Player Matchup

Kumbhakarna
Kumbhakarna
G1ZmO-
Kumbhakarna
Level 129
God Stats
1W - 0L
1,405 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Jordan Kachik
Cupid
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 2
Serqet
Serqet
Lepidochelys
Serqet
Level 146
God Stats
2W - 1L
1,463 SR
Queue Stats
58W - 65L
1,456 Elo+
Party 3
Yemoja
Yemoja
YANK33
Yemoja
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 42L
1,641 Elo+
Party 2
Izanami
Izanami
ZSRC
Izanami
Level 125
God Stats
1W - 0L
1,275 SR
Queue Stats
26W - 28L
1,641 Elo+
Party 2
Team Averages
Level 129
1,429 SR
1,548 Elo+

VS

Team Averages
Level 129
1,495 SR
1,502 Elo+
Thoth
Thoth
Drama_4_yomama
Thoth
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
451W - 452L
1,514 Elo+
Solo
Susano
Susano
HarmlesslyLethal
Susano
Level 127
God Stats
3W - 3L
1,637 SR
Queue Stats
149W - 157L
1,537 Elo+
Party 1
Ra
Ra
Kirbensis
Ra
Level 146
God Stats
5W - 5L
1,338 SR
Queue Stats
291W - 303L
1,498 Elo+
Party 1
Chronos
Chronos
Mad_Sorrow
Chronos
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
525W - 536L
1,508 Elo+
Solo
Nike
Nike
MadeInOregon503
Nike
Level 103
God Stats
3W - 11L
1,500 SR
Queue Stats
583W - 695L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
G1ZmO-
Kumbhakarna
19
0 / 6 / 15
12,350
650
8,418
30,292
36,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 5 / 10
11,815
622
10,835
13,556
5,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
19
1 / 4 / 14
12,580
662
11,298
25,634
26,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Yemoja
YANK33
Yemoja
20
3 / 3 / 18
13,587
715
20,425
18,525
25,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ZSRC
Izanami
20
14 / 5 / 6
15,591
821
40,531
22,750
11,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 9
12,246
645
20,434
16,709
8,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 8 / 7
11,599
610
25,755
20,028
8,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 1 / 15
13,230
696
18,013
16,550
8,168
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
Mad_Sorrow
Chronos
20
6 / 4 / 10
12,291
647
18,116
15,562
7,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 4 / 16
11,924
628
9,199
31,414
31,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
80
22
Kills
23
23
Deaths
22
63
Assists
57
Player
Kills
Deaths
Assists
KDA
L
6
5
9
2.1
W
Kumbhakarna
G1ZmO-
Kumbhakarna
0
6
15
1.25
L
6
8
7
1.19
W
4
5
10
1.8
L
3
1
15
10.5
W
Serqet
1
4
14
2
L
Chronos
Mad_Sorrow
Chronos
6
4
10
2.75
L
2
4
16
2.5
W
Yemoja
YANK33
Yemoja
3
3
18
4
W
Izanami
ZSRC
Izanami
14
5
6
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,507
Damage
91,517
110,757
Taken
100,263
106,255
Mitigated
64,394
50,508
Healing
46,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,434
411
669
2,415
16,709
8,429
277
3,823
12,430
36,977
0
W
Kumbhakarna
G1ZmO-
Kumbhakarna
8,418
1,614
3,100
5,991
30,292
36,584
218
13,594
16,698
20,714
0
L
25,755
2,520
3,391
2,338
20,028
8,721
240
5,257
14,411
0
31,179
W
10,835
3,753
2,854
3,272
13,556
5,985
1,198
6,785
6,771
0
26,867
L
18,013
1,603
14,531
9,011
16,550
8,168
451
6,926
9,624
55,944
0
W
Serqet
11,298
1,372
1,919
8,788
25,634
26,500
524
14,066
11,568
0
13,944
L
Chronos
Mad_Sorrow
Chronos
18,116
3,022
3,134
2,292
15,562
7,170
2,510
5,294
9,564
33,174
0
L
9,199
1,102
847
7,498
31,414
31,906
52
7,543
23,007
0
21,323
W
Yemoja
YANK33
Yemoja
20,425
2,205
11,643
5,833
18,525
25,589
1,080
10,358
8,167
38,289
0
W
Izanami
ZSRC
Izanami
40,531
30,065
2,159
4,949
22,750
11,597
2,911
11,760
10,990
0
87,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,923
Gold Earned
61,290
188
Minions Killed
193
0
Camps Cleared
0
1,662,232
Distance Traveled
1,562,042
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,246
645
33
2
0
331,475
0
W
Kumbhakarna
12,350
650
5
0
0
323,405
1
L
Susano
11,599
610
13
1
0
315,142
4
W
Cupid
11,815
622
31
2
0
291,762
0
L
Ra
13,230
696
79
4
0
365,712
2
W
Serqet
12,580
662
15
1
0
406,668
2
L
Chronos
12,291
647
42
2
0
285,485
0
L
Nike
11,924
628
26
1
0
264,228
4
W
Yemoja
13,587
715
23
1
0
330,097
2
W
Izanami
15,591
821
114
6
0
310,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role