Player Matchup

Erlang Shen
Erlang Shen
Gold IV
Chreesmac11
Erlang Shen
Gold IV
Level 108
God Stats
5W - 2L
1,878 SR
Queue Stats
91W - 83L
1,493 MMR
Party 1
Chernobog
Chernobog
Gold III
HendrixPage99
Chernobog
Gold III
Level 112
God Stats
40W - 25L
1,518 SR
Queue Stats
242W - 223L
1,509 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
ZeroAnguish
Cu Chulainn
Silver III
Level 125
God Stats
2W - 1L
1,449 SR
Queue Stats
10W - 12L
1,501 MMR
Solo
Jormungandr
Jormungandr
Bronze III
foreigncease
Jormungandr
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 71L
1,500 MMR
Solo
Agni
Agni
Silver I
iammrjoker72
Agni
Silver I
Level 126
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 11L
1,496 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,618 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,521 SR
1,500 MMR
Awilix
Awilix
Bronze III
Lykos159
Awilix
Bronze III
Level 102
God Stats
8W - 7L
1,650 SR
Queue Stats
21W - 21L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
articaircx
Ymir
Bronze III
Level 89
God Stats
0W - 1L
1,305 SR
Queue Stats
39W - 23L
1,500 MMR
Solo
Achilles
Achilles
Silver I
ct1O8
Achilles
Silver I
Level 117
God Stats
1W - 6L
1,401 SR
Queue Stats
221W - 218L
1,504 MMR
Solo
Anhur
Anhur
Bronze III
strikeman31
Anhur
Bronze III
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 22L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze III
xFatalAllPrOx
Poseidon
Bronze III
Level 137
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 3L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chreesmac11
Erlang Shen
20
18 / 5 / 8
16,221
579
23,416
27,113
20,412
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
HendrixPage99
Chernobog
20
4 / 6 / 16
15,235
544
23,687
26,385
10,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
ZeroAnguish
Cu Chulainn
20
3 / 2 / 13
15,265
545
15,644
28,856
25,322
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
foreigncease
Jormungandr
20
2 / 4 / 6
13,268
474
4,978
23,432
22,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 5 / 6
16,637
594
22,618
14,109
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
DanzaburouKing ArthurTsukuyomiNu WaSet

VS

Bans
NemesisScyllaPersephoneFenrirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lykos159
Awilix
20
5 / 11 / 6
13,367
477
12,936
27,409
12,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 5 / 9
14,206
507
14,030
29,335
41,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
ct1O8
Achilles
18
3 / 2 / 4
12,142
434
9,251
13,257
14,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 10 / 6
14,272
510
18,176
25,351
11,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
xFatalAllPrOx
Poseidon
18
1 / 9 / 4
12,395
443
13,743
19,739
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
37
Kills
21
22
Deaths
37
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Chreesmac11
Erlang Shen
18
5
8
4.4
W
Chernobog
HendrixPage99
Chernobog
4
6
16
2
L
Awilix
Lykos159
Awilix
5
11
6
0.73
W
Cu Chulainn
ZeroAnguish
Cu Chulainn
3
2
13
4.75
L
6
5
9
2.1
L
Achilles
ct1O8
Achilles
3
2
4
2.5
W
Jormungandr
foreigncease
Jormungandr
2
4
6
1.25
W
10
5
6
2.6
L
6
10
6
0.9
L
Poseidon
xFatalAllPrOx
Poseidon
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,343
Damage
68,136
119,895
Taken
115,091
85,240
Mitigated
87,883
39,328
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Chreesmac11
Erlang Shen
23,416
12,672
0
6,171
27,113
20,412
1,594
4,960
22,080
0
120,179
W
Chernobog
HendrixPage99
Chernobog
23,687
14,753
0
12,960
26,385
10,973
5,219
7,510
18,780
0
129,960
L
Awilix
Lykos159
Awilix
12,936
6,412
0
5,960
27,409
12,316
0
6,422
20,690
0
80,242
W
Cu Chulainn
ZeroAnguish
Cu Chulainn
15,644
5,447
0
15,753
28,856
25,322
3,143
9,561
18,895
0
104,433
L
14,030
1,793
0
2,143
29,335
41,896
0
8,936
20,076
59,027
0
L
Achilles
ct1O8
Achilles
9,251
1,666
0
3,943
13,257
14,747
0
2,347
10,814
0
55,348
W
Jormungandr
foreigncease
Jormungandr
4,978
1,726
0
1,833
23,432
22,130
143
5,032
18,325
64,853
0
W
22,618
528
172
2,439
14,109
6,403
1,048
4,697
9,412
139,050
0
L
18,176
8,159
0
7,184
25,351
11,023
56
5,128
20,038
0
94,549
L
Poseidon
xFatalAllPrOx
Poseidon
13,743
1,341
0
1,346
19,739
7,901
0
3,852
15,715
98,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,626
Gold Earned
66,382
765
Minions Killed
610
0
Camps Cleared
0
2,570,799
Distance Traveled
2,348,732
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,221
579
137
5
0
552,013
4
W
Chernobog
15,235
544
174
6
0
472,950
10
L
Awilix
13,367
477
92
3
0
558,340
1
W
Cu Chulainn
15,265
545
160
6
0
526,460
5
L
Ymir
14,206
507
79
3
0
472,627
7
L
Achilles
12,142
434
103
4
0
426,329
5
W
Jormungandr
13,268
474
81
3
0
477,496
4
W
Agni
16,637
594
213
8
0
541,880
3
L
Anhur
14,272
510
160
6
0
413,743
4
L
Poseidon
12,395
443
176
6
0
477,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role