Player Matchup

Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Fin-NAUGHTY
Cerberus
Level 30
God Stats
60W - 67L
1,553 SR
Queue Stats
194W - 179L
1,509 Elo+
Solo
Neith
Neith
catdrink
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,868 Elo+
Party 1
Team Averages
Level 101
1,518 SR
1,626 Elo+

VS

Team Averages
Level 16
1,586 SR
1,907 Elo+
Camazotz
Camazotz
DegustoE-grilo
Camazotz
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,887 Elo+
Party 2
Heimdallr
Heimdallr
butFlow
Heimdallr
Level 22
God Stats
12W - 3L
1,937 SR
Queue Stats
15W - 5L
1,924 Elo+
Party 2
Ra
Ra
trevozinre
Ra
Level 21
God Stats
2W - 1L
1,322 SR
Queue Stats
21W - 6L
1,911 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
4 / 8 / 4
8,350
835
5,322
9,659
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Fin-NAUGHTY
Cerberus
9
0 / 5 / 3
6,349
635
1,975
9,942
6,783
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
catdrink
Neith
11
4 / 5 / 3
8,071
807
6,254
9,777
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
1 / 2 / 17
7,781
778
4,795
12,756
6,780
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
butFlow
Heimdallr
12
12 / 3 / 5
9,376
938
13,743
9,119
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 4 / 12
8,918
892
6,726
5,230
2,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
18
18
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
8
4
0.75
W
Camazotz
1
2
17
4.75
L
Cerberus
Fin-NAUGHTY
Cerberus
0
5
3
0.3
W
Heimdallr
butFlow
Heimdallr
12
3
5
4.83
L
Neith
catdrink
Neith
4
5
3
1.1
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,551
Damage
25,264
29,378
Taken
27,105
12,958
Mitigated
12,349
6,607
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,322
136
0
717
9,659
2,830
0
2,213
7,446
13,034
0
W
Camazotz
4,795
437
624
5,471
12,756
6,780
519
3,361
9,079
0
12,158
L
Cerberus
Fin-NAUGHTY
Cerberus
1,975
28
588
2,119
9,942
6,783
0
2,289
7,653
9,431
0
W
Heimdallr
butFlow
Heimdallr
13,743
5,582
0
1,469
9,119
3,382
2,107
2,376
6,569
0
43,469
L
Neith
catdrink
Neith
6,254
2,650
0
3,183
9,777
3,345
0
2,260
7,517
0
29,690
W
6,726
261
1,405
822
5,230
2,187
599
1,006
4,130
41,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,770
Gold Earned
26,075
80
Minions Killed
139
0
Camps Cleared
0
612,806
Distance Traveled
584,574
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,350
835
22
2
0
218,821
1
W
Camazotz
7,781
778
12
1
0
211,897
2
L
Cerberus
6,349
635
18
2
0
211,561
0
W
Heimdallr
9,376
938
57
6
0
169,483
0
L
Neith
8,071
807
40
4
0
182,424
3
W
Ra
8,918
892
70
7
0
203,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role