thor
11,503
767
1
0
0
69,483
0
W
Ra
15,206
1,014
123
8
2
240,609
1
W
King Arthur
14,264
951
40
3
3
330,082
0
W
Mulan
12,845
856
14
1
0
156,416
1
L
Merlin
12,054
804
34
2
0
179,850
1
W
Terra
15,592
1,039
24
2
1
281,832
0
L
Neith
12,939
863
57
4
2
223,302
1
L
Loki
12,786
852
1
0
0
271,179
3
W
Danzaburou
13,838
923
38
3
0
208,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role