Player Matchup

Rama
Rama
B-razzy
Rama
Level 29
God Stats
6W - 6L
1,528 SR
Queue Stats
123W - 111L
1,663 Elo+
Solo
Anubis
Anubis
J-talk1315
Anubis
Level 29
God Stats
95W - 81L
1,654 SR
Queue Stats
1,372W - 1,279L
1,600 Elo+
Solo
Yemoja
Yemoja
Saberboy646
Yemoja
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 34L
1,551 Elo+
Solo
Chaac
Chaac
hyphen5455
Chaac
Level 17
God Stats
3W - 4L
1,718 SR
Queue Stats
37W - 37L
1,538 Elo+
Solo
Nemesis
Nemesis
stockexchange02
Nemesis
Level 2
God Stats
2W - 1L
1,714 SR
Queue Stats
8W - 3L
1,801 Elo+
Solo
Team Averages
Level 21
1,623 SR
1,631 Elo+

VS

Team Averages
Level 15
1,577 SR
1,644 Elo+
Nox
Nox
ILikeURCutG5041
Nox
Level 16
God Stats
11W - 9L
1,498 SR
Queue Stats
24W - 22L
1,620 Elo+
Solo
Apollo
Apollo
Mea Culpa6503
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PRIIDEv
Ah Muzen Cab
Level 20
God Stats
3W - 1L
1,762 SR
Queue Stats
310W - 339L
1,653 Elo+
Solo
King Arthur
King Arthur
TheKingOfTheives
King Arthur
Level 11
God Stats
8W - 6L
1,624 SR
Queue Stats
12W - 14L
1,733 Elo+
Solo
Ares
Ares
typena61617
Ares
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
125W - 117L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
B-razzy
Rama
10
2 / 4 / 2
6,306
485
5,986
7,771
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
J-talk1315
Anubis
12
1 / 5 / 0
6,717
517
2,041
6,819
2,756
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
1 / 3 / 3
5,676
437
3,734
7,654
3,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
12
0 / 2 / 0
6,764
520
4,883
9,573
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

2
0 / 1 / 0
4,151
319
289
1,563
341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,768
674
3,851
3,069
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 2
8,384
645
4,456
7,164
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
PRIIDEv
Ah Muzen Cab
11
2 / 2 / 2
6,827
525
5,757
7,261
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TheKingOfTheives
King Arthur
13
1 / 0 / 1
6,911
532
5,377
8,764
3,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 6
6,910
532
3,500
10,168
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
15
15
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
B-razzy
Rama
2
4
2
0.75
W
6
0
3
7.5
L
Anubis
J-talk1315
Anubis
1
5
0
0.2
W
5
0
2
6
W
Ah Muzen Cab
PRIIDEv
Ah Muzen Cab
2
2
2
1.5
L
Yemoja
1
3
3
0.83
W
King Arthur
TheKingOfTheives
King Arthur
1
0
1
1.5
L
Chaac
0
2
0
0
L
0
1
0
0
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,933
Damage
22,941
33,380
Taken
36,426
16,812
Mitigated
19,174
10,244
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
B-razzy
Rama
5,986
3,988
453
901
7,771
4,017
0
1,876
5,895
0
33,503
W
3,851
91
0
420
3,069
1,104
697
863
2,206
46,593
0
L
Anubis
J-talk1315
Anubis
2,041
0
0
1,667
6,819
2,756
0
1,674
5,145
39,685
0
W
4,456
2,682
0
5,684
7,164
2,667
618
146
7,018
0
60,767
W
Ah Muzen Cab
PRIIDEv
Ah Muzen Cab
5,757
2,818
0
2,041
7,261
3,852
584
2,666
4,595
0
43,517
L
Yemoja
3,734
1,372
1,578
446
7,654
3,330
14
3,380
4,274
15,643
0
W
King Arthur
TheKingOfTheives
King Arthur
5,377
840
0
4,485
8,764
3,951
0
0
8,298
0
30,287
L
Chaac
4,883
280
0
4,614
9,573
6,368
54
47
9,526
0
37,092
L
289
0
0
585
1,563
341
0
374
1,189
0
3,080
W
3,500
364
0
2,700
10,168
7,600
0
2,100
8,068
19,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
37,800
250
Minions Killed
377
0
Camps Cleared
0
930,331
Distance Traveled
1,230,718
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,306
485
74
6
0
189,746
0
W
Nox
8,768
674
102
8
0
244,892
2
L
Anubis
6,717
517
73
6
0
229,972
2
W
Apollo
8,384
645
106
8
0
236,941
1
W
Ah Muzen Cab
6,827
525
83
6
0
218,046
3
L
Yemoja
5,676
437
25
2
0
240,384
3
W
King Arthur
6,911
532
62
5
0
273,239
1
L
Chaac
6,764
520
73
6
0
236,989
0
L
Nemesis
4,151
319
5
0
0
33,240
1
W
Ares
6,910
532
24
2
0
257,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role