Player Matchup

Ullr
Ullr
Galaxia-magica
Ullr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
490W - 365L
1,568 Elo+
Party 1
Bakasura
Bakasura
JV_Acordi
Bakasura
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
178W - 131L
1,694 Elo+
Party 1
Chang'e
Chang'e
Sweeth_Maio
Chang'e
Level 7
God Stats
3W - 4L
1,555 SR
Queue Stats
7W - 5L
1,584 Elo+
Party 1
Odin
Odin
gaspar130578
Odin
Level 87
God Stats
4W - 5L
1,809 SR
Queue Stats
67W - 57L
1,578 Elo+
Party 1
Hera
Hera
papagaioFurioso2
Hera
Level 25
God Stats
3W - 3L
1,855 SR
Queue Stats
105W - 67L
1,624 Elo+
Party 1
Team Averages
Level 63
1,644 SR
1,610 Elo+

VS

Team Averages
Level 76
1,609 SR
1,582 Elo+
Serqet
Serqet
Asumm104
Serqet
Level 128
God Stats
8W - 6L
1,500 SR
Queue Stats
345W - 244L
1,675 Elo+
Party 2
Janus
Janus
BLUeFADeZero
Janus
Level 29
God Stats
2W - 0L
1,737 SR
Queue Stats
21W - 21L
1,539 Elo+
Party 2
Heimdallr
Heimdallr
CHAOS_HUNTER_65
Heimdallr
Level 54
God Stats
18W - 11L
1,639 SR
Queue Stats
323W - 258L
1,534 Elo+
Party 2
Horus
Horus
skulltaker202
Horus
Level 126
God Stats
8W - 3L
1,500 SR
Queue Stats
268W - 209L
1,642 Elo+
Party 2
Ares
Ares
steathcookie
Ares
Level 45
God Stats
13W - 9L
1,667 SR
Queue Stats
190W - 143L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
11,118
397
11,651
15,147
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
JV_Acordi
Bakasura
19
7 / 6 / 2
13,025
465
14,989
22,823
14,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Sweeth_Maio
Chang'e
18
1 / 9 / 3
11,943
427
11,472
18,509
11,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 7
10,708
382
11,976
22,964
22,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 6 / 5
12,910
461
17,203
16,008
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Asumm104
Serqet
20
16 / 3 / 8
16,090
575
25,960
25,561
17,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 4 / 12
12,456
445
8,183
15,291
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
CHAOS_HUNTER_65
Heimdallr
19
1 / 4 / 12
12,840
459
13,080
26,964
12,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 2 / 8
15,027
537
14,100
28,653
39,208
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 3 / 12
12,790
457
11,614
26,489
28,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
16
Kills
31
31
Deaths
16
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Serqet
Asumm104
Serqet
16
3
8
6.67
W
0
4
12
1.5
W
Heimdallr
CHAOS_HUNTER_65
Heimdallr
1
4
12
1.75
L
4
6
1
0.75
L
Bakasura
JV_Acordi
Bakasura
7
6
2
1.33
L
Chang'e
Sweeth_Maio
Chang'e
1
9
3
0.28
L
1
4
7
1.13
L
3
6
5
0.92
W
10
2
8
7
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,291
Damage
72,937
95,451
Taken
122,958
60,443
Mitigated
104,026
15,882
Healing
45,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Asumm104
Serqet
25,960
3,529
0
7,743
25,561
17,154
2,743
6,328
18,979
595
125,192
W
8,183
262
0
2,101
15,291
6,267
424
4,988
9,856
80,969
0
W
Heimdallr
CHAOS_HUNTER_65
Heimdallr
13,080
5,445
0
10,778
26,964
12,785
4,600
4,825
21,437
0
93,849
L
11,651
4,448
0
3,534
15,147
5,687
326
2,461
12,532
0
75,916
L
Bakasura
JV_Acordi
Bakasura
14,989
8,868
0
3,644
22,823
14,840
87
6,652
15,768
0
75,105
L
Chang'e
Sweeth_Maio
Chang'e
11,472
1,800
82
2,789
18,509
11,135
1,143
1,117
15,985
67,748
0
L
11,976
1,261
471
3,184
22,964
22,838
0
6,044
15,669
0
45,041
L
17,203
4,345
0
2,178
16,008
5,943
0
4,017
11,407
79,987
0
W
14,100
6,213
4,451
13,059
28,653
39,208
1,220
10,569
16,920
376
69,432
W
11,614
177
1,224
6,209
26,489
28,612
348
5,118
20,291
44,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
69,203
573
Minions Killed
548
0
Camps Cleared
0
2,477,732
Distance Traveled
2,756,006
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
16,090
575
143
5
0
621,996
1
W
Janus
12,456
445
123
4
0
538,416
2
W
Heimdallr
12,840
459
134
5
0
517,087
4
L
Ullr
11,118
397
130
5
0
378,944
1
L
Bakasura
13,025
465
120
4
0
533,066
0
L
Chang'e
11,943
427
124
4
0
440,357
0
L
Odin
10,708
382
52
2
0
610,186
4
L
Hera
12,910
461
147
5
0
515,179
1
W
Horus
15,027
537
110
4
0
523,630
0
W
Ares
12,790
457
38
1
0
554,877
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role