Player Matchup

Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Masters
Huffy3810
Serqet
Masters
Level 159
God Stats
42W - 4L
2,006 SR
Queue Stats
1,009W - 152L
2,376 MMR
Party 1
Merlin
Merlin
Masters
skrilla mob
Merlin
Masters
Level 154
God Stats
18W - 8L
1,657 SR
Queue Stats
512W - 155L
2,376 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
1,721 SR
2,084 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,588 SR
1,808 MMR
Odin
Odin
Platinum V
Drarious
Odin
Platinum V
Level 94
God Stats
7W - 8L
1,533 SR
Queue Stats
32W - 34L
1,775 MMR
Solo
Zeus
Zeus
Platinum III
WillieWilliamss
Zeus
Platinum III
Level 152
God Stats
38W - 48L
1,688 SR
Queue Stats
252W - 267L
1,850 MMR
Solo
Chaac
Chaac
Gold II
afroLLi
Chaac
Gold II
Level 129
God Stats
8W - 12L
1,544 SR
Queue Stats
13W - 14L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 1 / 11
9,314
716
4,966
13,672
11,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
Huffy3810
Serqet
13
4 / 0 / 10
10,453
804
6,991
13,742
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
15
12 / 0 / 4
11,013
847
17,058
6,115
3,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesAphroditeCu ChulainnCthulhuFenrir

VS

Bans
DanzaburouCabrakanMedusaSobekSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 6 / 0
8,004
616
6,331
11,695
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 7 / 1
7,888
607
10,068
10,551
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
afroLLi
Chaac
10
0 / 5 / 1
7,460
574
3,399
14,303
14,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
18
Kills
1
1
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
11
7.5
L
Odin
1
6
0
0.17
W
Serqet
Huffy3810
Serqet
4
0
10
9
L
0
7
1
0.07
L
Chaac
afroLLi
Chaac
0
5
1
0.1
W
Merlin
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
19,798
33,529
Taken
36,549
27,318
Mitigated
23,990
11,938
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,966
1,479
0
4,613
13,672
11,315
879
5,243
8,304
0
26,822
L
Odin
6,331
876
0
853
11,695
6,318
0
4,670
6,579
0
28,265
W
Serqet
Huffy3810
Serqet
6,991
1,561
0
6,028
13,742
12,607
766
3,133
10,284
0
18,526
L
10,068
711
0
0
10,551
3,485
0
4,930
5,500
48,661
0
L
Chaac
afroLLi
Chaac
3,399
672
0
3,664
14,303
14,187
0
7,532
6,208
0
15,621
W
Merlin
17,058
562
0
1,297
6,115
3,396
1,033
1,725
4,365
68,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
23,352
163
Minions Killed
142
0
Camps Cleared
0
746,384
Distance Traveled
673,190
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,314
716
46
4
0
269,643
1
L
Odin
8,004
616
42
3
0
241,816
3
W
Serqet
10,453
804
22
2
0
232,364
4
L
Zeus
7,888
607
82
6
0
190,650
2
L
Chaac
7,460
574
18
1
0
240,724
2
W
Merlin
11,013
847
95
7
0
244,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role