Player Matchup

Ah Puch
Ah Puch
Benvolio
Ah Puch
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,588 Elo+
Party 1
Vamana
Vamana
Jaropelk
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,424 Elo+
Party 1
Agni
Agni
Jurgi3l
Agni
Level 107
God Stats
11W - 5L
1,620 SR
Queue Stats
194W - 175L
1,522 Elo+
Party 1
Awilix
Awilix
Skeamer
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,351 Elo+
Solo
Bellona
Bellona
Tomikatudinni
Bellona
Level 17
God Stats
0W - 1L
1,307 SR
Queue Stats
12W - 21L
1,346 Elo+
Solo
Team Averages
Level 53
1,485 SR
1,446 Elo+

VS

Team Averages
Level 61
1,434 SR
1,568 Elo+
Cernunnos
Cernunnos
DrυnkenWhaler
Cernunnos
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 62L
1,412 Elo+
Party 2
Medusa
Medusa
IVANELTERRIBLE12
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 4L
1,767 Elo+
Solo
Hun Batz
Hun Batz
Jkamiloda
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Jormungandr
Jormungandr
moonrriderr
Jormungandr
Level 16
God Stats
1W - 0L
1,385 SR
Queue Stats
7W - 10L
1,764 Elo+
Party 2
Rama
Rama
рузочка
Rama
Level 99
God Stats
1W - 2L
1,285 SR
Queue Stats
23W - 30L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Benvolio
Ah Puch
20
4 / 8 / 25
13,232
778
18,791
17,986
10,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
Jaropelk
Vamana
20
13 / 8 / 20
14,999
882
24,250
33,017
37,496
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
Jurgi3l
Agni
20
16 / 6 / 17
14,689
864
36,520
17,001
8,198
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Skeamer
Awilix
20
7 / 9 / 14
13,039
767
13,020
17,495
8,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Bellona
12
0 / 11 / 7
9,336
549
349
14,273
7,246

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrυnkenWhaler
Cernunnos
20
14 / 6 / 24
15,855
933
30,508
22,599
11,021
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 7 / 14
14,790
870
20,487
16,265
7,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hun Batz
Jkamiloda
Hun Batz
14
2 / 11 / 17
10,603
624
5,217
16,925
7,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
moonrriderr
Jormungandr
20
4 / 10 / 21
12,497
735
14,310
24,276
21,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 6 / 18
14,115
830
15,626
19,328
9,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
136
40
Kills
42
42
Deaths
40
83
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Benvolio
Ah Puch
4
8
25
2.06
W
Cernunnos
DrυnkenWhaler
Cernunnos
14
6
24
4.33
W
14
7
14
3
L
Vamana
Jaropelk
Vamana
13
8
20
2.88
W
Hun Batz
Jkamiloda
Hun Batz
2
11
17
0.95
L
Agni
Jurgi3l
Agni
16
6
17
4.08
L
Awilix
Skeamer
Awilix
7
9
14
1.56
L
Bellona
0
11
7
0.32
W
Jormungandr
moonrriderr
Jormungandr
4
10
21
1.45
W
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,930
Damage
86,148
99,772
Taken
99,393
72,122
Mitigated
57,552
29,571
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Benvolio
Ah Puch
18,791
1,148
1,591
2,723
17,986
10,768
643
2,550
15,436
30,976
0
W
Cernunnos
DrυnkenWhaler
Cernunnos
30,508
18,786
1,617
7,081
22,599
11,021
2,680
12,637
9,422
0
60,398
W
20,487
8,936
423
2,303
16,265
7,995
1,439
6,715
9,093
0
40,750
L
Vamana
Jaropelk
Vamana
24,250
13,440
2,516
14,051
33,017
37,496
1,545
5,857
27,160
1,333
47,228
W
Hun Batz
Jkamiloda
Hun Batz
5,217
2,019
1,358
1,251
16,925
7,544
0
7,228
9,267
0
7,745
L
Agni
Jurgi3l
Agni
36,520
2,303
2,082
3,645
17,001
8,198
1,565
1,513
15,488
59,965
0
L
Awilix
Skeamer
Awilix
13,020
4,747
1,240
1,376
17,495
8,414
1,006
1,932
15,563
0
27,600
L
Bellona
349
80
332
15
14,273
7,246
0
2,458
11,815
0
1,787
W
Jormungandr
moonrriderr
Jormungandr
14,310
2,810
0
45
24,276
21,568
180
16,000
7,392
28,536
0
W
15,626
12,814
2,647
5,293
19,328
9,424
2,420
10,950
7,794
0
39,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,295
Gold Earned
67,860
168
Minions Killed
211
0
Camps Cleared
0
1,411,665
Distance Traveled
1,242,155
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,232
778
43
3
0
266,532
0
W
Cernunnos
15,855
933
53
3
0
249,805
1
W
Medusa
14,790
870
42
2
0
255,850
0
L
Vamana
14,999
882
30
2
0
312,591
0
W
Hun Batz
10,603
624
8
0
0
249,919
4
L
Agni
14,689
864
62
4
0
269,076
0
L
Awilix
13,039
767
31
2
0
325,617
2
L
Bellona
9,336
549
2
0
0
237,849
1
W
Jormungandr
12,497
735
43
3
0
237,656
0
W
Rama
14,115
830
65
4
0
248,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role