Player Matchup

Vulcan
Vulcan
Kerlon549633
Vulcan
Level 30
God Stats
2W - 3L
1,134 SR
Queue Stats
83W - 85L
1,465 Elo+
Solo
Ymir
Ymir
MercuryOrTroll
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Eset
Eset
Moisesabc12YT1v4
Eset
Level 28
God Stats
10W - 5L
1,500 SR
Queue Stats
77W - 89L
1,335 Elo+
Solo
Thanatos
Thanatos
Thorneirinha2
Thanatos
Level 6
God Stats
4W - 3L
1,792 SR
Queue Stats
72W - 56L
1,500 Elo+
Solo
Neith
Neith
pulpillo007
Neith
Level 26
God Stats
22W - 29L
1,417 SR
Queue Stats
205W - 249L
1,513 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,462 Elo+

VS

Team Averages
Level 16
1,513 SR
1,347 Elo+
Nu Wa
Nu Wa
IoveIace
Nu Wa
Level 29
God Stats
11W - 16L
1,332 SR
Queue Stats
294W - 341L
1,418 Elo+
Solo
Cthulhu
Cthulhu
UPM_Madruga
Cthulhu
Level 7
God Stats
2W - 9L
1,500 SR
Queue Stats
410W - 526L
1,301 Elo+
Party 1
Thanatos
Thanatos
UPM_Patriot
Thanatos
Level 11
God Stats
1W - 1L
1,767 SR
Queue Stats
114W - 183L
1,301 Elo+
Party 1
Medusa
Medusa
UPM_Xuniorr
Medusa
Level 9
God Stats
2W - 7L
1,467 SR
Queue Stats
193W - 269L
1,301 Elo+
Party 1
Odin
Odin
Vitê
Odin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 43L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 1 / 2
5,862
586
2,834
3,475
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
9 / 1 / 3
6,896
690
5,382
6,651
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 1
5,378
538
4,368
5,391
2,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Thorneirinha2
Thanatos
10
6 / 1 / 3
6,652
665
4,317
4,774
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 6
5,995
600
6,107
5,594
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IoveIace
Nu Wa
9
0 / 3 / 4
5,408
541
3,903
5,740
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
UPM_Madruga
Cthulhu
6
0 / 6 / 0
4,137
414
927
6,140
2,653
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
UPM_Patriot
Thanatos
8
2 / 3 / 0
5,241
524
2,592
8,315
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
8
1 / 4 / 0
5,053
505
3,356
6,728
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Odin
Vitê
Odin
9
2 / 1 / 0
5,503
550
2,456
7,022
2,516
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
5
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
IoveIace
Nu Wa
0
3
4
0.67
W
Vulcan
1
1
2
2
W
9
1
3
10.5
W
0
2
1
0.25
W
Thanatos
Thorneirinha2
Thanatos
6
1
3
7.5
L
Cthulhu
UPM_Madruga
Cthulhu
0
6
0
0
L
Thanatos
UPM_Patriot
Thanatos
2
3
0
0.67
L
Medusa
1
4
0
0.25
L
Odin
Vitê
Odin
2
1
0
2
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
13,234
25,885
Taken
33,945
10,513
Mitigated
11,070
11,688
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
IoveIace
Nu Wa
3,903
538
0
1,087
5,740
1,765
0
2,841
2,899
25,055
0
W
Vulcan
2,834
684
0
0
3,475
1,160
536
1,838
1,637
29,862
0
W
5,382
1,950
0
2,752
6,651
2,927
0
808
5,843
35,686
0
W
4,368
534
0
532
5,391
2,140
180
392
4,999
25,922
0
W
Thanatos
Thorneirinha2
Thanatos
4,317
1,224
0
4,840
4,774
2,580
0
779
3,995
0
31,922
L
Cthulhu
UPM_Madruga
Cthulhu
927
33
0
0
6,140
2,653
0
1,180
4,960
6,020
0
L
Thanatos
UPM_Patriot
Thanatos
2,592
1,075
0
5,264
8,315
2,184
0
3,259
5,006
0
18,932
L
Medusa
3,356
1,770
0
1,440
6,728
1,952
66
1,630
5,098
0
22,542
L
Odin
Vitê
Odin
2,456
563
0
580
7,022
2,516
0
3,324
3,398
0
20,420
W
6,107
2,701
0
3,564
5,594
1,706
444
1,013
4,581
0
27,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
25,342
291
Minions Killed
167
0
Camps Cleared
0
945,575
Distance Traveled
852,020
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,408
541
33
3
0
172,605
2
W
Vulcan
5,862
586
58
6
0
212,566
0
W
Ymir
6,896
690
58
6
0
192,387
2
W
Eset
5,378
538
61
6
0
177,775
0
W
Thanatos
6,652
665
56
6
0
205,936
4
L
Cthulhu
4,137
414
15
2
0
127,741
0
L
Thanatos
5,241
524
45
5
0
199,286
2
L
Medusa
5,053
505
37
4
0
167,696
2
L
Odin
5,503
550
37
4
0
184,692
2
W
Neith
5,995
600
58
6
0
156,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role