Player Matchup

The Morrigan
The Morrigan
AzK_Layzen
The Morrigan
Level 107
God Stats
11W - 10L
1,500 SR
Queue Stats
115W - 104L
1,596 Elo+
Party 4
Awilix
Awilix
Haf3rbr3
Awilix
Level 109
God Stats
13W - 8L
1,957 SR
Queue Stats
488W - 414L
1,673 Elo+
Party 3
Medusa
Medusa
Ni6o
Medusa
Level 8
God Stats
3W - 2L
1,652 SR
Queue Stats
4W - 3L
1,556 Elo+
Party 3
Geb
Geb
Subaru_Kishi
Geb
Level 28
God Stats
22W - 10L
1,936 SR
Queue Stats
150W - 124L
1,610 Elo+
Party 4
Tyr
Tyr
oJellyJokero
Tyr
Level 64
God Stats
6W - 9L
1,334 SR
Queue Stats
385W - 351L
1,444 Elo+
Party 3
Team Averages
Level 63
1,676 SR
1,576 Elo+

VS

Team Averages
Level 90
1,546 SR
1,630 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
INoTeRindas
Izanami
Level 28
God Stats
30W - 20L
1,453 SR
Queue Stats
72W - 78L
1,411 Elo+
Party 1
Erlang Shen
Erlang Shen
Jpricey
Erlang Shen
Level 126
God Stats
2W - 0L
1,707 SR
Queue Stats
82W - 27L
1,755 Elo+
Party 2
Khepri
Khepri
MightOfZulu
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 43L
1,736 Elo+
Party 2
Apollo
Apollo
mcolesyyz
Apollo
Level 30
God Stats
21W - 6L
1,569 SR
Queue Stats
69W - 30L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AzK_Layzen
The Morrigan
13
0 / 5 / 2
7,595
475
5,504
8,310
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Haf3rbr3
Awilix
15
7 / 3 / 0
9,061
566
12,272
12,611
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Ni6o
Medusa
12
0 / 3 / 3
6,897
431
3,856
7,159
2,289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 3
7,002
438
2,355
8,785
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 2
7,223
451
4,086
15,885
8,909
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 0 / 5
9,589
599
5,008
7,600
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
INoTeRindas
Izanami
15
4 / 2 / 1
9,319
582
6,709
11,960
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Jpricey
Erlang Shen
15
5 / 3 / 5
9,152
572
13,660
14,841
13,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
12
1 / 0 / 9
8,178
511
4,116
6,337
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
mcolesyyz
Apollo
16
4 / 2 / 6
9,679
605
8,113
7,067
3,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
17
17
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
5
5.5
L
The Morrigan
AzK_Layzen
The Morrigan
0
5
2
0.2
L
Awilix
Haf3rbr3
Awilix
7
3
0
2.33
W
Izanami
INoTeRindas
Izanami
4
2
1
2.25
W
Erlang Shen
Jpricey
Erlang Shen
5
3
5
2.5
W
Khepri
1
0
9
5.5
L
Medusa
Ni6o
Medusa
0
3
3
0.5
L
0
2
3
0.75
W
Apollo
mcolesyyz
Apollo
4
2
6
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
37,606
52,750
Taken
47,805
25,845
Mitigated
34,140
13,316
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,008
2,249
0
2,732
7,600
5,827
0
813
6,730
0
68,783
L
The Morrigan
AzK_Layzen
The Morrigan
5,504
1,116
0
500
8,310
3,274
0
679
7,631
55,437
62
L
Awilix
Haf3rbr3
Awilix
12,272
4,098
0
3,592
12,611
5,182
0
1,110
11,501
0
65,905
W
Izanami
INoTeRindas
Izanami
6,709
3,932
0
5,669
11,960
4,245
862
3,183
8,379
0
60,814
W
Erlang Shen
Jpricey
Erlang Shen
13,660
7,276
0
5,088
14,841
13,671
216
1,060
13,723
455
54,073
W
Khepri
4,116
517
0
1,440
6,337
7,244
0
1,356
4,951
18,141
0
L
Medusa
Ni6o
Medusa
3,856
1,933
0
1,708
7,159
2,289
0
714
6,445
0
36,038
L
2,355
279
0
1,972
8,785
6,191
0
896
7,889
9,868
0
W
Apollo
mcolesyyz
Apollo
8,113
5,466
0
2,909
7,067
3,153
200
842
6,225
0
62,329
L
4,086
639
0
5,544
15,885
8,909
0
1,172
14,713
0
33,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,778
Gold Earned
45,917
371
Minions Killed
490
0
Camps Cleared
0
1,557,879
Distance Traveled
1,537,599
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,589
599
121
8
0
372,207
5
L
The Morrigan
7,595
475
116
7
0
288,711
5
L
Awilix
9,061
566
105
7
0
364,138
3
W
Izanami
9,319
582
120
8
0
276,799
5
W
Erlang Shen
9,152
572
94
6
0
305,686
3
W
Khepri
8,178
511
23
1
0
312,245
1
L
Medusa
6,897
431
74
5
0
286,102
3
L
Geb
7,002
438
8
1
0
311,164
4
W
Apollo
9,679
605
132
8
0
270,662
2
L
Tyr
7,223
451
68
4
0
307,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role