Player Matchup

Fenrir
Fenrir
Icon_Karti
Fenrir
Level 15
God Stats
5W - 4L
1,563 SR
Queue Stats
36W - 25L
1,476 Elo+
Solo
Jing Wei
Jing Wei
TheFenixClaw22
Jing Wei
Level 12
God Stats
4W - 1L
1,634 SR
Queue Stats
9W - 7L
1,474 Elo+
Solo
Apollo
Apollo
VallekaStrolling
Apollo
Level 24
God Stats
12W - 3L
1,908 SR
Queue Stats
269W - 128L
1,673 Elo+
Solo
Cthulhu
Cthulhu
justiink
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,472 Elo+
Solo
Ra
Ra
q-goobis-p
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,715 Elo+
Solo
Team Averages
Level 14
1,621 SR
1,562 Elo+

VS

Team Averages
Level 27
1,591 SR
1,498 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bluesjoker5
Cthulhu
Level 28
God Stats
3W - 3L
1,753 SR
Queue Stats
154W - 169L
1,583 Elo+
Solo
King Arthur
King Arthur
BoSs-LuNaTiiK
King Arthur
Level 26
God Stats
9W - 9L
1,571 SR
Queue Stats
55W - 44L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
OCA Gereria
Tsukuyomi
Level 29
God Stats
10W - 5L
1,657 SR
Queue Stats
65W - 68L
1,437 Elo+
Party 1
Anubis
Anubis
OCA_Pain
Anubis
Level 26
God Stats
24W - 20L
1,474 SR
Queue Stats
74W - 85L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Icon_Karti
Fenrir
15
10 / 1 / 5
9,130
609
10,730
12,270
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
13
2 / 2 / 11
7,817
521
6,332
8,889
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 2 / 6
9,403
627
13,533
13,294
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
justiink
Cthulhu
12
4 / 2 / 6
7,430
495
5,643
10,739
5,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 0 / 0
9,501
633
11,205
6,562
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 8 / 2
6,315
421
7,507
10,695
3,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Bluesjoker5
Cthulhu
10
2 / 3 / 3
6,470
431
6,040
12,664
6,279
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
BoSs-LuNaTiiK
King Arthur
14
2 / 5 / 0
8,667
578
7,902
15,988
8,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
OCA Gereria
Tsukuyomi
9
1 / 9 / 0
6,254
417
6,348
13,156
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
OCA_Pain
Anubis
10
0 / 7 / 0
5,757
384
3,728
10,463
4,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
32
Kills
7
7
Deaths
32
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
8
2
0.38
L
Cthulhu
Bluesjoker5
Cthulhu
2
3
3
1.17
L
King Arthur
BoSs-LuNaTiiK
King Arthur
2
5
0
0.4
W
Fenrir
Icon_Karti
Fenrir
10
1
5
12.5
L
Tsukuyomi
OCA Gereria
Tsukuyomi
1
9
0
0.11
L
Anubis
OCA_Pain
Anubis
0
7
0
0
W
Jing Wei
2
2
11
3.75
W
7
2
6
5
W
Cthulhu
justiink
Cthulhu
4
2
6
3.5
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,443
Damage
31,525
51,754
Taken
62,966
22,127
Mitigated
27,103
23,281
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,507
4,099
345
588
10,695
3,170
364
5,220
5,337
0
33,758
L
Cthulhu
Bluesjoker5
Cthulhu
6,040
249
711
3,541
12,664
6,279
6
4,142
8,390
18,737
0
L
King Arthur
BoSs-LuNaTiiK
King Arthur
7,902
752
0
4,100
15,988
8,796
0
0
15,988
0
49,476
W
Fenrir
Icon_Karti
Fenrir
10,730
1,858
0
4,230
12,270
5,738
240
1,360
10,676
0
49,230
L
Tsukuyomi
OCA Gereria
Tsukuyomi
6,348
1,462
0
2,884
13,156
4,111
0
1,810
11,275
0
34,615
L
Anubis
OCA_Pain
Anubis
3,728
50
390
2,238
10,463
4,747
930
4,980
5,128
25,767
0
W
Jing Wei
6,332
5,081
0
4,085
8,889
2,415
1,723
3,560
5,329
0
29,458
W
13,533
7,826
0
8,347
13,294
6,198
744
767
12,527
0
63,646
W
Cthulhu
justiink
Cthulhu
5,643
696
565
3,041
10,739
5,571
369
2,083
8,656
27,184
0
W
11,205
768
453
2,560
6,562
2,205
2,293
1,998
4,564
60,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,281
Gold Earned
33,463
406
Minions Killed
262
0
Camps Cleared
0
1,509,155
Distance Traveled
1,351,303
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,315
421
58
4
0
261,386
0
L
Cthulhu
6,470
431
17
1
0
299,148
3
L
King Arthur
8,667
578
90
6
0
285,224
1
W
Fenrir
9,130
609
77
5
0
353,223
0
L
Tsukuyomi
6,254
417
68
5
0
281,174
2
L
Anubis
5,757
384
29
2
0
224,371
0
W
Jing Wei
7,817
521
56
4
0
283,631
5
W
Apollo
9,403
627
122
8
0
264,494
3
W
Cthulhu
7,430
495
38
3
0
324,653
2
W
Ra
9,501
633
113
8
0
283,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role